Esport market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Esport market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.
The key players covered in this study
Modern Times Group
Activision Blizzard
Valve Corporation
CJ Corporation
Electronic Arts
Nintendo
Turner Broadcasting System
Faceit
Gfinity
Hi Rez Studios
Kabum
Wargaming Public
Rovio Entertainment
Gungho Online Entertainment
Alisports
Market segment by Type, the product can be split into
Real-time strategy (RTS)
First-person shooter (FPS)
Multiplayer online battle arena (MOBA)
Others
Market segment by Application, split into
Mobilehone & Tablet
PC
Video Game
Other
Market segment by Regions/Countries, this report covers
North America
Europe
China
Japan
Southeast Asia
India
Central & South America
Summary:
Get latest Market Research Reports on Esport. Industry analysis & Market Report on Esport is a syndicated market report, published as Global Esport Market Size, Status and Forecast 2019-2025. It is complete Research Study and Industry Analysis of Esport market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.