Report Detail

Consumer Goods Global PC Gaming Hardware Market 2023 by Manufacturers, Regions, Type and Application, Forecast to 2029

  • RnM4506621
  • |
  • 04 February, 2023
  • |
  • Global
  • |
  • 107 Pages
  • |
  • GIR (Global Info Research)
  • |
  • Consumer Goods

According to our (Global Info Research) latest study, the global PC Gaming Hardware market size was valued at USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
This report is a detailed and comprehensive analysis for global PC Gaming Hardware market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.
Key Features:
Global PC Gaming Hardware market size and forecasts, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2018-2029
Global PC Gaming Hardware market size and forecasts by region and country, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2018-2029
Global PC Gaming Hardware market size and forecasts, by Type and by Application, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2018-2029
Global PC Gaming Hardware market shares of main players, shipments in revenue ($ Million), sales quantity (K Units), and ASP (US$/Unit), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for PC Gaming Hardware
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global PC Gaming Hardware market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Microsoft Corporation, Nintendo, NVIDIA Corporation, Sony Corporation and Logitech International, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.
Market Segmentation
PC Gaming Hardware market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Motherboard
Computer Cases
Others
Market segment by Application
Commercial
Residential
Major players covered
Microsoft Corporation
Nintendo
NVIDIA Corporation
Sony Corporation
Logitech International
Venom
Madcatz
A4TECH
Scuf Gaming International
V-MODA
Razer
Turtle Beach
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe PC Gaming Hardware product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of PC Gaming Hardware, with price, sales, revenue and global market share of PC Gaming Hardware from 2018 to 2023.
Chapter 3, the PC Gaming Hardware competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the PC Gaming Hardware breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2018 to 2029.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2018 to 2029.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2022.and PC Gaming Hardware market forecast, by regions, type and application, with sales and revenue, from 2024 to 2029.
Chapter 12, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War.
Chapter 13, the key raw materials and key suppliers, and industry chain of PC Gaming Hardware.
Chapter 14 and 15, to describe PC Gaming Hardware sales channel, distributors, customers, research findings and conclusion.


1 Market Overview

  • 1.1 Product Overview and Scope of PC Gaming Hardware
  • 1.2 Market Estimation Caveats and Base Year
  • 1.3 Market Analysis by Type
    • 1.3.1 Overview: Global PC Gaming Hardware Consumption Value by Type: 2018 Versus 2022 Versus 2029
    • 1.3.2 Motherboard
    • 1.3.3 Computer Cases
    • 1.3.4 Others
  • 1.4 Market Analysis by Application
    • 1.4.1 Overview: Global PC Gaming Hardware Consumption Value by Application: 2018 Versus 2022 Versus 2029
    • 1.4.2 Commercial
    • 1.4.3 Residential
  • 1.5 Global PC Gaming Hardware Market Size & Forecast
    • 1.5.1 Global PC Gaming Hardware Consumption Value (2018 & 2022 & 2029)
    • 1.5.2 Global PC Gaming Hardware Sales Quantity (2018-2029)
    • 1.5.3 Global PC Gaming Hardware Average Price (2018-2029)

2 Manufacturers Profiles

  • 2.1 Microsoft Corporation
    • 2.1.1 Microsoft Corporation Details
    • 2.1.2 Microsoft Corporation Major Business
    • 2.1.3 Microsoft Corporation PC Gaming Hardware Product and Services
    • 2.1.4 Microsoft Corporation PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.1.5 Microsoft Corporation Recent Developments/Updates
  • 2.2 Nintendo
    • 2.2.1 Nintendo Details
    • 2.2.2 Nintendo Major Business
    • 2.2.3 Nintendo PC Gaming Hardware Product and Services
    • 2.2.4 Nintendo PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.2.5 Nintendo Recent Developments/Updates
  • 2.3 NVIDIA Corporation
    • 2.3.1 NVIDIA Corporation Details
    • 2.3.2 NVIDIA Corporation Major Business
    • 2.3.3 NVIDIA Corporation PC Gaming Hardware Product and Services
    • 2.3.4 NVIDIA Corporation PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.3.5 NVIDIA Corporation Recent Developments/Updates
  • 2.4 Sony Corporation
    • 2.4.1 Sony Corporation Details
    • 2.4.2 Sony Corporation Major Business
    • 2.4.3 Sony Corporation PC Gaming Hardware Product and Services
    • 2.4.4 Sony Corporation PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.4.5 Sony Corporation Recent Developments/Updates
  • 2.5 Logitech International
    • 2.5.1 Logitech International Details
    • 2.5.2 Logitech International Major Business
    • 2.5.3 Logitech International PC Gaming Hardware Product and Services
    • 2.5.4 Logitech International PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.5.5 Logitech International Recent Developments/Updates
  • 2.6 Venom
    • 2.6.1 Venom Details
    • 2.6.2 Venom Major Business
    • 2.6.3 Venom PC Gaming Hardware Product and Services
    • 2.6.4 Venom PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.6.5 Venom Recent Developments/Updates
  • 2.7 Madcatz
    • 2.7.1 Madcatz Details
    • 2.7.2 Madcatz Major Business
    • 2.7.3 Madcatz PC Gaming Hardware Product and Services
    • 2.7.4 Madcatz PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.7.5 Madcatz Recent Developments/Updates
  • 2.8 A4TECH
    • 2.8.1 A4TECH Details
    • 2.8.2 A4TECH Major Business
    • 2.8.3 A4TECH PC Gaming Hardware Product and Services
    • 2.8.4 A4TECH PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.8.5 A4TECH Recent Developments/Updates
  • 2.9 Scuf Gaming International
    • 2.9.1 Scuf Gaming International Details
    • 2.9.2 Scuf Gaming International Major Business
    • 2.9.3 Scuf Gaming International PC Gaming Hardware Product and Services
    • 2.9.4 Scuf Gaming International PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.9.5 Scuf Gaming International Recent Developments/Updates
  • 2.10 V-MODA
    • 2.10.1 V-MODA Details
    • 2.10.2 V-MODA Major Business
    • 2.10.3 V-MODA PC Gaming Hardware Product and Services
    • 2.10.4 V-MODA PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.10.5 V-MODA Recent Developments/Updates
  • 2.11 Razer
    • 2.11.1 Razer Details
    • 2.11.2 Razer Major Business
    • 2.11.3 Razer PC Gaming Hardware Product and Services
    • 2.11.4 Razer PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.11.5 Razer Recent Developments/Updates
  • 2.12 Turtle Beach
    • 2.12.1 Turtle Beach Details
    • 2.12.2 Turtle Beach Major Business
    • 2.12.3 Turtle Beach PC Gaming Hardware Product and Services
    • 2.12.4 Turtle Beach PC Gaming Hardware Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
    • 2.12.5 Turtle Beach Recent Developments/Updates

3 Competitive Environment: PC Gaming Hardware by Manufacturer

  • 3.1 Global PC Gaming Hardware Sales Quantity by Manufacturer (2018-2023)
  • 3.2 Global PC Gaming Hardware Revenue by Manufacturer (2018-2023)
  • 3.3 Global PC Gaming Hardware Average Price by Manufacturer (2018-2023)
  • 3.4 Market Share Analysis (2022)
    • 3.4.1 Producer Shipments of PC Gaming Hardware by Manufacturer Revenue ($MM) and Market Share (%): 2022
    • 3.4.2 Top 3 PC Gaming Hardware Manufacturer Market Share in 2022
    • 3.4.2 Top 6 PC Gaming Hardware Manufacturer Market Share in 2022
  • 3.5 PC Gaming Hardware Market: Overall Company Footprint Analysis
    • 3.5.1 PC Gaming Hardware Market: Region Footprint
    • 3.5.2 PC Gaming Hardware Market: Company Product Type Footprint
    • 3.5.3 PC Gaming Hardware Market: Company Product Application Footprint
  • 3.6 New Market Entrants and Barriers to Market Entry
  • 3.7 Mergers, Acquisition, Agreements, and Collaborations

4 Consumption Analysis by Region

  • 4.1 Global PC Gaming Hardware Market Size by Region
    • 4.1.1 Global PC Gaming Hardware Sales Quantity by Region (2018-2029)
    • 4.1.2 Global PC Gaming Hardware Consumption Value by Region (2018-2029)
    • 4.1.3 Global PC Gaming Hardware Average Price by Region (2018-2029)
  • 4.2 North America PC Gaming Hardware Consumption Value (2018-2029)
  • 4.3 Europe PC Gaming Hardware Consumption Value (2018-2029)
  • 4.4 Asia-Pacific PC Gaming Hardware Consumption Value (2018-2029)
  • 4.5 South America PC Gaming Hardware Consumption Value (2018-2029)
  • 4.6 Middle East and Africa PC Gaming Hardware Consumption Value (2018-2029)

5 Market Segment by Type

  • 5.1 Global PC Gaming Hardware Sales Quantity by Type (2018-2029)
  • 5.2 Global PC Gaming Hardware Consumption Value by Type (2018-2029)
  • 5.3 Global PC Gaming Hardware Average Price by Type (2018-2029)

6 Market Segment by Application

  • 6.1 Global PC Gaming Hardware Sales Quantity by Application (2018-2029)
  • 6.2 Global PC Gaming Hardware Consumption Value by Application (2018-2029)
  • 6.3 Global PC Gaming Hardware Average Price by Application (2018-2029)

7 North America

  • 7.1 North America PC Gaming Hardware Sales Quantity by Type (2018-2029)
  • 7.2 North America PC Gaming Hardware Sales Quantity by Application (2018-2029)
  • 7.3 North America PC Gaming Hardware Market Size by Country
    • 7.3.1 North America PC Gaming Hardware Sales Quantity by Country (2018-2029)
    • 7.3.2 North America PC Gaming Hardware Consumption Value by Country (2018-2029)
    • 7.3.3 United States Market Size and Forecast (2018-2029)
    • 7.3.4 Canada Market Size and Forecast (2018-2029)
    • 7.3.5 Mexico Market Size and Forecast (2018-2029)

8 Europe

  • 8.1 Europe PC Gaming Hardware Sales Quantity by Type (2018-2029)
  • 8.2 Europe PC Gaming Hardware Sales Quantity by Application (2018-2029)
  • 8.3 Europe PC Gaming Hardware Market Size by Country
    • 8.3.1 Europe PC Gaming Hardware Sales Quantity by Country (2018-2029)
    • 8.3.2 Europe PC Gaming Hardware Consumption Value by Country (2018-2029)
    • 8.3.3 Germany Market Size and Forecast (2018-2029)
    • 8.3.4 France Market Size and Forecast (2018-2029)
    • 8.3.5 United Kingdom Market Size and Forecast (2018-2029)
    • 8.3.6 Russia Market Size and Forecast (2018-2029)
    • 8.3.7 Italy Market Size and Forecast (2018-2029)

9 Asia-Pacific

  • 9.1 Asia-Pacific PC Gaming Hardware Sales Quantity by Type (2018-2029)
  • 9.2 Asia-Pacific PC Gaming Hardware Sales Quantity by Application (2018-2029)
  • 9.3 Asia-Pacific PC Gaming Hardware Market Size by Region
    • 9.3.1 Asia-Pacific PC Gaming Hardware Sales Quantity by Region (2018-2029)
    • 9.3.2 Asia-Pacific PC Gaming Hardware Consumption Value by Region (2018-2029)
    • 9.3.3 China Market Size and Forecast (2018-2029)
    • 9.3.4 Japan Market Size and Forecast (2018-2029)
    • 9.3.5 Korea Market Size and Forecast (2018-2029)
    • 9.3.6 India Market Size and Forecast (2018-2029)
    • 9.3.7 Southeast Asia Market Size and Forecast (2018-2029)
    • 9.3.8 Australia Market Size and Forecast (2018-2029)

10 South America

  • 10.1 South America PC Gaming Hardware Sales Quantity by Type (2018-2029)
  • 10.2 South America PC Gaming Hardware Sales Quantity by Application (2018-2029)
  • 10.3 South America PC Gaming Hardware Market Size by Country
    • 10.3.1 South America PC Gaming Hardware Sales Quantity by Country (2018-2029)
    • 10.3.2 South America PC Gaming Hardware Consumption Value by Country (2018-2029)
    • 10.3.3 Brazil Market Size and Forecast (2018-2029)
    • 10.3.4 Argentina Market Size and Forecast (2018-2029)

11 Middle East & Africa

  • 11.1 Middle East & Africa PC Gaming Hardware Sales Quantity by Type (2018-2029)
  • 11.2 Middle East & Africa PC Gaming Hardware Sales Quantity by Application (2018-2029)
  • 11.3 Middle East & Africa PC Gaming Hardware Market Size by Country
    • 11.3.1 Middle East & Africa PC Gaming Hardware Sales Quantity by Country (2018-2029)
    • 11.3.2 Middle East & Africa PC Gaming Hardware Consumption Value by Country (2018-2029)
    • 11.3.3 Turkey Market Size and Forecast (2018-2029)
    • 11.3.4 Egypt Market Size and Forecast (2018-2029)
    • 11.3.5 Saudi Arabia Market Size and Forecast (2018-2029)
    • 11.3.6 South Africa Market Size and Forecast (2018-2029)

12 Market Dynamics

  • 12.1 PC Gaming Hardware Market Drivers
  • 12.2 PC Gaming Hardware Market Restraints
  • 12.3 PC Gaming Hardware Trends Analysis
  • 12.4 Porters Five Forces Analysis
    • 12.4.1 Threat of New Entrants
    • 12.4.2 Bargaining Power of Suppliers
    • 12.4.3 Bargaining Power of Buyers
    • 12.4.4 Threat of Substitutes
    • 12.4.5 Competitive Rivalry
  • 12.5 Influence of COVID-19 and Russia-Ukraine War
    • 12.5.1 Influence of COVID-19
    • 12.5.2 Influence of Russia-Ukraine War

13 Raw Material and Industry Chain

  • 13.1 Raw Material of PC Gaming Hardware and Key Manufacturers
  • 13.2 Manufacturing Costs Percentage of PC Gaming Hardware
  • 13.3 PC Gaming Hardware Production Process
  • 13.4 PC Gaming Hardware Industrial Chain

14 Shipments by Distribution Channel

  • 14.1 Sales Channel
    • 14.1.1 Direct to End-User
    • 14.1.2 Distributors
  • 14.2 PC Gaming Hardware Typical Distributors
  • 14.3 PC Gaming Hardware Typical Customers

15 Research Findings and Conclusion

    16 Appendix

    • 16.1 Methodology
    • 16.2 Research Process and Data Source

    Summary:
    Get latest Market Research Reports on PC Gaming Hardware. Industry analysis & Market Report on PC Gaming Hardware is a syndicated market report, published as Global PC Gaming Hardware Market 2023 by Manufacturers, Regions, Type and Application, Forecast to 2029. It is complete Research Study and Industry Analysis of PC Gaming Hardware market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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