Report Detail

Electronics & Semiconductor Global Virtual Reality Head-Mounted Display (VR HMD) Market Research Report 2021

  • RnM4294365
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  • 19 March, 2021
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  • Global
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  • 116 Pages
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  • QYResearch
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  • Electronics & Semiconductor

The research report includes specific segments by region (country), by manufacturers, by Type and by Application. Each type provides information about the production during the forecast period of 2016 to 2027. by Application segment also provides consumption during the forecast period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

Segment by Type
Mobile VR HMDs
PC-based HMDs
Console-based HMDs
All-in-One HMDs

Segment by Application
Healthcare
Education
Defense and Aerospace
Construction
Retail
Automotive
Media and Entertainment
Others

By Company
Sony
Google
Microsoft
Samsung
HTC Corporation
Oculus (Facebook)
Leap Motion (Ultrahaptics)
CyberGlove Systems
Vuzix
EON Reality
STMicroelectronics

Production by Region
North America
Europe
China
Japan
South Korea
Taiwan

Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE


1 Virtual Reality Head-Mounted Display (VR HMD) Market Overview

  • 1.1 Product Overview and Scope of Virtual Reality Head-Mounted Display (VR HMD)
  • 1.2 Virtual Reality Head-Mounted Display (VR HMD) Segment by Type
    • 1.2.1 Global Virtual Reality Head-Mounted Display (VR HMD) Market Size Growth Rate Analysis by Type 2021 VS 2027
    • 1.2.2 Mobile VR HMDs
    • 1.2.3 PC-based HMDs
    • 1.2.4 Console-based HMDs
    • 1.2.5 All-in-One HMDs
  • 1.3 Virtual Reality Head-Mounted Display (VR HMD) Segment by Application
    • 1.3.1 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption Comparison by Application: 2016 VS 2021 VS 2027
    • 1.3.2 Healthcare
    • 1.3.3 Education
    • 1.3.4 Defense and Aerospace
    • 1.3.5 Construction
    • 1.3.6 Retail
    • 1.3.7 Automotive
    • 1.3.8 Media and Entertainment
    • 1.3.9 Others
  • 1.4 Global Market Growth Prospects
    • 1.4.1 Global Virtual Reality Head-Mounted Display (VR HMD) Revenue Estimates and Forecasts (2016-2027)
    • 1.4.2 Global Virtual Reality Head-Mounted Display (VR HMD) Production Estimates and Forecasts (2016-2027)
  • 1.5 Global Virtual Reality Head-Mounted Display (VR HMD) Market by Region
    • 1.5.1 Global Virtual Reality Head-Mounted Display (VR HMD) Market Size Estimates and Forecasts by Region: 2016 VS 2021 VS 2027
    • 1.5.2 North America Virtual Reality Head-Mounted Display (VR HMD) Estimates and Forecasts (2016-2027)
    • 1.5.3 Europe Virtual Reality Head-Mounted Display (VR HMD) Estimates and Forecasts (2016-2027)
    • 1.5.5 China Virtual Reality Head-Mounted Display (VR HMD) Estimates and Forecasts (2016-2027)
    • 1.5.5 Japan Virtual Reality Head-Mounted Display (VR HMD) Estimates and Forecasts (2016-2027)
    • 1.5.6 South Korea Virtual Reality Head-Mounted Display (VR HMD) Estimates and Forecasts (2016-2027)
    • 1.5.7 Taiwan Virtual Reality Head-Mounted Display (VR HMD) Estimates and Forecasts (2016-2027)

2 Market Competition by Manufacturers

  • 2.1 Global Virtual Reality Head-Mounted Display (VR HMD) Production Market Share by Manufacturers (2016-2021)
  • 2.2 Global Virtual Reality Head-Mounted Display (VR HMD) Revenue Market Share by Manufacturers (2016-2021)
  • 2.3 Virtual Reality Head-Mounted Display (VR HMD) Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 2.4 Global Virtual Reality Head-Mounted Display (VR HMD) Average Price by Manufacturers (2016-2021)
  • 2.5 Manufacturers Virtual Reality Head-Mounted Display (VR HMD) Production Sites, Area Served, Product Types
  • 2.6 Virtual Reality Head-Mounted Display (VR HMD) Market Competitive Situation and Trends
    • 2.6.1 Virtual Reality Head-Mounted Display (VR HMD) Market Concentration Rate
    • 2.6.2 Global 5 and 10 Largest Virtual Reality Head-Mounted Display (VR HMD) Players Market Share by Revenue
    • 2.6.3 Mergers & Acquisitions, Expansion

3 Production and Capacity by Region

  • 3.1 Global Production of Virtual Reality Head-Mounted Display (VR HMD) Market Share by Region (2016-2021)
  • 3.2 Global Virtual Reality Head-Mounted Display (VR HMD) Revenue Market Share by Region (2016-2021)
  • 3.3 Global Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
  • 3.4 North America Virtual Reality Head-Mounted Display (VR HMD) Production
    • 3.4.1 North America Virtual Reality Head-Mounted Display (VR HMD) Production Growth Rate (2016-2021)
    • 3.4.2 North America Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
  • 3.5 Europe Virtual Reality Head-Mounted Display (VR HMD) Production
    • 3.5.1 Europe Virtual Reality Head-Mounted Display (VR HMD) Production Growth Rate (2016-2021)
    • 3.5.2 Europe Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
  • 3.6 China Virtual Reality Head-Mounted Display (VR HMD) Production
    • 3.6.1 China Virtual Reality Head-Mounted Display (VR HMD) Production Growth Rate (2016-2021)
    • 3.6.2 China Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
  • 3.7 Japan Virtual Reality Head-Mounted Display (VR HMD) Production
    • 3.7.1 Japan Virtual Reality Head-Mounted Display (VR HMD) Production Growth Rate (2016-2021)
    • 3.7.2 Japan Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
  • 3.8 South Korea Virtual Reality Head-Mounted Display (VR HMD) Production
    • 3.8.1 South Korea Virtual Reality Head-Mounted Display (VR HMD) Production Growth Rate (2016-2021)
    • 3.8.2 South Korea Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
  • 3.9 Taiwan Virtual Reality Head-Mounted Display (VR HMD) Production
    • 3.9.1 Taiwan Virtual Reality Head-Mounted Display (VR HMD) Production Growth Rate (2016-2021)
    • 3.9.2 Taiwan Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)

4 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption by Region

  • 4.1 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption by Region
    • 4.1.1 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption by Region
    • 4.1.2 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption Market Share by Region
  • 4.2 North America
    • 4.2.1 North America Virtual Reality Head-Mounted Display (VR HMD) Consumption by Country
    • 4.2.2 U.S.
    • 4.2.3 Canada
  • 4.3 Europe
    • 4.3.1 Europe Virtual Reality Head-Mounted Display (VR HMD) Consumption by Country
    • 4.3.2 Germany
    • 4.3.3 France
    • 4.3.4 U.K.
    • 4.3.5 Italy
    • 4.3.6 Russia
  • 4.4 Asia Pacific
    • 4.4.1 Asia Pacific Virtual Reality Head-Mounted Display (VR HMD) Consumption by Region
    • 4.4.2 China
    • 4.4.3 Japan
    • 4.4.4 South Korea
    • 4.4.5 Taiwan
    • 4.4.6 Southeast Asia
    • 4.4.7 India
    • 4.4.8 Australia
  • 4.5 Latin America
    • 4.5.1 Latin America Virtual Reality Head-Mounted Display (VR HMD) Consumption by Country
    • 4.5.2 Mexico
    • 4.5.3 Brazil

5 Production, Revenue, Price Trend by Type

  • 5.1 Global Virtual Reality Head-Mounted Display (VR HMD) Production Market Share by Type (2016-2021)
  • 5.2 Global Virtual Reality Head-Mounted Display (VR HMD) Revenue Market Share by Type (2016-2021)
  • 5.3 Global Virtual Reality Head-Mounted Display (VR HMD) Price by Type (2016-2021)

6 Consumption Analysis by Application

  • 6.1 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption Market Share by Application (2016-2021)
  • 6.2 Global Virtual Reality Head-Mounted Display (VR HMD) Consumption Growth Rate by Application (2016-2021)

7 Key Companies Profiled

  • 7.1 Sony
    • 7.1.1 Sony Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.1.2 Sony Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.1.3 Sony Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.1.4 Sony Main Business and Markets Served
    • 7.1.5 Sony Recent Developments/Updates
  • 7.2 Google
    • 7.2.1 Google Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.2.2 Google Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.2.3 Google Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.2.4 Google Main Business and Markets Served
    • 7.2.5 Google Recent Developments/Updates
  • 7.3 Microsoft
    • 7.3.1 Microsoft Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.3.2 Microsoft Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.3.3 Microsoft Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.3.4 Microsoft Main Business and Markets Served
    • 7.3.5 Microsoft Recent Developments/Updates
  • 7.4 Samsung
    • 7.4.1 Samsung Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.4.2 Samsung Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.4.3 Samsung Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.4.4 Samsung Main Business and Markets Served
    • 7.4.5 Samsung Recent Developments/Updates
  • 7.5 HTC Corporation
    • 7.5.1 HTC Corporation Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.5.2 HTC Corporation Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.5.3 HTC Corporation Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.5.4 HTC Corporation Main Business and Markets Served
    • 7.5.5 HTC Corporation Recent Developments/Updates
  • 7.6 Oculus (Facebook)
    • 7.6.1 Oculus (Facebook) Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.6.2 Oculus (Facebook) Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.6.3 Oculus (Facebook) Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.6.4 Oculus (Facebook) Main Business and Markets Served
    • 7.6.5 Oculus (Facebook) Recent Developments/Updates
  • 7.7 Leap Motion (Ultrahaptics)
    • 7.7.1 Leap Motion (Ultrahaptics) Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.7.2 Leap Motion (Ultrahaptics) Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.7.3 Leap Motion (Ultrahaptics) Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.7.4 Leap Motion (Ultrahaptics) Main Business and Markets Served
    • 7.7.5 Leap Motion (Ultrahaptics) Recent Developments/Updates
  • 7.8 CyberGlove Systems
    • 7.8.1 CyberGlove Systems Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.8.2 CyberGlove Systems Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.8.3 CyberGlove Systems Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.8.4 CyberGlove Systems Main Business and Markets Served
    • 7.7.5 CyberGlove Systems Recent Developments/Updates
  • 7.9 Vuzix
    • 7.9.1 Vuzix Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.9.2 Vuzix Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.9.3 Vuzix Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.9.4 Vuzix Main Business and Markets Served
    • 7.9.5 Vuzix Recent Developments/Updates
  • 7.10 EON Reality
    • 7.10.1 EON Reality Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.10.2 EON Reality Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.10.3 EON Reality Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.10.4 EON Reality Main Business and Markets Served
    • 7.10.5 EON Reality Recent Developments/Updates
  • 7.11 STMicroelectronics
    • 7.11.1 STMicroelectronics Virtual Reality Head-Mounted Display (VR HMD) Corporation Information
    • 7.11.2 STMicroelectronics Virtual Reality Head-Mounted Display (VR HMD) Product Portfolio
    • 7.11.3 STMicroelectronics Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue, Price and Gross Margin (2016-2021)
    • 7.11.4 STMicroelectronics Main Business and Markets Served
    • 7.11.5 STMicroelectronics Recent Developments/Updates

8 Virtual Reality Head-Mounted Display (VR HMD) Manufacturing Cost Analysis

  • 8.1 Virtual Reality Head-Mounted Display (VR HMD) Key Raw Materials Analysis
    • 8.1.1 Key Raw Materials
    • 8.1.2 Key Raw Materials Price Trend
    • 8.1.3 Key Suppliers of Raw Materials
  • 8.2 Proportion of Manufacturing Cost Structure
  • 8.3 Manufacturing Process Analysis of Virtual Reality Head-Mounted Display (VR HMD)
  • 8.4 Virtual Reality Head-Mounted Display (VR HMD) Industrial Chain Analysis

9 Marketing Channel, Distributors and Customers

  • 9.1 Marketing Channel
  • 9.2 Virtual Reality Head-Mounted Display (VR HMD) Distributors List
  • 9.3 Virtual Reality Head-Mounted Display (VR HMD) Customers

10 Market Dynamics

  • 10.1 Virtual Reality Head-Mounted Display (VR HMD) Industry Trends
  • 10.2 Virtual Reality Head-Mounted Display (VR HMD) Growth Drivers
  • 10.3 Virtual Reality Head-Mounted Display (VR HMD) Market Challenges
  • 10.4 Virtual Reality Head-Mounted Display (VR HMD) Market Restraints

11 Production and Supply Forecast

  • 11.1 Global Forecasted Production of Virtual Reality Head-Mounted Display (VR HMD) by Region (2022-2027)
  • 11.2 North America Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue Forecast (2022-2027)
  • 11.3 Europe Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue Forecast (2022-2027)
  • 11.4 China Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue Forecast (2022-2027)
  • 11.5 Japan Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue Forecast (2022-2027)
  • 11.6 South Korea Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue Forecast (2022-2027)
  • 11.7 Taiwan Virtual Reality Head-Mounted Display (VR HMD) Production, Revenue Forecast (2022-2027)

12 Consumption and Demand Forecast

  • 12.1 Global Forecasted Demand Analysis of Virtual Reality Head-Mounted Display (VR HMD)
  • 12.2 North America Forecasted Consumption of Virtual Reality Head-Mounted Display (VR HMD) by Country
  • 12.3 Europe Market Forecasted Consumption of Virtual Reality Head-Mounted Display (VR HMD) by Country
  • 12.4 Asia Pacific Market Forecasted Consumption of Virtual Reality Head-Mounted Display (VR HMD) by Region
  • 12.5 Latin America Forecasted Consumption of Virtual Reality Head-Mounted Display (VR HMD) by Country

13 Forecast by Type and by Application (2022-2027)

  • 13.1 Global Production, Revenue and Price Forecast by Type (2022-2027)
    • 13.1.1 Global Forecasted Production of Virtual Reality Head-Mounted Display (VR HMD) by Type (2022-2027)
    • 13.1.2 Global Forecasted Revenue of Virtual Reality Head-Mounted Display (VR HMD) by Type (2022-2027)
    • 13.1.3 Global Forecasted Price of Virtual Reality Head-Mounted Display (VR HMD) by Type (2022-2027)
  • 13.2 Global Forecasted Consumption of Virtual Reality Head-Mounted Display (VR HMD) by Application (2022-2027)

14 Research Finding and Conclusion

    15 Methodology and Data Source

    • 15.1 Methodology/Research Approach
      • 15.1.1 Research Programs/Design
      • 15.1.2 Market Size Estimation
      • 15.1.3 Market Breakdown and Data Triangulation
    • 15.2 Data Source
      • 15.2.1 Secondary Sources
      • 15.2.2 Primary Sources
    • 15.3 Author List

    Summary:
    Get latest Market Research Reports on Virtual Reality Head-Mounted Display (VR HMD). Industry analysis & Market Report on Virtual Reality Head-Mounted Display (VR HMD) is a syndicated market report, published as Global Virtual Reality Head-Mounted Display (VR HMD) Market Research Report 2021. It is complete Research Study and Industry Analysis of Virtual Reality Head-Mounted Display (VR HMD) market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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