Daily fantasy sports (DFS) are a subset of fantasy sport games. As with traditional fantasy sports games, players compete against others by building a team of professional athletes from a particular league or competition while remaining under a salary cap, and earn points based on the actual statistical performance of the players in real-world competitions.Skin gambling is the use of virtual goods.A loot box is a consumable virtual item which can be redeemed to receive a randomized selection of further virtual items, ranging from simple customization options for a player's avatar or character, to game-changing equipment such as weapons and armor.
Based on the Daily Fantasy Sports and In-Game Gambling market development status, competitive landscape and development model in different regions of the world, this report is dedicated to providing niche markets, potential risks and comprehensive competitive strategy analysis in different fields. From the competitive advantages of different types of products and services, the development opportunities and consumption characteristics and structure analysis of the downstream application fields are all analyzed in detail. To Boost Growth during the epidemic era, this report analyzes in detail for the potential risks and opportunities which can be focused on.
In Chapter 2.4 of the report, we share our perspectives for the impact of COVID-19 from the long and short term.
In chapter 3.4, we provide the influence of the crisis on the industry chain, especially for marketing channels.
In chapters 8-13, we update the timely industry economic revitalization plan of the country-wise government.
Key players in the global Daily Fantasy Sports and In-Game Gambling market covered in Chapter 5:
Tencent
DraftKings
FanDuel
Yahoo!
Dribble
FantasyDraft
Activision Blizzard
EA
Sportito
Sony
In Chapter 6, on the basis of types, the Daily Fantasy Sports and In-Game Gambling market from 2015 to 2025 is primarily split into:
DFS (Daily Fantasy Sports)
Loot Boxes
Skin Gambling
Others
In Chapter 7, on the basis of applications, the Daily Fantasy Sports and In-Game Gambling market from 2015 to 2025 covers:
Teens
Adults
Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 8-13:
North America (Covered in Chapter 9)
United States
Canada
Mexico
Europe (Covered in Chapter 10)
Germany
UK
France
Italy
Spain
Russia
Others
Asia-Pacific (Covered in Chapter 11)
China
Japan
South Korea
Australia
India
South America (Covered in Chapter 12)
Brazil
Argentina
Columbia
Middle East and Africa (Covered in Chapter 13)
UAE
Egypt
South Africa
Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
Summary:
Get latest Market Research Reports on Daily Fantasy Sports and In-Game Gambling. Industry analysis & Market Report on Daily Fantasy Sports and In-Game Gambling is a syndicated market report, published as Global Daily Fantasy Sports and In-Game Gambling Market Research Report with Opportunities and Strategies to Boost Growth- COVID-19 Impact and Recovery. It is complete Research Study and Industry Analysis of Daily Fantasy Sports and In-Game Gambling market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.