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Global Stereo Headsets Market Size, Status and Forecast 2019-2025

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Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered
    • 1.4 Market Analysis by Type
      • 1.4.1 Global Stereo Headsets Market Size Growth Rate by Type (2014-2025)
      • 1.4.2 On-Ear Headsets
      • 1.4.3 Over-Ear Headsets
      • 1.4.4 Earbuds and In-Ear Headsets
    • 1.5 Market by Application
      • 1.5.1 Global Stereo Headsets Market Share by Application (2014-2025)
      • 1.5.2 Smartphones
      • 1.5.3 Computers
      • 1.5.4 Music Players
      • 1.5.5 Other
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Global Growth Trends

    • 2.1 Stereo Headsets Market Size
    • 2.2 Stereo Headsets Growth Trends by Regions
      • 2.2.1 Stereo Headsets Market Size by Regions (2014-2025)
      • 2.2.2 Stereo Headsets Market Share by Regions (2014-2019)
    • 2.3 Industry Trends
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers
      • 2.3.3 Market Opportunities

    3 Market Share by Key Players

    • 3.1 Stereo Headsets Market Size by Manufacturers
      • 3.1.1 Global Stereo Headsets Revenue by Manufacturers (2014-2019)
      • 3.1.2 Global Stereo Headsets Revenue Market Share by Manufacturers (2014-2019)
      • 3.1.3 Global Stereo Headsets Market Concentration Ratio (CR5 and HHI)
    • 3.2 Stereo Headsets Key Players Head office and Area Served
    • 3.3 Key Players Stereo Headsets Product/Solution/Service
    • 3.4 Date of Enter into Stereo Headsets Market
    • 3.5 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type and Application

    • 4.1 Global Stereo Headsets Market Size by Type (2014-2019)
    • 4.2 Global Stereo Headsets Market Size by Application (2014-2019)

    5 United States

    • 5.1 United States Stereo Headsets Market Size (2014-2019)
    • 5.2 Stereo Headsets Key Players in United States
    • 5.3 United States Stereo Headsets Market Size by Type
    • 5.4 United States Stereo Headsets Market Size by Application

    6 Europe

    • 6.1 Europe Stereo Headsets Market Size (2014-2019)
    • 6.2 Stereo Headsets Key Players in Europe
    • 6.3 Europe Stereo Headsets Market Size by Type
    • 6.4 Europe Stereo Headsets Market Size by Application

    7 China

    • 7.1 China Stereo Headsets Market Size (2014-2019)
    • 7.2 Stereo Headsets Key Players in China
    • 7.3 China Stereo Headsets Market Size by Type
    • 7.4 China Stereo Headsets Market Size by Application

    8 Japan

    • 8.1 Japan Stereo Headsets Market Size (2014-2019)
    • 8.2 Stereo Headsets Key Players in Japan
    • 8.3 Japan Stereo Headsets Market Size by Type
    • 8.4 Japan Stereo Headsets Market Size by Application

    9 Southeast Asia

    • 9.1 Southeast Asia Stereo Headsets Market Size (2014-2019)
    • 9.2 Stereo Headsets Key Players in Southeast Asia
    • 9.3 Southeast Asia Stereo Headsets Market Size by Type
    • 9.4 Southeast Asia Stereo Headsets Market Size by Application

    10 India

    • 10.1 India Stereo Headsets Market Size (2014-2019)
    • 10.2 Stereo Headsets Key Players in India
    • 10.3 India Stereo Headsets Market Size by Type
    • 10.4 India Stereo Headsets Market Size by Application

    11 Central & South America

    • 11.1 Central & South America Stereo Headsets Market Size (2014-2019)
    • 11.2 Stereo Headsets Key Players in Central & South America
    • 11.3 Central & South America Stereo Headsets Market Size by Type
    • 11.4 Central & South America Stereo Headsets Market Size by Application

    12 International Players Profiles

    • 12.1 Apple
      • 12.1.1 Apple Company Details
      • 12.1.2 Company Description and Business Overview
      • 12.1.3 Stereo Headsets Introduction
      • 12.1.4 Apple Revenue in Stereo Headsets Business (2014-2019)
      • 12.1.5 Apple Recent Development
    • 12.2 LG
      • 12.2.1 LG Company Details
      • 12.2.2 Company Description and Business Overview
      • 12.2.3 Stereo Headsets Introduction
      • 12.2.4 LG Revenue in Stereo Headsets Business (2014-2019)
      • 12.2.5 LG Recent Development
    • 12.3 Logitech
      • 12.3.1 Logitech Company Details
      • 12.3.2 Company Description and Business Overview
      • 12.3.3 Stereo Headsets Introduction
      • 12.3.4 Logitech Revenue in Stereo Headsets Business (2014-2019)
      • 12.3.5 Logitech Recent Development
    • 12.4 Samsung
      • 12.4.1 Samsung Company Details
      • 12.4.2 Company Description and Business Overview
      • 12.4.3 Stereo Headsets Introduction
      • 12.4.4 Samsung Revenue in Stereo Headsets Business (2014-2019)
      • 12.4.5 Samsung Recent Development
    • 12.5 Sennheiser
      • 12.5.1 Sennheiser Company Details
      • 12.5.2 Company Description and Business Overview
      • 12.5.3 Stereo Headsets Introduction
      • 12.5.4 Sennheiser Revenue in Stereo Headsets Business (2014-2019)
      • 12.5.5 Sennheiser Recent Development
    • 12.6 Plantronics
      • 12.6.1 Plantronics Company Details
      • 12.6.2 Company Description and Business Overview
      • 12.6.3 Stereo Headsets Introduction
      • 12.6.4 Plantronics Revenue in Stereo Headsets Business (2014-2019)
      • 12.6.5 Plantronics Recent Development
    • 12.7 Microsoft
      • 12.7.1 Microsoft Company Details
      • 12.7.2 Company Description and Business Overview
      • 12.7.3 Stereo Headsets Introduction
      • 12.7.4 Microsoft Revenue in Stereo Headsets Business (2014-2019)
      • 12.7.5 Microsoft Recent Development
    • 12.8 Sony
      • 12.8.1 Sony Company Details
      • 12.8.2 Company Description and Business Overview
      • 12.8.3 Stereo Headsets Introduction
      • 12.8.4 Sony Revenue in Stereo Headsets Business (2014-2019)
      • 12.8.5 Sony Recent Development
    • 12.9 Koss
      • 12.9.1 Koss Company Details
      • 12.9.2 Company Description and Business Overview
      • 12.9.3 Stereo Headsets Introduction
      • 12.9.4 Koss Revenue in Stereo Headsets Business (2014-2019)
      • 12.9.5 Koss Recent Development
    • 12.10 Pioneer
      • 12.10.1 Pioneer Company Details
      • 12.10.2 Company Description and Business Overview
      • 12.10.3 Stereo Headsets Introduction
      • 12.10.4 Pioneer Revenue in Stereo Headsets Business (2014-2019)
      • 12.10.5 Pioneer Recent Development
    • 12.11 Audio-Technica
    • 12.12 Philips

    13 Market Forecast 2019-2025

    • 13.1 Market Size Forecast by Regions
    • 13.2 United States
    • 13.3 Europe
    • 13.4 China
    • 13.5 Japan
    • 13.6 Southeast Asia
    • 13.7 India
    • 13.8 Central & South America
    • 13.9 Market Size Forecast by Product (2019-2025)
    • 13.10 Market Size Forecast by Application (2019-2025)

    14 Analyst's Viewpoints/Conclusions

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
          • 15.1.1.1 Research Programs/Design
          • 15.1.1.2 Market Size Estimation
          • 12.1.1.3 Market Breakdown and Data Triangulation
        • 15.1.2 Data Source
          • 15.1.2.1 Secondary Sources
          • 15.1.2.2 Primary Sources
      • 15.2 Disclaimer

      A stereo headset is a headset that is capable of playing stereo sound. A headset will include earphones or headphones that go over or in the ear to deliver sound directly to the wearer. In some cases, the headsets may be multi-use devices as well, such as those designed for cell phones, which may include a microphone for having conversations.
      Stereo Headsets industry is relatively concentrated, players are mostly in the North America and Asia. However, there are great many of headset OEM/ODM factories in China, so China output value accounted for more than 56.16% of the total output volume of global Stereo Headsets in 2016, and the shipments of Stereo Headsets which was made in China, has reached 56670 K Units in 2016.
      Apple (Beats) is the world leading player in global Stereo Headsets market with the market share of 15.51%, in terms of revenue, and followed by LG, Logitech and Samsung.
      There are companies aims at the cost and quality leadership which shall improve profitability. As the same time, companies are focusing on technological innovation, equipment upgrades, and process improvements, especially the supply chain optimization, to reduce costs and improve quality.

      In 2018, the global Stereo Headsets market size was 3760 million US$ and it is expected to reach 4520 million US$ by the end of 2025, with a CAGR of 2.3% during 2019-2025.

      This report focuses on the global Stereo Headsets status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Stereo Headsets development in United States, Europe and China.

      The key players covered in this study
      Apple
      LG
      Logitech
      Samsung
      Sennheiser
      Plantronics
      Microsoft
      Sony
      Koss
      Pioneer
      Audio-Technica
      Philips

      Market segment by Type, the product can be split into
      On-Ear Headsets
      Over-Ear Headsets
      Earbuds and In-Ear Headsets

      Market segment by Application, split into
      Smartphones
      Computers
      Music Players
      Other

      Market segment by Regions/Countries, this report covers
      United States
      Europe
      China
      Japan
      Southeast Asia
      India
      Central & South America

      The study objectives of this report are:
      To analyze global Stereo Headsets status, future forecast, growth opportunity, key market and key players.
      To present the Stereo Headsets development in United States, Europe and China.
      To strategically profile the key players and comprehensively analyze their development plan and strategies.
      To define, describe and forecast the market by product type, market and key regions.

      In this study, the years considered to estimate the market size of Stereo Headsets are as follows:
      History Year: 2014-2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year 2019 to 2025
      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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