Summary:
Market Analysis and Insights: Global and United States Motion Graphics Market
This report focuses on global and United States Motion Graphics market, also covers the segmentation data of other regions in regional level and county level.
Due to the COVID-19 pandemic, the global Motion Graphics market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the review period. Fully considering the economic change by this health crisis, by Type, Animation accounting for % of the Motion Graphics global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR in the post-COVID-19 period. While by Application, Advertise was the leading segment, accounting for over percent market share in 2021, and altered to an % CAGR throughout this forecast period.
In United States the Motion Graphics market size is expected to grow from US$ million in 2021 to US$ million by 2028, at a CAGR of % during the forecast period.
Global Motion Graphics Scope and Market Size
Motion Graphics market is segmented by region (country), players, by Type and by Application. Players, stakeholders, and other participants in the global Motion Graphics market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application for the period 2017-2028.
For United States market, this report focuses on the Motion Graphics market size by players, by Type and by Application, for the period 2017-2028. The key players include the global and local players, which play important roles in United States.
Segment by Type, the Motion Graphics market is segmented into
Animation
Live-Action with Animation Overlay
Slideshow
Segment by Application, the Motion Graphics market is segmented into
Advertise
Movie
Entertainment
Other
Regional and Country-level Analysis
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Competitive Landscape and Motion Graphics Market Share Analysis
Motion Graphics market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2017-2022. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2017-2022. Details included are company description, major business, company total revenue and the sales, revenue generated in Motion Graphics business, the date to enter into the Motion Graphics market, Revenue in Motion Graphics Business (2017-2022) & (US$ Million) introduction, recent developments, etc.
The major vendors covered:
Cub Studio
BuzzFlick
Thinkmojo
Giant Ant
Covalent
FEVR
Sparkhouse
Shoot You
Early Light Media
Commotion Engine
Demo Duck
Hornet
Table of Contents
1 Study Coverage
1.1 Motion Graphics Revenue in Motion Graphics Business (2017-2022) & (US$ Million) Introduction
1.2 Global Motion Graphics Outlook 2017 VS 2022 VS 2028
1.2.1 Global Motion Graphics Market Size for the Year 2017-2028
1.2.2 Global Motion Graphics Market Size for the Year 2017-2028
1.3 Motion Graphics Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.3.1 The Market Share of United States Motion Graphics in Global, 2017 VS 2022 VS 2028
1.3.2 The Growth Rate of Motion Graphics Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.4 Motion Graphics Market Dynamics
1.4.1 Motion Graphics Industry Trends
1.4.2 Motion Graphics Market Drivers
1.4.3 Motion Graphics Market Challenges
1.4.4 Motion Graphics Market Restraints
1.5 Study Objectives
1.6 Years Considered
2 Motion Graphics by Type
2.1 Motion Graphics Market Segment by Type
2.1.1 Animation
2.1.2 Live-Action with Animation Overlay
2.1.3 Slideshow
2.2 Global Motion Graphics Market Size by Type (2017, 2022 & 2028)
2.3 Global Motion Graphics Market Size by Type (2017-2028)
2.4 United States Motion Graphics Market Size by Type (2017, 2022 & 2028)
2.5 United States Motion Graphics Market Size by Type (2017-2028)
3 Motion Graphics by Application
3.1 Motion Graphics Market Segment by Application
3.1.1 Advertise
3.1.2 Movie
3.1.3 Entertainment
3.1.4 Other
3.2 Global Motion Graphics Market Size by Application (2017, 2022 & 2028)
3.3 Global Motion Graphics Market Size by Application (2017-2028)
3.4 United States Motion Graphics Market Size by Application (2017, 2022 & 2028)
3.5 United States Motion Graphics Market Size by Application (2017-2028)
4 Global Motion Graphics Competitor Landscape by Company
4.1 Global Motion Graphics Market Size by Company
4.1.1 Top Global Motion Graphics Companies Ranked by Revenue (2021)
4.1.2 Global Motion Graphics Revenue by Player (2017-2022)
4.2 Global Motion Graphics Concentration Ratio (CR)
4.2.1 Motion Graphics Market Concentration Ratio (CR) (2017-2022)
4.2.2 Global Top 5 and Top 10 Largest Companies of Motion Graphics in 2021
4.2.3 Global Motion Graphics Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Motion Graphics Headquarters, Revenue in Motion Graphics Business (2017-2022) & (US$ Million) Type
4.3.1 Global Motion Graphics Headquarters and Area Served
4.3.2 Global Motion Graphics Companies Revenue in Motion Graphics Business (2017-2022) & (US$ Million) Type
4.3.3 Date of International Companies Enter into Motion Graphics Market
Summary: Get latest Market Research Reports on Motion Graphics. Industry analysis & Market Report on Motion Graphics is a syndicated market report, published as Global and United States Motion Graphics Market Report & Forecast 2022-2028. It is complete Research Study and Industry Analysis of Motion Graphics market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.