A makerspace is a collaborative work space for making, learning, exploring and sharing with a variety of maker equipment including 3D printers, laser cutters, CNC machines, soldering irons etc.
Makerspace equipment grows to reflect the interests of its members, it doesn’t need to include specific equipment to be considered a makerspace. If you have cardboard, lego bricks or art supplies you’re in business. It’s more of the maker mind-set of creating something out of nothing and exploring your own interests that’s at the core of a makerspace.
The global K-12 Makerspace Materials market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on K-12 Makerspace Materials volume and value at global level, regional level and company level. From a global perspective, this report represents overall K-12 Makerspace Materials market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of K-12 Makerspace Materials in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their K-12 Makerspace Materials manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.
The following manufacturers are covered:
Follett
GoldieBlox
MakerBot
Renovated Learning
SparkFun Education
littleBits
K'NEX Education
TechShop
3Dexter
LEGO Education
Parrot Education
Raspberry Pi Foundation
Sphero
Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India
Segment by Type
Robotic toolkits
Construction materials
Art and craft materials
Segment by Application
Pre-primary School
Primary School
Middle School
High School
Table of Contents
Executive Summary
1 Industry Overview of K-12 Makerspace Materials
1.1 Definition of K-12 Makerspace Materials
1.2 K-12 Makerspace Materials Segment by Type
1.2.1 Global K-12 Makerspace Materials Production Growth Rate Comparison by Types (2014-2025)
1.2.2 Robotic toolkits
1.2.3 Construction materials
1.2.4 Art and craft materials
1.3 K-12 Makerspace Materials Segment by Applications
1.3.1 Global K-12 Makerspace Materials Consumption Comparison by Applications (2014-2025)
1.3.2 Pre-primary School
1.3.3 Primary School
1.3.4 Middle School
1.3.5 High School
1.4 Global K-12 Makerspace Materials Overall Market
1.4.1 Global K-12 Makerspace Materials Revenue (2014-2025)
1.4.2 Global K-12 Makerspace Materials Production (2014-2025)
1.4.3 North America K-12 Makerspace Materials Status and Prospect (2014-2025)
1.4.4 Europe K-12 Makerspace Materials Status and Prospect (2014-2025)
1.4.5 China K-12 Makerspace Materials Status and Prospect (2014-2025)
1.4.6 Japan K-12 Makerspace Materials Status and Prospect (2014-2025)
1.4.7 Southeast Asia K-12 Makerspace Materials Status and Prospect (2014-2025)
1.4.8 India K-12 Makerspace Materials Status and Prospect (2014-2025)
2 Manufacturing Cost Structure Analysis
2.1 Raw Material and Suppliers
2.2 Manufacturing Cost Structure Analysis of K-12 Makerspace Materials
2.3 Manufacturing Process Analysis of K-12 Makerspace Materials
2.4 Industry Chain Structure of K-12 Makerspace Materials
3 Development and Manufacturing Plants Analysis of K-12 Makerspace Materials
3.1 Capacity and Commercial Production Date
3.2 Global K-12 Makerspace Materials Manufacturing Plants Distribution
3.3 Major Manufacturers Technology Source and Market Position of K-12 Makerspace Materials
3.4 Recent Development and Expansion Plans
4 Key Figures of Major Manufacturers
4.1 K-12 Makerspace Materials Production and Capacity Analysis
Summary: Get latest Market Research Reports on K-12 Makerspace Materials. Industry analysis & Market Report on K-12 Makerspace Materials is a syndicated market report, published as Global K-12 Makerspace Materials Market Professional Survey Report 2019. It is complete Research Study and Industry Analysis of K-12 Makerspace Materials market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.