Move-to-Earn is a simple concept that aims to tokenize physical activity like doing exercises with which users can then earn cryptocurrency or NFTs according to how much they work out or how many fitness-related challenges they complete.
The global market for Move To Earn Apps is estimated to increase from US$ million in 2021 to reach US$ million by 2028, exhibiting a CAGR of % during 2022-2028. Keeping in mind the uncertainties of COVID-19 and Russia-Ukraine War, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are included in the report as a major market contributor.
The APAC Move To Earn Apps market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
The United States Move To Earn Apps market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
The Europe Move To Earn Apps market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
The China Move To Earn Apps market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
Global key Move To Earn Apps players cover Fit mint, Evidation, Healthy Wage, Sweat coin and Diet Bet, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.
Report Coverage
This latest report provides a deep insight into the global Move To Earn Apps market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, value chain analysis, etc.
This report aims to provide a comprehensive picture of the global Move To Earn Apps market, with both quantitative and qualitative data, to help readers understand how the Move To Earn Apps market scenario changed across the globe during the pandemic and Russia-Ukraine War.
The base year considered for analyses is 2021, while the market estimates and forecasts are given from 2022 to 2028. The market estimates are provided in terms of revenue in USD millions.
Market Segmentation:
The study segments the Move To Earn Apps market and forecasts the market size by Type (Android, iOS and Others), by Application (Smart phones, Tablets and Wearable Devices,), and region (APAC, Americas, Europe, and Middle East & Africa).
Segmentation by type
Android
iOS
Others
Segmentation by application
Smart phones
Tablets
Wearable Devices
Segmentation by region
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Major companies covered
Fit mint
Evidation
Healthy Wage
Sweat coin
Diet Bet
Map My Fitness
Vitality
Charity Miles
Higi
Win walk
Chapter Introduction
Chapter 1: Scope of Move To Earn Apps, Research Methodology, etc.
Chapter 2: Executive Summary, global Move To Earn Apps market size and CAGR, Move To Earn Apps market size by region, by type, by application, historical data from 2017 to 2022, and forecast to 2028.
Chapter 3: Move To Earn Apps revenue, global market share, and industry ranking by company, 2017-2022
Chapter 4: Global Move To Earn Apps revenue by region and by country. Country specific data and market value analysis for the U.S., Canada, Europe, China, Japan, South Korea, Southeast Asia, India, Latin America and Middle East & Africa.
Chapter 5, 6, 7, 8: Americas, APAC, Europe, Middle East & Africa, revenue segment by country, by type, and application.
Chapter 9: Analysis of the current market trends, market forecast, opportunities and economic trends that are affecting the future marketplace
Chapter 10: Manufacturing cost structure analysis
Chapter 11: Sales channel, distributors, and customers
Chapter 12: Global Move To Earn Apps market size forecast by region, by country, by type, and application
Chapter 13: Comprehensive company profiles of the leading players, including Fit mint, Evidation, Healthy Wage, Sweat coin, Diet Bet, Map My Fitness, Vitality, Charity Miles and Higi, etc.
Chapter 14: Research Findings and Conclusion
Summary:
Get latest Market Research Reports on Move To Earn Apps. Industry analysis & Market Report on Move To Earn Apps is a syndicated market report, published as Global Move To Earn Apps Market Growth (Status and Outlook) 2022-2028. It is complete Research Study and Industry Analysis of Move To Earn Apps market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.