Global Video Game Console Market Insights and Forecast to 2026
1 Study Coverage
- 1.1 Video Game Console Product Introduction
- 1.2 Market Segments
- 1.3 Key Video Game Console Manufacturers Covered: Ranking by Revenue
- 1.4 Market by Type
- 1.4.1 Global Video Game Console Market Size Growth Rate by Type
- 1.4.2 Gamepads Controllers
- 1.4.3 Joystick Controllers
- 1.4.4 Motion Controllers
- 1.4.5 Others
- 1.5 Market by Application
- 1.5.1 Global Video Game Console Market Size Growth Rate by Application
- 1.5.2 Household
- 1.5.3 Commercial Use
- 1.5.4 Others
- 1.6 Study Objectives
- 1.7 Years Considered
2 Executive Summary
- 2.1 Global Video Game Console Market Size, Estimates and Forecasts
- 2.1.1 Global Video Game Console Revenue 2015-2026
- 2.1.2 Global Video Game Console Sales 2015-2026
- 2.2 Global Video Game Console, Market Size by Producing Regions: 2015 VS 2020 VS 2026
- 2.2.1 Global Video Game Console Retrospective Market Scenario in Sales by Region: 2015-2020
- 2.2.2 Global Video Game Console Retrospective Market Scenario in Revenue by Region: 2015-2020
3 Global Video Game Console Competitor Landscape by Players
- 3.1 Video Game Console Sales by Manufacturers
- 3.1.1 Video Game Console Sales by Manufacturers (2015-2020)
- 3.1.2 Video Game Console Sales Market Share by Manufacturers (2015-2020)
- 3.2 Video Game Console Revenue by Manufacturers
- 3.2.1 Video Game Console Revenue by Manufacturers (2015-2020)
- 3.2.2 Video Game Console Revenue Share by Manufacturers (2015-2020)
- 3.2.3 Global Video Game Console Market Concentration Ratio (CR5 and HHI) (2015-2020)
- 3.2.4 Global Top 10 and Top 5 Companies by Video Game Console Revenue in 2019
- 3.2.5 Global Video Game Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
- 3.3 Video Game Console Price by Manufacturers
- 3.4 Video Game Console Manufacturing Base Distribution, Product Types
- 3.4.1 Video Game Console Manufacturers Manufacturing Base Distribution, Headquarters
- 3.4.2 Manufacturers Video Game Console Product Type
- 3.4.3 Date of International Manufacturers Enter into Video Game Console Market
- 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
- 4.1 Global Video Game Console Market Size by Type (2015-2020)
- 4.1.1 Global Video Game Console Sales by Type (2015-2020)
- 4.1.2 Global Video Game Console Revenue by Type (2015-2020)
- 4.1.3 Video Game Console Average Selling Price (ASP) by Type (2015-2026)
- 4.2 Global Video Game Console Market Size Forecast by Type (2021-2026)
- 4.2.1 Global Video Game Console Sales Forecast by Type (2021-2026)
- 4.2.2 Global Video Game Console Revenue Forecast by Type (2021-2026)
- 4.2.3 Video Game Console Average Selling Price (ASP) Forecast by Type (2021-2026)
- 4.3 Global Video Game Console Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Market Size by Application (2015-2026)
- 5.1 Global Video Game Console Market Size by Application (2015-2020)
- 5.1.1 Global Video Game Console Sales by Application (2015-2020)
- 5.1.2 Global Video Game Console Revenue by Application (2015-2020)
- 5.1.3 Video Game Console Price by Application (2015-2020)
- 5.2 Video Game Console Market Size Forecast by Application (2021-2026)
- 5.2.1 Global Video Game Console Sales Forecast by Application (2021-2026)
- 5.2.2 Global Video Game Console Revenue Forecast by Application (2021-2026)
- 5.2.3 Global Video Game Console Price Forecast by Application (2021-2026)
6 North America
- 6.1 North America Video Game Console by Country
- 6.1.1 North America Video Game Console Sales by Country
- 6.1.2 North America Video Game Console Revenue by Country
- 6.1.3 U.S.
- 6.1.4 Canada
- 6.2 North America Video Game Console Market Facts & Figures by Type
- 6.3 North America Video Game Console Market Facts & Figures by Application
7 Europe
- 7.1 Europe Video Game Console by Country
- 7.1.1 Europe Video Game Console Sales by Country
- 7.1.2 Europe Video Game Console Revenue by Country
- 7.1.3 Germany
- 7.1.4 France
- 7.1.5 U.K.
- 7.1.6 Italy
- 7.1.7 Russia
- 7.2 Europe Video Game Console Market Facts & Figures by Type
- 7.3 Europe Video Game Console Market Facts & Figures by Application
8 Asia Pacific
- 8.1 Asia Pacific Video Game Console by Region
- 8.1.1 Asia Pacific Video Game Console Sales by Region
- 8.1.2 Asia Pacific Video Game Console Revenue by Region
- 8.1.3 China
- 8.1.4 Japan
- 8.1.5 South Korea
- 8.1.6 India
- 8.1.7 Australia
- 8.1.8 Taiwan
- 8.1.9 Indonesia
- 8.1.10 Thailand
- 8.1.11 Malaysia
- 8.1.12 Philippines
- 8.1.13 Vietnam
- 8.2 Asia Pacific Video Game Console Market Facts & Figures by Type
- 8.3 Asia Pacific Video Game Console Market Facts & Figures by Application
9 Latin America
- 9.1 Latin America Video Game Console by Country
- 9.1.1 Latin America Video Game Console Sales by Country
- 9.1.2 Latin America Video Game Console Revenue by Country
- 9.1.3 Mexico
- 9.1.4 Brazil
- 9.1.5 Argentina
- 9.2 Central & South America Video Game Console Market Facts & Figures by Type
- 9.3 Central & South America Video Game Console Market Facts & Figures by Application
10 Middle East and Africa
- 10.1 Middle East and Africa Video Game Console by Country
- 10.1.1 Middle East and Africa Video Game Console Sales by Country
- 10.1.2 Middle East and Africa Video Game Console Revenue by Country
- 10.1.3 Turkey
- 10.1.4 Saudi Arabia
- 10.1.5 U.A.E
- 10.2 Middle East and Africa Video Game Console Market Facts & Figures by Type
- 10.3 Middle East and Africa Video Game Console Market Facts & Figures by Application
11 Company Profiles
- 11.1 Nintendo
- 11.1.1 Nintendo Corporation Information
- 11.1.2 Nintendo Description and Business Overview
- 11.1.3 Nintendo Sales, Revenue and Gross Margin (2015-2020)
- 11.1.4 Nintendo Video Game Console Products Offered
- 11.1.5 Nintendo Related Developments
- 11.2 Microsoft
- 11.2.1 Microsoft Corporation Information
- 11.2.2 Microsoft Description and Business Overview
- 11.2.3 Microsoft Sales, Revenue and Gross Margin (2015-2020)
- 11.2.4 Microsoft Video Game Console Products Offered
- 11.2.5 Microsoft Related Developments
- 11.3 Sony
- 11.3.1 Sony Corporation Information
- 11.3.2 Sony Description and Business Overview
- 11.3.3 Sony Sales, Revenue and Gross Margin (2015-2020)
- 11.3.4 Sony Video Game Console Products Offered
- 11.3.5 Sony Related Developments
- 11.4 Envizions
- 11.4.1 Envizions Corporation Information
- 11.4.2 Envizions Description and Business Overview
- 11.4.3 Envizions Sales, Revenue and Gross Margin (2015-2020)
- 11.4.4 Envizions Video Game Console Products Offered
- 11.4.5 Envizions Related Developments
- 11.5 Sega
- 11.5.1 Sega Corporation Information
- 11.5.2 Sega Description and Business Overview
- 11.5.3 Sega Sales, Revenue and Gross Margin (2015-2020)
- 11.5.4 Sega Video Game Console Products Offered
- 11.5.5 Sega Related Developments
- 11.6 Atari
- 11.6.1 Atari Corporation Information
- 11.6.2 Atari Description and Business Overview
- 11.6.3 Atari Sales, Revenue and Gross Margin (2015-2020)
- 11.6.4 Atari Video Game Console Products Offered
- 11.6.5 Atari Related Developments
- 11.7 Hudson Soft/NEC
- 11.7.1 Hudson Soft/NEC Corporation Information
- 11.7.2 Hudson Soft/NEC Description and Business Overview
- 11.7.3 Hudson Soft/NEC Sales, Revenue and Gross Margin (2015-2020)
- 11.7.4 Hudson Soft/NEC Video Game Console Products Offered
- 11.7.5 Hudson Soft/NEC Related Developments
- 11.1 Nintendo
- 11.1.1 Nintendo Corporation Information
- 11.1.2 Nintendo Description and Business Overview
- 11.1.3 Nintendo Sales, Revenue and Gross Margin (2015-2020)
- 11.1.4 Nintendo Video Game Console Products Offered
- 11.1.5 Nintendo Related Developments
12 Future Forecast by Regions (Countries) (2021-2026)
- 12.1 Video Game Console Market Estimates and Projections by Region
- 12.1.1 Global Video Game Console Sales Forecast by Regions 2021-2026
- 12.1.2 Global Video Game Console Revenue Forecast by Regions 2021-2026
- 12.2 North America Video Game Console Market Size Forecast (2021-2026)
- 12.2.1 North America: Video Game Console Sales Forecast (2021-2026)
- 12.2.2 North America: Video Game Console Revenue Forecast (2021-2026)
- 12.2.3 North America: Video Game Console Market Size Forecast by Country (2021-2026)
- 12.3 Europe Video Game Console Market Size Forecast (2021-2026)
- 12.3.1 Europe: Video Game Console Sales Forecast (2021-2026)
- 12.3.2 Europe: Video Game Console Revenue Forecast (2021-2026)
- 12.3.3 Europe: Video Game Console Market Size Forecast by Country (2021-2026)
- 12.4 Asia Pacific Video Game Console Market Size Forecast (2021-2026)
- 12.4.1 Asia Pacific: Video Game Console Sales Forecast (2021-2026)
- 12.4.2 Asia Pacific: Video Game Console Revenue Forecast (2021-2026)
- 12.4.3 Asia Pacific: Video Game Console Market Size Forecast by Region (2021-2026)
- 12.5 Latin America Video Game Console Market Size Forecast (2021-2026)
- 12.5.1 Latin America: Video Game Console Sales Forecast (2021-2026)
- 12.5.2 Latin America: Video Game Console Revenue Forecast (2021-2026)
- 12.5.3 Latin America: Video Game Console Market Size Forecast by Country (2021-2026)
- 12.6 Middle East and Africa Video Game Console Market Size Forecast (2021-2026)
- 12.6.1 Middle East and Africa: Video Game Console Sales Forecast (2021-2026)
- 12.6.2 Middle East and Africa: Video Game Console Revenue Forecast (2021-2026)
- 12.6.3 Middle East and Africa: Video Game Console Market Size Forecast by Country (2021-2026)
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
- 13.1 Market Opportunities and Drivers
- 13.2 Market Challenges
- 13.3 Market Risks/Restraints
- 13.4 Porter's Five Forces Analysis
- 13.5 Primary Interviews with Key Video Game Console Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
- 14.1 Value Chain Analysis
- 14.2 Video Game Console Customers
- 14.3 Sales Channels Analysis
- 14.3.1 Sales Channels
- 14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
- 16.1 Research Methodology
- 16.1.1 Methodology/Research Approach
- 16.1.2 Data Source
- 16.2 Author Details
Video Game Console market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Video Game Console market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Type and by Application for the period 2015-2026.
Segment by Type, the Video Game Console market is segmented into
Gamepads Controllers
Joystick Controllers
Motion Controllers
Others
Segment by Application, the Video Game Console market is segmented into
Household
Commercial Use
Others
Regional and Country-level Analysis
The Video Game Console market is analysed and market size information is provided by regions (countries).
The key regions covered in the Video Game Console market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.
Competitive Landscape and Video Game Console Market Share Analysis
Video Game Console market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Video Game Console business, the date to enter into the Video Game Console market, Video Game Console product introduction, recent developments, etc.
The major vendors covered:
Nintendo
Microsoft
Sony
Envizions
Sega
Atari
Hudson Soft/NEC
...