Report Detail

Consumer Goods Global Handheld Game Player Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030

  • RnM4601724
  • |
  • 20 July, 2024
  • |
  • Global
  • |
  • 112 Pages
  • |
  • GIR (Global Info Research)
  • |
  • Consumer Goods

According to our (Global Info Research) latest study, the global Handheld Game Player market size was valued at USD million in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period.
A handheld game player, also known as a handheld gaming console, is a portable electronic device designed specifically for playing video games on the go. It is typically compact in size, featuring a built-in display, controls, and a library of games. Handheld game players often include features such as rechargeable batteries, audio outputs, and connectivity options for multiplayer gaming or downloading additional content. These devices provide a convenient and immersive gaming experience, allowing users to enjoy their favorite games anytime, anywhere, without the need for a dedicated gaming console or a computer.
The industry trend for handheld game players has evolved significantly over the years, reflecting a growing demand for portable gaming devices. As technology advances, handheld game players have become more powerful, offering enhanced graphics, improved processing capabilities, and a broader selection of games. The industry has witnessed a shift towards more versatile handheld devices that combine gaming with other functionalities like media playback, internet browsing, and social networking. The trend is further propelled by the rise of mobile gaming and the increasing popularity of gaming apps on smartphones and tablets. Additionally, the demand for nostalgia-driven gaming experiences, as seen with the re-release of classic game consoles, contributes to the continued interest and industry trend of handheld game players.
The Global Info Research report includes an overview of the development of the Handheld Game Player industry chain, the market status of On-Line (Detachable Handle, Non-Detachable Handle), Offline (Detachable Handle, Non-Detachable Handle), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Handheld Game Player.
Regionally, the report analyzes the Handheld Game Player markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Handheld Game Player market, with robust domestic demand, supportive policies, and a strong manufacturing base.
Key Features:
The report presents comprehensive understanding of the Handheld Game Player market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Handheld Game Player industry.
The report involves analyzing the market at a macro level:
Market Sizing and Segmentation: Report collect data on the overall market size, including the sales quantity (K Units), revenue generated, and market share of different by Type (e.g., Detachable Handle, Non-Detachable Handle).
Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Handheld Game Player market.
Regional Analysis: The report involves examining the Handheld Game Player market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.
Market Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Handheld Game Player market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.
The report also involves a more granular approach to Handheld Game Player:
Company Analysis: Report covers individual Handheld Game Player manufacturers, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.
Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Handheld Game Player This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Sales Channel (On-Line, Offline).
Technology Analysis: Report covers specific technologies relevant to Handheld Game Player. It assesses the current state, advancements, and potential future developments in Handheld Game Player areas.
Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Handheld Game Player market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.
Market Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.
Market Segmentation
Handheld Game Player market is split by Type and by Sales Channel. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Sales Channel in terms of volume and value.
Market segment by Type
Detachable Handle
Non-Detachable Handle
Market segment by Sales Channel
On-Line
Offline
Major players covered
Sony
Nintendo
NVIDIA
Bandai Namco
Sega Sammy Holdings
Logitech
Valve
Panic Playdate
GPD
Evercade
Razer
Asus
Ayaneo
Retroid Pocket
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Handheld Game Player product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Handheld Game Player, with price, sales, revenue and global market share of Handheld Game Player from 2019 to 2024.
Chapter 3, the Handheld Game Player competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Handheld Game Player breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2019 to 2030.
Chapter 5 and 6, to segment the sales by Type and sales channel, with sales market share and growth rate by type, sales channel, from 2019 to 2030.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2023.and Handheld Game Player market forecast, by regions, type and sales channel, with sales and revenue, from 2025 to 2030.
Chapter 12, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.
Chapter 13, the key raw materials and key suppliers, and industry chain of Handheld Game Player.
Chapter 14 and 15, to describe Handheld Game Player sales channel, distributors, customers, research findings and conclusion.


1 Market Overview

  • 1.1 Product Overview and Scope of Handheld Game Player
  • 1.2 Market Estimation Caveats and Base Year
  • 1.3 Market Analysis by Type
    • 1.3.1 Overview: Global Handheld Game Player Consumption Value by Type: 2019 Versus 2023 Versus 2030
    • 1.3.2 Detachable Handle
    • 1.3.3 Non-Detachable Handle
  • 1.4 Market Analysis by Sales Channel
    • 1.4.1 Overview: Global Handheld Game Player Consumption Value by Sales Channel: 2019 Versus 2023 Versus 2030
    • 1.4.2 On-Line
    • 1.4.3 Offline
  • 1.5 Global Handheld Game Player Market Size & Forecast
    • 1.5.1 Global Handheld Game Player Consumption Value (2019 & 2023 & 2030)
    • 1.5.2 Global Handheld Game Player Sales Quantity (2019-2030)
    • 1.5.3 Global Handheld Game Player Average Price (2019-2030)

2 Manufacturers Profiles

  • 2.1 Sony
    • 2.1.1 Sony Details
    • 2.1.2 Sony Major Business
    • 2.1.3 Sony Handheld Game Player Product and Services
    • 2.1.4 Sony Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.1.5 Sony Recent Developments/Updates
  • 2.2 Nintendo
    • 2.2.1 Nintendo Details
    • 2.2.2 Nintendo Major Business
    • 2.2.3 Nintendo Handheld Game Player Product and Services
    • 2.2.4 Nintendo Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.2.5 Nintendo Recent Developments/Updates
  • 2.3 NVIDIA
    • 2.3.1 NVIDIA Details
    • 2.3.2 NVIDIA Major Business
    • 2.3.3 NVIDIA Handheld Game Player Product and Services
    • 2.3.4 NVIDIA Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.3.5 NVIDIA Recent Developments/Updates
  • 2.4 Bandai Namco
    • 2.4.1 Bandai Namco Details
    • 2.4.2 Bandai Namco Major Business
    • 2.4.3 Bandai Namco Handheld Game Player Product and Services
    • 2.4.4 Bandai Namco Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.4.5 Bandai Namco Recent Developments/Updates
  • 2.5 Sega Sammy Holdings
    • 2.5.1 Sega Sammy Holdings Details
    • 2.5.2 Sega Sammy Holdings Major Business
    • 2.5.3 Sega Sammy Holdings Handheld Game Player Product and Services
    • 2.5.4 Sega Sammy Holdings Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.5.5 Sega Sammy Holdings Recent Developments/Updates
  • 2.6 Logitech
    • 2.6.1 Logitech Details
    • 2.6.2 Logitech Major Business
    • 2.6.3 Logitech Handheld Game Player Product and Services
    • 2.6.4 Logitech Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.6.5 Logitech Recent Developments/Updates
  • 2.7 Valve
    • 2.7.1 Valve Details
    • 2.7.2 Valve Major Business
    • 2.7.3 Valve Handheld Game Player Product and Services
    • 2.7.4 Valve Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.7.5 Valve Recent Developments/Updates
  • 2.8 Panic Playdate
    • 2.8.1 Panic Playdate Details
    • 2.8.2 Panic Playdate Major Business
    • 2.8.3 Panic Playdate Handheld Game Player Product and Services
    • 2.8.4 Panic Playdate Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.8.5 Panic Playdate Recent Developments/Updates
  • 2.9 GPD
    • 2.9.1 GPD Details
    • 2.9.2 GPD Major Business
    • 2.9.3 GPD Handheld Game Player Product and Services
    • 2.9.4 GPD Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.9.5 GPD Recent Developments/Updates
  • 2.10 Evercade
    • 2.10.1 Evercade Details
    • 2.10.2 Evercade Major Business
    • 2.10.3 Evercade Handheld Game Player Product and Services
    • 2.10.4 Evercade Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.10.5 Evercade Recent Developments/Updates
  • 2.11 Razer
    • 2.11.1 Razer Details
    • 2.11.2 Razer Major Business
    • 2.11.3 Razer Handheld Game Player Product and Services
    • 2.11.4 Razer Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.11.5 Razer Recent Developments/Updates
  • 2.12 Asus
    • 2.12.1 Asus Details
    • 2.12.2 Asus Major Business
    • 2.12.3 Asus Handheld Game Player Product and Services
    • 2.12.4 Asus Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.12.5 Asus Recent Developments/Updates
  • 2.13 Ayaneo
    • 2.13.1 Ayaneo Details
    • 2.13.2 Ayaneo Major Business
    • 2.13.3 Ayaneo Handheld Game Player Product and Services
    • 2.13.4 Ayaneo Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.13.5 Ayaneo Recent Developments/Updates
  • 2.14 Retroid Pocket
    • 2.14.1 Retroid Pocket Details
    • 2.14.2 Retroid Pocket Major Business
    • 2.14.3 Retroid Pocket Handheld Game Player Product and Services
    • 2.14.4 Retroid Pocket Handheld Game Player Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
    • 2.14.5 Retroid Pocket Recent Developments/Updates

3 Competitive Environment: Handheld Game Player by Manufacturer

  • 3.1 Global Handheld Game Player Sales Quantity by Manufacturer (2019-2024)
  • 3.2 Global Handheld Game Player Revenue by Manufacturer (2019-2024)
  • 3.3 Global Handheld Game Player Average Price by Manufacturer (2019-2024)
  • 3.4 Market Share Analysis (2023)
    • 3.4.1 Producer Shipments of Handheld Game Player by Manufacturer Revenue ($MM) and Market Share (%): 2023
    • 3.4.2 Top 3 Handheld Game Player Manufacturer Market Share in 2023
    • 3.4.2 Top 6 Handheld Game Player Manufacturer Market Share in 2023
  • 3.5 Handheld Game Player Market: Overall Company Footprint Analysis
    • 3.5.1 Handheld Game Player Market: Region Footprint
    • 3.5.2 Handheld Game Player Market: Company Product Type Footprint
    • 3.5.3 Handheld Game Player Market: Company Product Application Footprint
  • 3.6 New Market Entrants and Barriers to Market Entry
  • 3.7 Mergers, Acquisition, Agreements, and Collaborations

4 Consumption Analysis by Region

  • 4.1 Global Handheld Game Player Market Size by Region
    • 4.1.1 Global Handheld Game Player Sales Quantity by Region (2019-2030)
    • 4.1.2 Global Handheld Game Player Consumption Value by Region (2019-2030)
    • 4.1.3 Global Handheld Game Player Average Price by Region (2019-2030)
  • 4.2 North America Handheld Game Player Consumption Value (2019-2030)
  • 4.3 Europe Handheld Game Player Consumption Value (2019-2030)
  • 4.4 Asia-Pacific Handheld Game Player Consumption Value (2019-2030)
  • 4.5 South America Handheld Game Player Consumption Value (2019-2030)
  • 4.6 Middle East and Africa Handheld Game Player Consumption Value (2019-2030)

5 Market Segment by Type

  • 5.1 Global Handheld Game Player Sales Quantity by Type (2019-2030)
  • 5.2 Global Handheld Game Player Consumption Value by Type (2019-2030)
  • 5.3 Global Handheld Game Player Average Price by Type (2019-2030)

6 Market Segment by Sales Channel

  • 6.1 Global Handheld Game Player Sales Quantity by Sales Channel (2019-2030)
  • 6.2 Global Handheld Game Player Consumption Value by Sales Channel (2019-2030)
  • 6.3 Global Handheld Game Player Average Price by Sales Channel (2019-2030)

7 North America

  • 7.1 North America Handheld Game Player Sales Quantity by Type (2019-2030)
  • 7.2 North America Handheld Game Player Sales Quantity by Sales Channel (2019-2030)
  • 7.3 North America Handheld Game Player Market Size by Country
    • 7.3.1 North America Handheld Game Player Sales Quantity by Country (2019-2030)
    • 7.3.2 North America Handheld Game Player Consumption Value by Country (2019-2030)
    • 7.3.3 United States Market Size and Forecast (2019-2030)
    • 7.3.4 Canada Market Size and Forecast (2019-2030)
    • 7.3.5 Mexico Market Size and Forecast (2019-2030)

8 Europe

  • 8.1 Europe Handheld Game Player Sales Quantity by Type (2019-2030)
  • 8.2 Europe Handheld Game Player Sales Quantity by Sales Channel (2019-2030)
  • 8.3 Europe Handheld Game Player Market Size by Country
    • 8.3.1 Europe Handheld Game Player Sales Quantity by Country (2019-2030)
    • 8.3.2 Europe Handheld Game Player Consumption Value by Country (2019-2030)
    • 8.3.3 Germany Market Size and Forecast (2019-2030)
    • 8.3.4 France Market Size and Forecast (2019-2030)
    • 8.3.5 United Kingdom Market Size and Forecast (2019-2030)
    • 8.3.6 Russia Market Size and Forecast (2019-2030)
    • 8.3.7 Italy Market Size and Forecast (2019-2030)

9 Asia-Pacific

  • 9.1 Asia-Pacific Handheld Game Player Sales Quantity by Type (2019-2030)
  • 9.2 Asia-Pacific Handheld Game Player Sales Quantity by Sales Channel (2019-2030)
  • 9.3 Asia-Pacific Handheld Game Player Market Size by Region
    • 9.3.1 Asia-Pacific Handheld Game Player Sales Quantity by Region (2019-2030)
    • 9.3.2 Asia-Pacific Handheld Game Player Consumption Value by Region (2019-2030)
    • 9.3.3 China Market Size and Forecast (2019-2030)
    • 9.3.4 Japan Market Size and Forecast (2019-2030)
    • 9.3.5 Korea Market Size and Forecast (2019-2030)
    • 9.3.6 India Market Size and Forecast (2019-2030)
    • 9.3.7 Southeast Asia Market Size and Forecast (2019-2030)
    • 9.3.8 Australia Market Size and Forecast (2019-2030)

10 South America

  • 10.1 South America Handheld Game Player Sales Quantity by Type (2019-2030)
  • 10.2 South America Handheld Game Player Sales Quantity by Sales Channel (2019-2030)
  • 10.3 South America Handheld Game Player Market Size by Country
    • 10.3.1 South America Handheld Game Player Sales Quantity by Country (2019-2030)
    • 10.3.2 South America Handheld Game Player Consumption Value by Country (2019-2030)
    • 10.3.3 Brazil Market Size and Forecast (2019-2030)
    • 10.3.4 Argentina Market Size and Forecast (2019-2030)

11 Middle East & Africa

  • 11.1 Middle East & Africa Handheld Game Player Sales Quantity by Type (2019-2030)
  • 11.2 Middle East & Africa Handheld Game Player Sales Quantity by Sales Channel (2019-2030)
  • 11.3 Middle East & Africa Handheld Game Player Market Size by Country
    • 11.3.1 Middle East & Africa Handheld Game Player Sales Quantity by Country (2019-2030)
    • 11.3.2 Middle East & Africa Handheld Game Player Consumption Value by Country (2019-2030)
    • 11.3.3 Turkey Market Size and Forecast (2019-2030)
    • 11.3.4 Egypt Market Size and Forecast (2019-2030)
    • 11.3.5 Saudi Arabia Market Size and Forecast (2019-2030)
    • 11.3.6 South Africa Market Size and Forecast (2019-2030)

12 Market Dynamics

  • 12.1 Handheld Game Player Market Drivers
  • 12.2 Handheld Game Player Market Restraints
  • 12.3 Handheld Game Player Trends Analysis
  • 12.4 Porters Five Forces Analysis
    • 12.4.1 Threat of New Entrants
    • 12.4.2 Bargaining Power of Suppliers
    • 12.4.3 Bargaining Power of Buyers
    • 12.4.4 Threat of Substitutes
    • 12.4.5 Competitive Rivalry

13 Raw Material and Industry Chain

  • 13.1 Raw Material of Handheld Game Player and Key Manufacturers
  • 13.2 Manufacturing Costs Percentage of Handheld Game Player
  • 13.3 Handheld Game Player Production Process
  • 13.4 Handheld Game Player Industrial Chain

14 Shipments by Distribution Channel

  • 14.1 Sales Channel
    • 14.1.1 Direct to End-User
    • 14.1.2 Distributors
  • 14.2 Handheld Game Player Typical Distributors
  • 14.3 Handheld Game Player Typical Customers

15 Research Findings and Conclusion

    16 Appendix

    • 16.1 Methodology
    • 16.2 Research Process and Data Source

    Summary:
    Get latest Market Research Reports on Handheld Game Player. Industry analysis & Market Report on Handheld Game Player is a syndicated market report, published as Global Handheld Game Player Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030. It is complete Research Study and Industry Analysis of Handheld Game Player market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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