Youth Sports Video Equipment:Market Shares, Strategies, and Forecasts, Worldwide, 2019 to 2024
Table of Contents and List of Figures
YOUTH SPORTS VIDEO, COACHING, STREAMING MEDIA
EXECUTIVE SUMMARY 18
Youth Sports Video Coaching Market Shares 18
1. YOUTH SPORTS VIDEO, YOUTH SPORTS COACHING
ANALYTICS, YOUTH SPORTS STREAMING MEDIA MARKET DEFINITION
AND MARKET DYNAMICS 21
- 1.1 Value of Video in Sports 21
- 1.1.1 Young Bill Belichick Spent 16 years Studying Videos For His Dad 21
2. YOUTH SPORTS VIDEO COACHING MARKET DRIVING FORCES
AND MARKET SHARES 34
- 2.1 Sports Video Coaching Market Driving Forces 34
- 2.1.1 “Over-the-Top” (OTT) Video Services 41
61
- 2.3.4 Youth Sports Registration Fees 64
3. YOUTH SPORTS VIDEO SYSTEMS DESCRIPTION 79
- 3.1 Youth Sports Video Systems Integration 79
- 3.2 Youth Sports Video Systems User Metrics 82
4. YOUTH SPORTS VIDEO COACHING COMPANY PROFILES 83
- 4.1 Boxcast 83
- 4.1.1 BoxCast Pricing 83
127
- 4.10.2 Hudl Acquisitions 128
Advanced Analysis Tailored to Team 132
- 4.10.13 Hudl Video Informed In-Game Decisions 133
190
- 4.27 Steel Sports 192
- 4.28 Synergy Sports 193
- 4.28.1 Synergy Sports 194
LEXINGTON, Massachusetts (February5, 2019) –WinterGreen Research announces that it has published a new study Youth Sports VideoEquipment: Market Shares, Strategy, and Forecasts, Worldwide, 2019to 2024. The 2019study has 225pages, 115tables and figures. Worldwide markets are poised to achieve significant growth as law enforcement and companies test for substance abuse.
Youth sports teams are being created that leverage video to provide a quality experience for the youthful participants, coaches, and parents. Demand for more video for youth teams comes from a change in the way youth sports is delivered. Children love teams if they have friends and if they can perform at a level that is satisfying and that builds self-esteem. Video helps with that. Youth sports change is moving teams in the direction of using video to create an enjoyable fulfilling experience for a child.
Youth sports teams have a branded approach to reaching their audience. All kids want to play for elite teams, branding and winning create appeal for teams. Kids want to have fun so much of thebranding emphasizes fun over winning, winning is just a by-product of having fun, even at the professional level.
Consideration of Youth Sports Video Equipment Market Forecastsindicates that markets at $2.1billion will reach $5.5billion by 2024. Growth comes asyouth sports teams use video for coaching and for streaming games to people located remotely.
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