Report Detail

Service & Software COVID-19 Impact on Global Recreation Management Market Size, Status and Forecast 2020-2026

  • RnM3987413
  • |
  • 04 June, 2020
  • |
  • Global
  • |
  • 96 Pages
  • |
  • QYResearch
  • |
  • Service & Software

This report focuses on the global Recreation Management status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Recreation Management development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study
Perfect Mind Inc (US)
EZ facility Inc (US)
Yardi System Inc (US)
Active Network LLC (US)
Civicplus (US)
Legend Recreation Software Incorporation (US)
Jarvis Corporation (US)
EMS software LLC (US)
RECDESK LLC (U.K)
MyREC.Com (US)
Dash Platform (Australia)

Market segment by Type, the product can be split into
Venue Management
Registrations
Ticketing and Event
Other
Market segment by Application, split into
Healthcare
Education and Academics
Sports Training Center

Market segment by Regions/Countries, this report covers
North America
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global Recreation Management status, future forecast, growth opportunity, key market and key players.
To present the Recreation Management development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of Recreation Management are as follows:
History Year: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


1 Report Overview

  • 1.1 Study Scope
  • 1.2 Key Market Segments
  • 1.3 Players Covered: Ranking by Recreation Management Revenue
  • 1.4 Market Analysis by Type
    • 1.4.1 Global Recreation Management Market Size Growth Rate by Type: 2020 VS 2026
    • 1.4.2 Venue Management
    • 1.4.3 Registrations
    • 1.4.4 Ticketing and Event
    • 1.4.5 Other
  • 1.5 Market by Application
    • 1.5.1 Global Recreation Management Market Share by Application: 2020 VS 2026
    • 1.5.2 Healthcare
    • 1.5.3 Education and Academics
    • 1.5.4 Sports Training Center
  • 1.6 Coronavirus Disease 2019 (Covid-19): Recreation Management Industry Impact
    • 1.6.1 How the Covid-19 is Affecting the Recreation Management Industry
      • 1.6.1.1 Recreation Management Business Impact Assessment - Covid-19
      • 1.6.1.2 Supply Chain Challenges
      • 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
    • 1.6.2 Market Trends and Recreation Management Potential Opportunities in the COVID-19 Landscape
    • 1.6.3 Measures / Proposal against Covid-19
      • 1.6.3.1 Government Measures to Combat Covid-19 Impact
      • 1.6.3.2 Proposal for Recreation Management Players to Combat Covid-19 Impact
  • 1.7 Study Objectives
  • 1.8 Years Considered

2 Global Growth Trends by Regions

  • 2.1 Recreation Management Market Perspective (2015-2026)
  • 2.2 Recreation Management Growth Trends by Regions
    • 2.2.1 Recreation Management Market Size by Regions: 2015 VS 2020 VS 2026
    • 2.2.2 Recreation Management Historic Market Share by Regions (2015-2020)
    • 2.2.3 Recreation Management Forecasted Market Size by Regions (2021-2026)
  • 2.3 Industry Trends and Growth Strategy
    • 2.3.1 Market Top Trends
    • 2.3.2 Market Drivers
    • 2.3.3 Market Challenges
    • 2.3.4 Porter’s Five Forces Analysis
    • 2.3.5 Recreation Management Market Growth Strategy
    • 2.3.6 Primary Interviews with Key Recreation Management Players (Opinion Leaders)

3 Competition Landscape by Key Players

  • 3.1 Global Top Recreation Management Players by Market Size
    • 3.1.1 Global Top Recreation Management Players by Revenue (2015-2020)
    • 3.1.2 Global Recreation Management Revenue Market Share by Players (2015-2020)
    • 3.1.3 Global Recreation Management Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 3.2 Global Recreation Management Market Concentration Ratio
    • 3.2.1 Global Recreation Management Market Concentration Ratio (CR5 and HHI)
    • 3.2.2 Global Top 10 and Top 5 Companies by Recreation Management Revenue in 2019
  • 3.3 Recreation Management Key Players Head office and Area Served
  • 3.4 Key Players Recreation Management Product Solution and Service
  • 3.5 Date of Enter into Recreation Management Market
  • 3.6 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2015-2026)

  • 4.1 Global Recreation Management Historic Market Size by Type (2015-2020)
  • 4.2 Global Recreation Management Forecasted Market Size by Type (2021-2026)

5 Recreation Management Breakdown Data by Application (2015-2026)

  • 5.1 Global Recreation Management Market Size by Application (2015-2020)
  • 5.2 Global Recreation Management Forecasted Market Size by Application (2021-2026)

6 North America

  • 6.1 North America Recreation Management Market Size (2015-2020)
  • 6.2 Recreation Management Key Players in North America (2019-2020)
  • 6.3 North America Recreation Management Market Size by Type (2015-2020)
  • 6.4 North America Recreation Management Market Size by Application (2015-2020)

7 Europe

  • 7.1 Europe Recreation Management Market Size (2015-2020)
  • 7.2 Recreation Management Key Players in Europe (2019-2020)
  • 7.3 Europe Recreation Management Market Size by Type (2015-2020)
  • 7.4 Europe Recreation Management Market Size by Application (2015-2020)

8 China

  • 8.1 China Recreation Management Market Size (2015-2020)
  • 8.2 Recreation Management Key Players in China (2019-2020)
  • 8.3 China Recreation Management Market Size by Type (2015-2020)
  • 8.4 China Recreation Management Market Size by Application (2015-2020)

9 Japan

  • 9.1 Japan Recreation Management Market Size (2015-2020)
  • 9.2 Recreation Management Key Players in Japan (2019-2020)
  • 9.3 Japan Recreation Management Market Size by Type (2015-2020)
  • 9.4 Japan Recreation Management Market Size by Application (2015-2020)

10 Southeast Asia

  • 10.1 Southeast Asia Recreation Management Market Size (2015-2020)
  • 10.2 Recreation Management Key Players in Southeast Asia (2019-2020)
  • 10.3 Southeast Asia Recreation Management Market Size by Type (2015-2020)
  • 10.4 Southeast Asia Recreation Management Market Size by Application (2015-2020)

11 India

  • 11.1 India Recreation Management Market Size (2015-2020)
  • 11.2 Recreation Management Key Players in India (2019-2020)
  • 11.3 India Recreation Management Market Size by Type (2015-2020)
  • 11.4 India Recreation Management Market Size by Application (2015-2020)

12 Central & South America

  • 12.1 Central & South America Recreation Management Market Size (2015-2020)
  • 12.2 Recreation Management Key Players in Central & South America (2019-2020)
  • 12.3 Central & South America Recreation Management Market Size by Type (2015-2020)
  • 12.4 Central & South America Recreation Management Market Size by Application (2015-2020)

13 Key Players Profiles

  • 13.1 Perfect Mind Inc (US)
    • 13.1.1 Perfect Mind Inc (US) Company Details
    • 13.1.2 Perfect Mind Inc (US) Business Overview and Its Total Revenue
    • 13.1.3 Perfect Mind Inc (US) Recreation Management Introduction
    • 13.1.4 Perfect Mind Inc (US) Revenue in Recreation Management Business (2015-2020))
    • 13.1.5 Perfect Mind Inc (US) Recent Development
  • 13.2 EZ facility Inc (US)
    • 13.2.1 EZ facility Inc (US) Company Details
    • 13.2.2 EZ facility Inc (US) Business Overview and Its Total Revenue
    • 13.2.3 EZ facility Inc (US) Recreation Management Introduction
    • 13.2.4 EZ facility Inc (US) Revenue in Recreation Management Business (2015-2020)
    • 13.2.5 EZ facility Inc (US) Recent Development
  • 13.3 Yardi System Inc (US)
    • 13.3.1 Yardi System Inc (US) Company Details
    • 13.3.2 Yardi System Inc (US) Business Overview and Its Total Revenue
    • 13.3.3 Yardi System Inc (US) Recreation Management Introduction
    • 13.3.4 Yardi System Inc (US) Revenue in Recreation Management Business (2015-2020)
    • 13.3.5 Yardi System Inc (US) Recent Development
  • 13.4 Active Network LLC (US)
    • 13.4.1 Active Network LLC (US) Company Details
    • 13.4.2 Active Network LLC (US) Business Overview and Its Total Revenue
    • 13.4.3 Active Network LLC (US) Recreation Management Introduction
    • 13.4.4 Active Network LLC (US) Revenue in Recreation Management Business (2015-2020)
    • 13.4.5 Active Network LLC (US) Recent Development
  • 13.5 Civicplus (US)
    • 13.5.1 Civicplus (US) Company Details
    • 13.5.2 Civicplus (US) Business Overview and Its Total Revenue
    • 13.5.3 Civicplus (US) Recreation Management Introduction
    • 13.5.4 Civicplus (US) Revenue in Recreation Management Business (2015-2020)
    • 13.5.5 Civicplus (US) Recent Development
  • 13.6 Legend Recreation Software Incorporation (US)
    • 13.6.1 Legend Recreation Software Incorporation (US) Company Details
    • 13.6.2 Legend Recreation Software Incorporation (US) Business Overview and Its Total Revenue
    • 13.6.3 Legend Recreation Software Incorporation (US) Recreation Management Introduction
    • 13.6.4 Legend Recreation Software Incorporation (US) Revenue in Recreation Management Business (2015-2020)
    • 13.6.5 Legend Recreation Software Incorporation (US) Recent Development
  • 13.7 Jarvis Corporation (US)
    • 13.7.1 Jarvis Corporation (US) Company Details
    • 13.7.2 Jarvis Corporation (US) Business Overview and Its Total Revenue
    • 13.7.3 Jarvis Corporation (US) Recreation Management Introduction
    • 13.7.4 Jarvis Corporation (US) Revenue in Recreation Management Business (2015-2020)
    • 13.7.5 Jarvis Corporation (US) Recent Development
  • 13.8 EMS software LLC (US)
    • 13.8.1 EMS software LLC (US) Company Details
    • 13.8.2 EMS software LLC (US) Business Overview and Its Total Revenue
    • 13.8.3 EMS software LLC (US) Recreation Management Introduction
    • 13.8.4 EMS software LLC (US) Revenue in Recreation Management Business (2015-2020)
    • 13.8.5 EMS software LLC (US) Recent Development
  • 13.9 RECDESK LLC (U.K)
    • 13.9.1 RECDESK LLC (U.K) Company Details
    • 13.9.2 RECDESK LLC (U.K) Business Overview and Its Total Revenue
    • 13.9.3 RECDESK LLC (U.K) Recreation Management Introduction
    • 13.9.4 RECDESK LLC (U.K) Revenue in Recreation Management Business (2015-2020)
    • 13.9.5 RECDESK LLC (U.K) Recent Development
  • 13.10 MyREC.Com (US)
    • 13.10.1 MyREC.Com (US) Company Details
    • 13.10.2 MyREC.Com (US) Business Overview and Its Total Revenue
    • 13.10.3 MyREC.Com (US) Recreation Management Introduction
    • 13.10.4 MyREC.Com (US) Revenue in Recreation Management Business (2015-2020)
    • 13.10.5 MyREC.Com (US) Recent Development
  • 13.11 Dash Platform (Australia)
    • 10.11.1 Dash Platform (Australia) Company Details
    • 10.11.2 Dash Platform (Australia) Business Overview and Its Total Revenue
    • 10.11.3 Dash Platform (Australia) Recreation Management Introduction
    • 10.11.4 Dash Platform (Australia) Revenue in Recreation Management Business (2015-2020)
    • 10.11.5 Dash Platform (Australia) Recent Development

14 Analyst's Viewpoints/Conclusions

    15 Appendix

    • 15.1 Research Methodology
      • 15.1.1 Methodology/Research Approach
      • 15.1.2 Data Source
    • 15.2 Disclaimer

    Summary:
    Get latest Market Research Reports on COVID-19 Impact on Global Recreation Management. Industry analysis & Market Report on COVID-19 Impact on Global Recreation Management is a syndicated market report, published as COVID-19 Impact on Global Recreation Management Market Size, Status and Forecast 2020-2026. It is complete Research Study and Industry Analysis of COVID-19 Impact on Global Recreation Management market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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