Global Side-Scrolling Game Market Insights, Forecast to 2028
Table of Contents
1 Report Business Overview
- 1.1 Study Scope
- 1.2 Market Analysis by Type
- 1.2.1 Global Side-Scrolling Game Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
- 1.2.2 Metroidvania-like Game
- 1.2.3 Soulslike Game
- 1.2.4 Others
- 1.3 Market by Application
- 1.3.1 Global Side-Scrolling Game Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
- 1.3.2 Online
- 1.3.3 Offline
- 1.4 Study Objectives
- 1.5 Years Considered
2 Global Growth Trends
- 2.1 Global Side-Scrolling Game Market Perspective (2017-2028)
- 2.2 Side-Scrolling Game Growth Trends by Region
- 2.2.1 Side-Scrolling Game Market Size by Region: 2017 VS 2021 VS 2028
- 2.2.2 Side-Scrolling Game Historic Market Size by Region (2017-2022)
- 2.2.3 Side-Scrolling Game Forecasted Market Size by Region (2023-2028)
- 2.3 Side-Scrolling Game Market Dynamics
- 2.3.1 Side-Scrolling Game Industry Trends
- 2.3.2 Side-Scrolling Game Market Drivers
- 2.3.3 Side-Scrolling Game Market Challenges
- 2.3.4 Side-Scrolling Game Market Restraints
3 Competition Landscape by Key Players
- 3.1 Global Top Side-Scrolling Game Players by Revenue
- 3.1.1 Global Top Side-Scrolling Game Players by Revenue (2017-2022)
- 3.1.2 Global Side-Scrolling Game Revenue Market Share by Players (2017-2022)
- 3.2 Global Side-Scrolling Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
- 3.3 Players Covered: Ranking by Side-Scrolling Game Revenue
- 3.4 Global Side-Scrolling Game Market Concentration Ratio
- 3.4.1 Global Side-Scrolling Game Market Concentration Ratio (CR5 and HHI)
- 3.4.2 Global Top 10 and Top 5 Companies by Side-Scrolling Game Revenue in 2021
- 3.5 Side-Scrolling Game Key Players Head office and Area Served
- 3.6 Key Players Side-Scrolling Game Product Solution and Service
- 3.7 Date of Enter into Side-Scrolling Game Market
- 3.8 Mergers & Acquisitions, Expansion Plans
4 Side-Scrolling Game Breakdown Data by Type
- 4.1 Global Side-Scrolling Game Historic Market Size by Type (2017-2022)
- 4.2 Global Side-Scrolling Game Forecasted Market Size by Type (2023-2028)
5 Side-Scrolling Game Breakdown Data by Application
- 5.1 Global Side-Scrolling Game Historic Market Size by Application (2017-2022)
- 5.2 Global Side-Scrolling Game Forecasted Market Size by Application (2023-2028)
6 North America
- 6.1 North America Side-Scrolling Game Market Size (2017-2028)
- 6.2 North America Side-Scrolling Game Market Size by Type
- 6.2.1 North America Side-Scrolling Game Market Size by Type (2017-2022)
- 6.2.2 North America Side-Scrolling Game Market Size by Type (2023-2028)
- 6.2.3 North America Side-Scrolling Game Market Share by Type (2017-2028)
- 6.3 North America Side-Scrolling Game Market Size by Application
- 6.3.1 North America Side-Scrolling Game Market Size by Application (2017-2022)
- 6.3.2 North America Side-Scrolling Game Market Size by Application (2023-2028)
- 6.3.3 North America Side-Scrolling Game Market Share by Application (2017-2028)
- 6.4 North America Side-Scrolling Game Market Size by Country
- 6.4.1 North America Side-Scrolling Game Market Size by Country (2017-2022)
- 6.4.2 North America Side-Scrolling Game Market Size by Country (2023-2028)
- 6.4.3 United States
- 6.4.4 Canada
7 Europe
- 7.1 Europe Side-Scrolling Game Market Size (2017-2028)
- 7.2 Europe Side-Scrolling Game Market Size by Type
- 7.2.1 Europe Side-Scrolling Game Market Size by Type (2017-2022)
- 7.2.2 Europe Side-Scrolling Game Market Size by Type (2023-2028)
- 7.2.3 Europe Side-Scrolling Game Market Share by Type (2017-2028)
- 7.3 Europe Side-Scrolling Game Market Size by Application
- 7.3.1 Europe Side-Scrolling Game Market Size by Application (2017-2022)
- 7.3.2 Europe Side-Scrolling Game Market Size by Application (2023-2028)
- 7.3.3 Europe Side-Scrolling Game Market Share by Application (2017-2028)
- 7.4 Europe Side-Scrolling Game Market Size by Country
- 7.4.1 Europe Side-Scrolling Game Market Size by Country (2017-2022)
- 7.4.2 Europe Side-Scrolling Game Market Size by Country (2023-2028)
- 7.4.3 Germany
- 7.4.4 France
- 7.4.5 U.K.
- 7.4.6 Italy
- 7.4.7 Russia
- 7.4.8 Nordic Countries
8 Asia-Pacific
- 8.1 Asia-Pacific Side-Scrolling Game Market Size (2017-2028)
- 8.2 Asia-Pacific Side-Scrolling Game Market Size by Type
- 8.2.1 Asia-Pacific Side-Scrolling Game Market Size by Type (2017-2022)
- 8.2.2 Asia-Pacific Side-Scrolling Game Market Size by Type (2023-2028)
- 8.2.3 Asia-Pacific Side-Scrolling Game Market Share by Type (2017-2028)
- 8.3 Asia-Pacific Side-Scrolling Game Market Size by Application
- 8.3.1 Asia-Pacific Side-Scrolling Game Market Size by Application (2017-2022)
- 8.3.2 Asia-Pacific Side-Scrolling Game Market Size by Application (2023-2028)
- 8.3.3 Asia-Pacific Side-Scrolling Game Market Share by Application (2017-2028)
- 8.4 Asia-Pacific Side-Scrolling Game Market Size by Region
- 8.4.1 Asia-Pacific Side-Scrolling Game Market Size by Region (2017-2022)
- 8.4.2 Asia-Pacific Side-Scrolling Game Market Size by Region (2023-2028)
- 8.4.3 China
- 8.4.4 Japan
- 8.4.5 South Korea
- 8.4.6 Southeast Asia
- 8.4.7 India
- 8.4.8 Australia
9 Latin America
- 9.1 Latin America Side-Scrolling Game Market Size (2017-2028)
- 9.2 Latin America Side-Scrolling Game Market Size by Type
- 9.2.1 Latin America Side-Scrolling Game Market Size by Type (2017-2022)
- 9.2.2 Latin America Side-Scrolling Game Market Size by Type (2023-2028)
- 9.2.3 Latin America Side-Scrolling Game Market Share by Type (2017-2028)
- 9.3 Latin America Side-Scrolling Game Market Size by Application
- 9.3.1 Latin America Side-Scrolling Game Market Size by Application (2017-2022)
- 9.3.2 Latin America Side-Scrolling Game Market Size by Application (2023-2028)
- 9.3.3 Latin America Side-Scrolling Game Market Share by Application (2017-2028)
- 9.4 Latin America Side-Scrolling Game Market Size by Country
- 9.4.1 Latin America Side-Scrolling Game Market Size by Country (2017-2022)
- 9.4.2 Latin America Side-Scrolling Game Market Size by Country (2023-2028)
- 9.4.3 Mexico
- 9.4.4 Brazil
10 Middle East & Africa
- 10.1 Middle East & Africa Side-Scrolling Game Market Size (2017-2028)
- 10.2 Middle East & Africa Side-Scrolling Game Market Size by Type
- 10.2.1 Middle East & Africa Side-Scrolling Game Market Size by Type (2017-2022)
- 10.2.2 Middle East & Africa Side-Scrolling Game Market Size by Type (2023-2028)
- 10.2.3 Middle East & Africa Side-Scrolling Game Market Share by Type (2017-2028)
- 10.3 Middle East & Africa Side-Scrolling Game Market Size by Application
- 10.3.1 Middle East & Africa Side-Scrolling Game Market Size by Application (2017-2022)
- 10.3.2 Middle East & Africa Side-Scrolling Game Market Size by Application (2023-2028)
- 10.3.3 Middle East & Africa Side-Scrolling Game Market Share by Application (2017-2028)
- 10.4 Middle East & Africa Side-Scrolling Game Market Size by Country
- 10.4.1 Middle East & Africa Side-Scrolling Game Market Size by Country (2017-2022)
- 10.4.2 Middle East & Africa Side-Scrolling Game Market Size by Country (2023-2028)
- 10.4.3 Turkey
- 10.4.4 Saudi Arabia
- 10.4.5 UAE
11 Key Players Profiles
- 11.1 Nexon
- 11.1.1 Nexon Company Details
- 11.1.2 Nexon Business Overview
- 11.1.3 Nexon Side-Scrolling Game Introduction
- 11.1.4 Nexon Revenue in Side-Scrolling Game Business (2017-2022)
- 11.1.5 Nexon Recent Developments
- 11.2 Nintendo
- 11.2.1 Nintendo Company Details
- 11.2.2 Nintendo Business Overview
- 11.2.3 Nintendo Side-Scrolling Game Introduction
- 11.2.4 Nintendo Revenue in Side-Scrolling Game Business (2017-2022)
- 11.2.5 Nintendo Recent Developments
- 11.3 Microsoft
- 11.3.1 Microsoft Company Details
- 11.3.2 Microsoft Business Overview
- 11.3.3 Microsoft Side-Scrolling Game Introduction
- 11.3.4 Microsoft Revenue in Side-Scrolling Game Business (2017-2022)
- 11.3.5 Microsoft Recent Developments
- 11.4 Koei Tecmo Holdings
- 11.4.1 Koei Tecmo Holdings Company Details
- 11.4.2 Koei Tecmo Holdings Business Overview
- 11.4.3 Koei Tecmo Holdings Side-Scrolling Game Introduction
- 11.4.4 Koei Tecmo Holdings Revenue in Side-Scrolling Game Business (2017-2022)
- 11.4.5 Koei Tecmo Holdings Recent Developments
- 11.5 StudioMDHR Entertainment
- 11.5.1 StudioMDHR Entertainment Company Details
- 11.5.2 StudioMDHR Entertainment Business Overview
- 11.5.3 StudioMDHR Entertainment Side-Scrolling Game Introduction
- 11.5.4 StudioMDHR Entertainment Revenue in Side-Scrolling Game Business (2017-2022)
- 11.5.5 StudioMDHR Entertainment Recent Developments
- 11.6 Yacht Club Games
- 11.6.1 Yacht Club Games Company Details
- 11.6.2 Yacht Club Games Business Overview
- 11.6.3 Yacht Club Games Side-Scrolling Game Introduction
- 11.6.4 Yacht Club Games Revenue in Side-Scrolling Game Business (2017-2022)
- 11.6.5 Yacht Club Games Recent Developments
- 11.7 Ska Studios
- 11.7.1 Ska Studios Company Details
- 11.7.2 Ska Studios Business Overview
- 11.7.3 Ska Studios Side-Scrolling Game Introduction
- 11.7.4 Ska Studios Revenue in Side-Scrolling Game Business (2017-2022)
- 11.7.5 Ska Studios Recent Developments
- 11.8 Team Cherry
- 11.8.1 Team Cherry Company Details
- 11.8.2 Team Cherry Business Overview
- 11.8.3 Team Cherry Side-Scrolling Game Introduction
- 11.8.4 Team Cherry Revenue in Side-Scrolling Game Business (2017-2022)
- 11.8.5 Team Cherry Recent Developments
- 11.9 Playdead
- 11.9.1 Playdead Company Details
- 11.9.2 Playdead Business Overview
- 11.9.3 Playdead Side-Scrolling Game Introduction
- 11.9.4 Playdead Revenue in Side-Scrolling Game Business (2017-2022)
- 11.9.5 Playdead Recent Developments
- 11.10 Frozenbyte
- 11.10.1 Frozenbyte Company Details
- 11.10.2 Frozenbyte Business Overview
- 11.10.3 Frozenbyte Side-Scrolling Game Introduction
- 11.10.4 Frozenbyte Revenue in Side-Scrolling Game Business (2017-2022)
- 11.10.5 Frozenbyte Recent Developments
- 11.11 Re-Logic
- 11.11.1 Re-Logic Company Details
- 11.11.2 Re-Logic Business Overview
- 11.11.3 Re-Logic Side-Scrolling Game Introduction
- 11.11.4 Re-Logic Revenue in Side-Scrolling Game Business (2017-2022)
- 11.11.5 Re-Logic Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
- 13.1 Research Methodology
- 13.1.1 Methodology/Research Approach
- 13.1.2 Data Source
- 13.2 Author Details
Summary:
Market Analysis and Insights: Global Side-Scrolling Game Market
The global Side-Scrolling Game market size is projected to reach US$ million by 2028, from US$ million in 2021, at a CAGR of % during 2022-2028.
Fully considering the economic change by this health crisis, Metroidvania-like Game accounting for % of the Side-Scrolling Game global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While Online segment is altered to an % CAGR throughout this forecast period.
China Side-Scrolling Game market size is valued at US$ million in 2021, while the North America and Europe Side-Scrolling Game are US$ million and US$ million, severally. The proportion of the North America is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period 2022-2028. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe Side-Scrolling Game landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Side-Scrolling Game market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Side-Scrolling Game market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Side-Scrolling Game market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Side-Scrolling Game market.
Impact of Covid-19 Outbreak
This section of the report has explored the overall status of the Covid scenario and has offered valuable insights into the changes in supply chain disruption, fluctuations in demand, etc. The analysts have also focused on the key measures that the companies are opting to withstand the harsh scenario.
Segmental Analysis
The report has been segmented into product and application segments. The researchers have documented all the products present today in the Side-Scrolling Game market. They have also shed light on the new product innovations and launches by the key players. In the segmental analysis, the analysts have provided revenue forecast figures based on type and application for the period 2017-2028. They have also discussed about the growth rate and potential of each segment for the period 2017-2028.
Side-Scrolling Game Breakdown Data by Type
Metroidvania-like Game
Soulslike Game
Others
Side-Scrolling Game Breakdown Data by Application
Online
Offline
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Competitive Landscape
This segment focuses on the key players operating in the industry. It underlines all the current and future activities by the prominent manufacturers. By understanding various initiatives being taken up by different players, readers will gain the ability to settle on correct business choices. The authors of the report have provided accurate revenue figures of the companies for the period 2017-2022. The clients are sure to gain the upper hand once they get hold of this report. Key players studied in the research report include:
Nexon
Nintendo
Microsoft
Koei Tecmo Holdings
StudioMDHR Entertainment
Yacht Club Games
Ska Studios
Team Cherry
Playdead
Frozenbyte
Re-Logic
Frequently Asked Questions
What factors will challenge the Side-Scrolling Game market growth?
Which end-use segment will expand at the fastest CAGR in the Side-Scrolling Game market?
Which are the emerging players in the Side-Scrolling Game market?
How concentrated is the Side-Scrolling Game market?
Which factors are positively contributing to the Side-Scrolling Game market growth?
Which are the novel product innovations in the Side-Scrolling Game market?
Which product segment will emerge as the most lucrative in the Side-Scrolling Game market?
Which factors are increasing the competition in the Side-Scrolling Game market?
Which are the strategic measures taken by the Side-Scrolling Game industry players?
Which region will witness inactive growth during the forecast period?
What key trends are likely to emerge in the Side-Scrolling Game market in the coming years?