In 2018, the global Virtual Reality (VR) Gaming market size was million US$ and it is expected to reach million US$ by the end of 2025, with a CAGR of during 2019-2025.
This report focuses on the global Virtual Reality (VR) Gaming status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Virtual Reality (VR) Gaming development in United States, Europe and China.
The key players covered in this study
Microsoft Corp.
Sony Corp.
Nintendo Co. Ltd
Linden Labs
Electronic Arts
Facebook/ Oculus
Samsung Electronics Co. Ltd.
Google Inc.
HTC Corporation
Virtuix
Leap Motion Inc
Telsa Studios
Qualcomm Inc
VirZoom Inc
Lucid VR
ZEISS International
Razer
FOVE
Oculus VR
Activision Blizzard
Market segment by Type, the product can be split into
Hardware
Software
Market segment by Application, split into
Gaming Console
Desktop
Smartphone
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
The study objectives of this report are:
To analyze global Virtual Reality (VR) Gaming status, future forecast, growth opportunity, key market and key players.
To present the Virtual Reality (VR) Gaming development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.
In this study, the years considered to estimate the market size of Virtual Reality (VR) Gaming are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
Summary:
Get latest Market Research Reports on Virtual Reality (VR) Gaming . Industry analysis & Market Report on Virtual Reality (VR) Gaming is a syndicated market report, published as Global Virtual Reality (VR) Gaming Market Size, Status and Forecast 2019-2025. It is complete Research Study and Industry Analysis of Virtual Reality (VR) Gaming market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.