Report Detail

Service & Software COVID-19 Impact on Global eSports and Traditional Sports Betting Market Size, Status and Forecast 2020-2026

  • RnM4068201
  • |
  • 18 June, 2020
  • |
  • Global
  • |
  • 157 Pages
  • |
  • QYResearch
  • |
  • Service & Software

This report focuses on the global eSports and Traditional Sports Betting status, future forecast, growth opportunity, key market and key players. The study objectives are to present the eSports and Traditional Sports Betting development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study
Sportingbet
Bodog88
22bet
Intertops
Betonline
Spin Palace Sports
SportsBetting
Betway
Pinnacle Sports
William Hill
GVC Holdings
888 Holdings
Kindred Group
Paddy Power Betfair
Amaya gaming
Bet365 Group
Bet-at-home.com
BetAmerica
Betfred
Betsson
Draft Kings
Fan duel
Gala coral group
Ladbrokes
Sportech
TVG
Twinspires
Watch and Wager

Market segment by Type, the product can be split into
Esports
Basketball
Football
Baseball
Boxing
Hockey
Others
Market segment by Application, split into
Entertainment
Commercial
Other

Market segment by Regions/Countries, this report covers
North America
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global eSports and Traditional Sports Betting status, future forecast, growth opportunity, key market and key players.
To present the eSports and Traditional Sports Betting development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of eSports and Traditional Sports Betting are as follows:
History Year: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


1 Report Overview

  • 1.1 Study Scope
  • 1.2 Key Market Segments
  • 1.3 Players Covered: Ranking by eSports and Traditional Sports Betting Revenue
  • 1.4 Market Analysis by Type
    • 1.4.1 Global eSports and Traditional Sports Betting Market Size Growth Rate by Type: 2020 VS 2026
    • 1.4.2 Esports
    • 1.4.3 Basketball
    • 1.4.4 Football
    • 1.4.5 Baseball
    • 1.4.6 Boxing
    • 1.4.7 Hockey
    • 1.4.8 Others
  • 1.5 Market by Application
    • 1.5.1 Global eSports and Traditional Sports Betting Market Share by Application: 2020 VS 2026
    • 1.5.2 Entertainment
    • 1.5.3 Commercial
    • 1.5.4 Other
  • 1.6 Coronavirus Disease 2019 (Covid-19): eSports and Traditional Sports Betting Industry Impact
    • 1.6.1 How the Covid-19 is Affecting the eSports and Traditional Sports Betting Industry
      • 1.6.1.1 eSports and Traditional Sports Betting Business Impact Assessment - Covid-19
      • 1.6.1.2 Supply Chain Challenges
      • 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
    • 1.6.2 Market Trends and eSports and Traditional Sports Betting Potential Opportunities in the COVID-19 Landscape
    • 1.6.3 Measures / Proposal against Covid-19
      • 1.6.3.1 Government Measures to Combat Covid-19 Impact
      • 1.6.3.2 Proposal for eSports and Traditional Sports Betting Players to Combat Covid-19 Impact
  • 1.7 Study Objectives
  • 1.8 Years Considered

2 Global Growth Trends by Regions

  • 2.1 eSports and Traditional Sports Betting Market Perspective (2015-2026)
  • 2.2 eSports and Traditional Sports Betting Growth Trends by Regions
    • 2.2.1 eSports and Traditional Sports Betting Market Size by Regions: 2015 VS 2020 VS 2026
    • 2.2.2 eSports and Traditional Sports Betting Historic Market Share by Regions (2015-2020)
    • 2.2.3 eSports and Traditional Sports Betting Forecasted Market Size by Regions (2021-2026)
  • 2.3 Industry Trends and Growth Strategy
    • 2.3.1 Market Top Trends
    • 2.3.2 Market Drivers
    • 2.3.3 Market Challenges
    • 2.3.4 Porter’s Five Forces Analysis
    • 2.3.5 eSports and Traditional Sports Betting Market Growth Strategy
    • 2.3.6 Primary Interviews with Key eSports and Traditional Sports Betting Players (Opinion Leaders)

3 Competition Landscape by Key Players

  • 3.1 Global Top eSports and Traditional Sports Betting Players by Market Size
    • 3.1.1 Global Top eSports and Traditional Sports Betting Players by Revenue (2015-2020)
    • 3.1.2 Global eSports and Traditional Sports Betting Revenue Market Share by Players (2015-2020)
    • 3.1.3 Global eSports and Traditional Sports Betting Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 3.2 Global eSports and Traditional Sports Betting Market Concentration Ratio
    • 3.2.1 Global eSports and Traditional Sports Betting Market Concentration Ratio (CR5 and HHI)
    • 3.2.2 Global Top 10 and Top 5 Companies by eSports and Traditional Sports Betting Revenue in 2019
  • 3.3 eSports and Traditional Sports Betting Key Players Head office and Area Served
  • 3.4 Key Players eSports and Traditional Sports Betting Product Solution and Service
  • 3.5 Date of Enter into eSports and Traditional Sports Betting Market
  • 3.6 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2015-2026)

  • 4.1 Global eSports and Traditional Sports Betting Historic Market Size by Type (2015-2020)
  • 4.2 Global eSports and Traditional Sports Betting Forecasted Market Size by Type (2021-2026)

5 eSports and Traditional Sports Betting Breakdown Data by Application (2015-2026)

  • 5.1 Global eSports and Traditional Sports Betting Market Size by Application (2015-2020)
  • 5.2 Global eSports and Traditional Sports Betting Forecasted Market Size by Application (2021-2026)

6 North America

  • 6.1 North America eSports and Traditional Sports Betting Market Size (2015-2020)
  • 6.2 eSports and Traditional Sports Betting Key Players in North America (2019-2020)
  • 6.3 North America eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 6.4 North America eSports and Traditional Sports Betting Market Size by Application (2015-2020)

7 Europe

  • 7.1 Europe eSports and Traditional Sports Betting Market Size (2015-2020)
  • 7.2 eSports and Traditional Sports Betting Key Players in Europe (2019-2020)
  • 7.3 Europe eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 7.4 Europe eSports and Traditional Sports Betting Market Size by Application (2015-2020)

8 China

  • 8.1 China eSports and Traditional Sports Betting Market Size (2015-2020)
  • 8.2 eSports and Traditional Sports Betting Key Players in China (2019-2020)
  • 8.3 China eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 8.4 China eSports and Traditional Sports Betting Market Size by Application (2015-2020)

9 Japan

  • 9.1 Japan eSports and Traditional Sports Betting Market Size (2015-2020)
  • 9.2 eSports and Traditional Sports Betting Key Players in Japan (2019-2020)
  • 9.3 Japan eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 9.4 Japan eSports and Traditional Sports Betting Market Size by Application (2015-2020)

10 Southeast Asia

  • 10.1 Southeast Asia eSports and Traditional Sports Betting Market Size (2015-2020)
  • 10.2 eSports and Traditional Sports Betting Key Players in Southeast Asia (2019-2020)
  • 10.3 Southeast Asia eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 10.4 Southeast Asia eSports and Traditional Sports Betting Market Size by Application (2015-2020)

11 India

  • 11.1 India eSports and Traditional Sports Betting Market Size (2015-2020)
  • 11.2 eSports and Traditional Sports Betting Key Players in India (2019-2020)
  • 11.3 India eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 11.4 India eSports and Traditional Sports Betting Market Size by Application (2015-2020)

12 Central & South America

  • 12.1 Central & South America eSports and Traditional Sports Betting Market Size (2015-2020)
  • 12.2 eSports and Traditional Sports Betting Key Players in Central & South America (2019-2020)
  • 12.3 Central & South America eSports and Traditional Sports Betting Market Size by Type (2015-2020)
  • 12.4 Central & South America eSports and Traditional Sports Betting Market Size by Application (2015-2020)

13 Key Players Profiles

  • 13.1 Sportingbet
    • 13.1.1 Sportingbet Company Details
    • 13.1.2 Sportingbet Business Overview and Its Total Revenue
    • 13.1.3 Sportingbet eSports and Traditional Sports Betting Introduction
    • 13.1.4 Sportingbet Revenue in eSports and Traditional Sports Betting Business (2015-2020))
    • 13.1.5 Sportingbet Recent Development
  • 13.2 Bodog88
    • 13.2.1 Bodog88 Company Details
    • 13.2.2 Bodog88 Business Overview and Its Total Revenue
    • 13.2.3 Bodog88 eSports and Traditional Sports Betting Introduction
    • 13.2.4 Bodog88 Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.2.5 Bodog88 Recent Development
  • 13.3 22bet
    • 13.3.1 22bet Company Details
    • 13.3.2 22bet Business Overview and Its Total Revenue
    • 13.3.3 22bet eSports and Traditional Sports Betting Introduction
    • 13.3.4 22bet Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.3.5 22bet Recent Development
  • 13.4 Intertops
    • 13.4.1 Intertops Company Details
    • 13.4.2 Intertops Business Overview and Its Total Revenue
    • 13.4.3 Intertops eSports and Traditional Sports Betting Introduction
    • 13.4.4 Intertops Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.4.5 Intertops Recent Development
  • 13.5 Betonline
    • 13.5.1 Betonline Company Details
    • 13.5.2 Betonline Business Overview and Its Total Revenue
    • 13.5.3 Betonline eSports and Traditional Sports Betting Introduction
    • 13.5.4 Betonline Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.5.5 Betonline Recent Development
  • 13.6 Spin Palace Sports
    • 13.6.1 Spin Palace Sports Company Details
    • 13.6.2 Spin Palace Sports Business Overview and Its Total Revenue
    • 13.6.3 Spin Palace Sports eSports and Traditional Sports Betting Introduction
    • 13.6.4 Spin Palace Sports Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.6.5 Spin Palace Sports Recent Development
  • 13.7 SportsBetting
    • 13.7.1 SportsBetting Company Details
    • 13.7.2 SportsBetting Business Overview and Its Total Revenue
    • 13.7.3 SportsBetting eSports and Traditional Sports Betting Introduction
    • 13.7.4 SportsBetting Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.7.5 SportsBetting Recent Development
  • 13.8 Betway
    • 13.8.1 Betway Company Details
    • 13.8.2 Betway Business Overview and Its Total Revenue
    • 13.8.3 Betway eSports and Traditional Sports Betting Introduction
    • 13.8.4 Betway Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.8.5 Betway Recent Development
  • 13.9 Pinnacle Sports
    • 13.9.1 Pinnacle Sports Company Details
    • 13.9.2 Pinnacle Sports Business Overview and Its Total Revenue
    • 13.9.3 Pinnacle Sports eSports and Traditional Sports Betting Introduction
    • 13.9.4 Pinnacle Sports Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.9.5 Pinnacle Sports Recent Development
  • 13.10 William Hill
    • 13.10.1 William Hill Company Details
    • 13.10.2 William Hill Business Overview and Its Total Revenue
    • 13.10.3 William Hill eSports and Traditional Sports Betting Introduction
    • 13.10.4 William Hill Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 13.10.5 William Hill Recent Development
  • 13.11 GVC Holdings
    • 10.11.1 GVC Holdings Company Details
    • 10.11.2 GVC Holdings Business Overview and Its Total Revenue
    • 10.11.3 GVC Holdings eSports and Traditional Sports Betting Introduction
    • 10.11.4 GVC Holdings Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.11.5 GVC Holdings Recent Development
  • 13.12 888 Holdings
    • 10.12.1 888 Holdings Company Details
    • 10.12.2 888 Holdings Business Overview and Its Total Revenue
    • 10.12.3 888 Holdings eSports and Traditional Sports Betting Introduction
    • 10.12.4 888 Holdings Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.12.5 888 Holdings Recent Development
  • 13.13 Kindred Group
    • 10.13.1 Kindred Group Company Details
    • 10.13.2 Kindred Group Business Overview and Its Total Revenue
    • 10.13.3 Kindred Group eSports and Traditional Sports Betting Introduction
    • 10.13.4 Kindred Group Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.13.5 Kindred Group Recent Development
  • 13.14 Paddy Power Betfair
    • 10.14.1 Paddy Power Betfair Company Details
    • 10.14.2 Paddy Power Betfair Business Overview and Its Total Revenue
    • 10.14.3 Paddy Power Betfair eSports and Traditional Sports Betting Introduction
    • 10.14.4 Paddy Power Betfair Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.14.5 Paddy Power Betfair Recent Development
  • 13.15 Amaya gaming
    • 10.15.1 Amaya gaming Company Details
    • 10.15.2 Amaya gaming Business Overview and Its Total Revenue
    • 10.15.3 Amaya gaming eSports and Traditional Sports Betting Introduction
    • 10.15.4 Amaya gaming Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.15.5 Amaya gaming Recent Development
  • 13.16 Bet365 Group
    • 10.16.1 Bet365 Group Company Details
    • 10.16.2 Bet365 Group Business Overview and Its Total Revenue
    • 10.16.3 Bet365 Group eSports and Traditional Sports Betting Introduction
    • 10.16.4 Bet365 Group Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.16.5 Bet365 Group Recent Development
  • 13.17 Bet-at-home.com
    • 10.17.1 Bet-at-home.com Company Details
    • 10.17.2 Bet-at-home.com Business Overview and Its Total Revenue
    • 10.17.3 Bet-at-home.com eSports and Traditional Sports Betting Introduction
    • 10.17.4 Bet-at-home.com Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.17.5 Bet-at-home.com Recent Development
  • 13.18 BetAmerica
    • 10.18.1 BetAmerica Company Details
    • 10.18.2 BetAmerica Business Overview and Its Total Revenue
    • 10.18.3 BetAmerica eSports and Traditional Sports Betting Introduction
    • 10.18.4 BetAmerica Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.18.5 BetAmerica Recent Development
  • 13.19 Betfred
    • 10.19.1 Betfred Company Details
    • 10.19.2 Betfred Business Overview and Its Total Revenue
    • 10.19.3 Betfred eSports and Traditional Sports Betting Introduction
    • 10.19.4 Betfred Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.19.5 Betfred Recent Development
  • 13.20 Betsson
    • 10.20.1 Betsson Company Details
    • 10.20.2 Betsson Business Overview and Its Total Revenue
    • 10.20.3 Betsson eSports and Traditional Sports Betting Introduction
    • 10.20.4 Betsson Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.20.5 Betsson Recent Development
  • 13.21 Draft Kings
    • 10.21.1 Draft Kings Company Details
    • 10.21.2 Draft Kings Business Overview and Its Total Revenue
    • 10.21.3 Draft Kings eSports and Traditional Sports Betting Introduction
    • 10.21.4 Draft Kings Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.21.5 Draft Kings Recent Development
  • 13.22 Fan duel
    • 10.22.1 Fan duel Company Details
    • 10.22.2 Fan duel Business Overview and Its Total Revenue
    • 10.22.3 Fan duel eSports and Traditional Sports Betting Introduction
    • 10.22.4 Fan duel Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.22.5 Fan duel Recent Development
  • 13.23 Gala coral group
    • 10.23.1 Gala coral group Company Details
    • 10.23.2 Gala coral group Business Overview and Its Total Revenue
    • 10.23.3 Gala coral group eSports and Traditional Sports Betting Introduction
    • 10.23.4 Gala coral group Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.23.5 Gala coral group Recent Development
  • 13.24 Ladbrokes
    • 10.24.1 Ladbrokes Company Details
    • 10.24.2 Ladbrokes Business Overview and Its Total Revenue
    • 10.24.3 Ladbrokes eSports and Traditional Sports Betting Introduction
    • 10.24.4 Ladbrokes Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.24.5 Ladbrokes Recent Development
  • 13.25 Sportech
    • 10.25.1 Sportech Company Details
    • 10.25.2 Sportech Business Overview and Its Total Revenue
    • 10.25.3 Sportech eSports and Traditional Sports Betting Introduction
    • 10.25.4 Sportech Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.25.5 Sportech Recent Development
  • 13.26 TVG
    • 10.26.1 TVG Company Details
    • 10.26.2 TVG Business Overview and Its Total Revenue
    • 10.26.3 TVG eSports and Traditional Sports Betting Introduction
    • 10.26.4 TVG Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.26.5 TVG Recent Development
  • 13.27 Twinspires
    • 10.27.1 Twinspires Company Details
    • 10.27.2 Twinspires Business Overview and Its Total Revenue
    • 10.27.3 Twinspires eSports and Traditional Sports Betting Introduction
    • 10.27.4 Twinspires Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.27.5 Twinspires Recent Development
  • 13.28 Watch and Wager
    • 10.28.1 Watch and Wager Company Details
    • 10.28.2 Watch and Wager Business Overview and Its Total Revenue
    • 10.28.3 Watch and Wager eSports and Traditional Sports Betting Introduction
    • 10.28.4 Watch and Wager Revenue in eSports and Traditional Sports Betting Business (2015-2020)
    • 10.28.5 Watch and Wager Recent Development

14 Analyst's Viewpoints/Conclusions

    15 Appendix

    • 15.1 Research Methodology
      • 15.1.1 Methodology/Research Approach
      • 15.1.2 Data Source
    • 15.2 Disclaimer

    Summary:
    Get latest Market Research Reports on COVID-19 Impact on Global eSports and Traditional Sports Betting. Industry analysis & Market Report on COVID-19 Impact on Global eSports and Traditional Sports Betting is a syndicated market report, published as COVID-19 Impact on Global eSports and Traditional Sports Betting Market Size, Status and Forecast 2020-2026. It is complete Research Study and Industry Analysis of COVID-19 Impact on Global eSports and Traditional Sports Betting market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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