Report Detail

Service & Software Global Online Games of Skill Market Growth (Status and Outlook) 2019-2024

  • RnM2767523
  • |
  • 14 January, 2019
  • |
  • Global
  • |
  • 116 Pages
  • |
  • LPI(LP Information)
  • |
  • Service & Software

Online skill-based games are online games in which the outcome of the game is determined by the player's physical skill or mental skill.

According to this study, over the next five years the Online Games of Skill market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2017. In particular, this report presents the global revenue market share of key companies in Online Games of Skill business, shared in Chapter 3.

This report presents a comprehensive overview, market shares and growth opportunities of Online Games of Skill market by product type, application, key companies and key regions.

This study considers the Online Games of Skill value generated from the sales of the following segments:

Segmentation by product type: breakdown data from 2013 to 2018, in Section 2.3; and forecast to 2024 in section 10.7.
Fantasy Sport
Card Based Games
Strategy Games
Segmentation by application: breakdown data from 2013 to 2018, in Section 2.4; and forecast to 2024 in section 10.8.
Smartphone and Tablet
PC
TV
Others

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
Playtech
Activision
EA
Square Enix
Bet 365
Riot Games
Rovio Entertainment
...

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives
To study and analyze the global Online Games of Skill market size by key regions/countries, product type and application, history data from 2013 to 2017, and forecast to 2024.
To understand the structure of Online Games of Skill market by identifying its various subsegments.
Focuses on the key global Online Games of Skill players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Online Games of Skill with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of Online Games of Skill submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.


Table of Contents

    2018-2023 Global Online Games of Skill Market Report (Status and Outlook)

      1 Scope of the Report

      • 1.1 Market Introduction
      • 1.2 Research Objectives
      • 1.3 Years Considered
      • 1.4 Market Research Methodology
      • 1.5 Economic Indicators
      • 1.6 Currency Considered

      2 Executive Summary

      • 2.1 World Market Overview
        • 2.1.1 Global Online Games of Skill Market Size 2013-2023
        • 2.1.2 Online Games of Skill Market Size CAGR by Region
      • 2.2 Online Games of Skill Segment by Type
        • 2.2.1 Fantasy Sport
        • 2.2.2 Card Based Games
        • 2.2.3 E-Sports
        • 2.2.4 Strategy Games
      • 2.3 Online Games of Skill Market Size by Type
        • 2.3.1 Global Online Games of Skill Market Size Market Share by Type (2013-2018)
        • 2.3.2 Global Online Games of Skill Market Size Growth Rate by Type (2013-2018)
      • 2.4 Online Games of Skill Segment by Application
        • 2.4.1 Smartphone and Tablet
        • 2.4.2 PC
        • 2.4.3 TV
        • 2.4.4 Others
      • 2.5 Online Games of Skill Market Size by Application
        • 2.5.1 Global Online Games of Skill Market Size Market Share by Application (2013-2018)
        • 2.5.2 Global Online Games of Skill Market Size Growth Rate by Application (2013-2018)

      3 Global Online Games of Skill by Players

      • 3.1 Global Online Games of Skill Market Size Market Share by Players
        • 3.1.1 Global Online Games of Skill Market Size by Players (2016-2018)
        • 3.1.2 Global Online Games of Skill Market Size Market Share by Players (2016-2018)
      • 3.2 Global Online Games of Skill Key Players Head office and Products Offered
      • 3.3 Market Concentration Rate Analysis
        • 3.3.1 Competition Landscape Analysis
        • 3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2016-2018)
      • 3.4 New Products and Potential Entrants
      • 3.5 Mergers & Acquisitions, Expansion

      4 Online Games of Skill by Regions

      • 4.1 Online Games of Skill Market Size by Regions
      • 4.2 Americas Online Games of Skill Market Size Growth
      • 4.3 APAC Online Games of Skill Market Size Growth
      • 4.4 Europe Online Games of Skill Market Size Growth
      • 4.5 Middle East & Africa Online Games of Skill Market Size Growth

      5 Americas

      • 5.1 Americas Online Games of Skill Market Size by Countries
      • 5.2 Americas Online Games of Skill Market Size by Type
      • 5.3 Americas Online Games of Skill Market Size by Application
      • 5.4 United States
      • 5.5 Canada
      • 5.6 Mexico
      • 5.7 Key Economic Indicators of Few Americas Countries

      6 APAC

      • 6.1 APAC Online Games of Skill Market Size by Countries
      • 6.2 APAC Online Games of Skill Market Size by Type
      • 6.3 APAC Online Games of Skill Market Size by Application
      • 6.4 China
      • 6.5 Japan
      • 6.6 Korea
      • 6.7 Southeast Asia
      • 6.8 India
      • 6.9 Australia
      • 6.10 Key Economic Indicators of Few APAC Countries

      7 Europe

      • 7.1 Europe Online Games of Skill by Countries
      • 7.2 Europe Online Games of Skill Market Size by Type
      • 7.3 Europe Online Games of Skill Market Size by Application
      • 7.4 Germany
      • 7.5 France
      • 7.6 UK
      • 7.7 Italy
      • 7.8 Russia
      • 7.9 Spain
      • 7.10 Key Economic Indicators of Few Europe Countries

      8 Middle East & Africa

      • 8.1 Middle East & Africa Online Games of Skill by Countries
      • 8.2 Middle East & Africa Online Games of Skill Market Size by Type
      • 8.3 Middle East & Africa Online Games of Skill Market Size by Application
      • 8.4 Egypt
      • 8.5 South Africa
      • 8.6 Israel
      • 8.7 Turkey
      • 8.8 GCC Countries

      9 Market Drivers, Challenges and Trends

      • 9.1 Market Drivers and Impact
        • 9.1.1 Growing Demand from Key Regions
        • 9.1.2 Growing Demand from Key Applications and Potential Industries
      • 9.2 Market Challenges and Impact
      • 9.3 Market Trends

      10 Global Online Games of Skill Market Forecast

      • 10.1 Global Online Games of Skill Market Size Forecast (2018-2023)
      • 10.2 Global Online Games of Skill Forecast by Regions
        • 10.2.1 Global Online Games of Skill Forecast by Regions (2018-2023)
        • 10.2.2 Americas Market Forecast
        • 10.2.3 APAC Market Forecast
        • 10.2.4 Europe Market Forecast
        • 10.2.5 Middle East & Africa Market Forecast
      • 10.3 Americas Forecast by Countries
        • 10.3.1 United States Market Forecast
        • 10.3.2 Canada Market Forecast
        • 10.3.3 Mexico Market Forecast
        • 10.3.4 Brazil Market Forecast
      • 10.4 APAC Forecast by Countries
        • 10.4.1 China Market Forecast
        • 10.4.2 Japan Market Forecast
        • 10.4.3 Korea Market Forecast
        • 10.4.4 Southeast Asia Market Forecast
        • 10.4.5 India Market Forecast
        • 10.4.6 Australia Market Forecast
      • 10.5 Europe Forecast by Countries
        • 10.5.1 Germany Market Forecast
        • 10.5.2 France Market Forecast
        • 10.5.3 UK Market Forecast
        • 10.5.4 Italy Market Forecast
        • 10.5.5 Russia Market Forecast
        • 10.5.6 Spain Market Forecast
      • 10.6 Middle East & Africa Forecast by Countries
        • 10.6.1 Egypt Market Forecast
        • 10.6.2 South Africa Market Forecast
        • 10.6.3 Israel Market Forecast
        • 10.6.4 Turkey Market Forecast
        • 10.6.5 GCC Countries Market Forecast
      • 10.7 Global Online Games of Skill Forecast by Type
      • 10.8 Global Online Games of Skill Forecast by Application

      11 Key Players Analysis

      • 11.1 Playtech
        • 11.1.1 Company Details
        • 11.1.2 Online Games of Skill Product Offered
        • 11.1.3 Playtech Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.1.4 Main Business Overview
        • 11.1.5 Playtech News
      • 11.2 Activision
        • 11.2.1 Company Details
        • 11.2.2 Online Games of Skill Product Offered
        • 11.2.3 Activision Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.2.4 Main Business Overview
        • 11.2.5 Activision News
      • 11.3 EA
        • 11.3.1 Company Details
        • 11.3.2 Online Games of Skill Product Offered
        • 11.3.3 EA Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.3.4 Main Business Overview
        • 11.3.5 EA News
      • 11.4 Square Enix
        • 11.4.1 Company Details
        • 11.4.2 Online Games of Skill Product Offered
        • 11.4.3 Square Enix Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.4.4 Main Business Overview
        • 11.4.5 Square Enix News
      • 11.5 Bet 365
        • 11.5.1 Company Details
        • 11.5.2 Online Games of Skill Product Offered
        • 11.5.3 Bet 365 Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.5.4 Main Business Overview
        • 11.5.5 Bet 365 News
      • 11.6 Riot Games
        • 11.6.1 Company Details
        • 11.6.2 Online Games of Skill Product Offered
        • 11.6.3 Riot Games Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.6.4 Main Business Overview
        • 11.6.5 Riot Games News
      • 11.7 Rovio Entertainment
        • 11.7.1 Company Details
        • 11.7.2 Online Games of Skill Product Offered
        • 11.7.3 Rovio Entertainment Online Games of Skill Revenue, Gross Margin and Market Share (2016-2018)
        • 11.7.4 Main Business Overview
        • 11.7.5 Rovio Entertainment News

      ...

        12 Research Findings and Conclusion

        Summary:
        Get latest Market Research Reports on Online Games of Skill . Industry analysis & Market Report on Online Games of Skill is a syndicated market report, published as Global Online Games of Skill Market Growth (Status and Outlook) 2019-2024. It is complete Research Study and Industry Analysis of Online Games of Skill market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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