Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality.
North America is anticipated to emerge as a leading global augmented reality market in overall gaming business. This growth has been spurred by growth in consumers’ disposable income and constant technological innovation. However, South Korea and China in Asia Pacific region are poised to remain as lucrative growth regions throughout the forecast period. From the global standpoint, factors such as technological breakthroughs are foreseen to drive market growth, whereas the upgrade cost of augmented reality devices and high maintenance is expected to curtail growth to some extent.
The global Augmented Reality Gaming market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on Augmented Reality Gaming volume and value at global level, regional level and company level. From a global perspective, this report represents overall Augmented Reality Gaming market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of Augmented Reality Gaming in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their Augmented Reality Gaming manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.
The following manufacturers are covered:
Augmented Pixels
Aurasma
Blippar
Catchoom
Infinity Augmented Reality
Metaio
Qualcomm
Total Immersion
VividWorks
Wikitude
Zappar
Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India
Segment by Type
Head Mounted Display
Handheld Display
Spatial Display
Segment by Application
Commercial Use
Home Use
Table of Contents
Executive Summary
1 Industry Overview of Augmented Reality Gaming
1.1 Definition of Augmented Reality Gaming
1.2 Augmented Reality Gaming Segment by Type
1.2.1 Global Augmented Reality Gaming Production Growth Rate Comparison by Types (2014-2025)
1.2.2 Head Mounted Display
1.2.3 Handheld Display
1.2.4 Spatial Display
1.3 Augmented Reality Gaming Segment by Applications
1.3.1 Global Augmented Reality Gaming Consumption Comparison by Applications (2014-2025)
1.3.2 Commercial Use
1.3.3 Home Use
1.4 Global Augmented Reality Gaming Overall Market
1.4.1 Global Augmented Reality Gaming Revenue (2014-2025)
1.4.2 Global Augmented Reality Gaming Production (2014-2025)
1.4.3 North America Augmented Reality Gaming Status and Prospect (2014-2025)
1.4.4 Europe Augmented Reality Gaming Status and Prospect (2014-2025)
1.4.5 China Augmented Reality Gaming Status and Prospect (2014-2025)
1.4.6 Japan Augmented Reality Gaming Status and Prospect (2014-2025)
1.4.7 Southeast Asia Augmented Reality Gaming Status and Prospect (2014-2025)
1.4.8 India Augmented Reality Gaming Status and Prospect (2014-2025)
2 Manufacturing Cost Structure Analysis
2.1 Raw Material and Suppliers
2.2 Manufacturing Cost Structure Analysis of Augmented Reality Gaming
2.3 Manufacturing Process Analysis of Augmented Reality Gaming
2.4 Industry Chain Structure of Augmented Reality Gaming
3 Development and Manufacturing Plants Analysis of Augmented Reality Gaming
3.1 Capacity and Commercial Production Date
3.2 Global Augmented Reality Gaming Manufacturing Plants Distribution
3.3 Major Manufacturers Technology Source and Market Position of Augmented Reality Gaming
3.4 Recent Development and Expansion Plans
4 Key Figures of Major Manufacturers
4.1 Augmented Reality Gaming Production and Capacity Analysis
Summary: Get latest Market Research Reports on Augmented Reality Gaming. Industry analysis & Market Report on Augmented Reality Gaming is a syndicated market report, published as Global Augmented Reality Gaming Market Professional Survey Report 2019. It is complete Research Study and Industry Analysis of Augmented Reality Gaming market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.