Esports (also known as electronic sports, e-sports, or eSports) is a form of competition using video games. Most commonly, esports takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams.
According to this study, over the next five years the eSports Betting market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular, this report presents the global revenue market share of key companies in eSports Betting business, shared in Chapter 3.
This report presents a comprehensive overview, market shares and growth opportunities of eSports Betting market by product type, application, key companies and key regions.
This study considers the eSports Betting value generated from the sales of the following segments:
Segmentation by product type: breakdown data from 2014 to 2019 in Section 2.3; and forecast to 2024 in section 10.7.
LOL
CS:GO
Overwatch
Other
Segmentation by application: breakdown data from 2014 to 2019, in Section 2.4; and forecast to 2024 in section 10.8.
Entertainment
Commercial
Other
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
William Hill
GVC Holdings
888 Holdings
Kindred Group
Paddy Power Betfair
Amaya gaming
Bet365 Group
Bet-at-home.com
BetAmerica
Betfred
Betsson
Draft Kings
Fan duel
Gala coral group
Ladbrokes
Sportech
TVG
Twinspires
Watch and Wager
In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.
Research objectives
To study and analyze the global eSports Betting market size by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of eSports Betting market by identifying its various subsegments.
Focuses on the key global eSports Betting players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the eSports Betting with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of eSports Betting submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
Summary:
Get latest Market Research Reports on eSports Betting . Industry analysis & Market Report on eSports Betting is a syndicated market report, published as Global eSports Betting Market Growth (Status and Outlook) 2019-2024. It is complete Research Study and Industry Analysis of eSports Betting market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.