Global PC Action Games Market Growth (Status and Outlook) 2022-2028
1 Scope of the Report
- 1.1 Market Introduction
- 1.2 Years Considered
- 1.3 Research Objectives
- 1.4 Market Research Methodology
- 1.5 Research Process and Data Source
- 1.6 Economic Indicators
- 1.7 Currency Considered
2 Executive Summary
- 2.1 World Market Overview
- 2.1.1 Global PC Action Games Market Size 2017-2028
- 2.1.2 PC Action Games Market Size CAGR by Region 2017 VS 2022 VS 2028
- 2.2 PC Action Games Segment by Type
- 2.2.1 Online Game
- 2.2.2 Stand-alone Game
- 2.3 PC Action Games Market Size by Type
- 2.3.1 PC Action Games Market Size CAGR by Type (2017 VS 2022 VS 2028)
- 2.3.2 Global PC Action Games Market Size Market Share by Type (2017-2022)
- 2.4 PC Action Games Segment by Application
- 2.4.1 Internet Cafe
- 2.4.2 Personal
- 2.4.3 Others
- 2.5 PC Action Games Market Size by Application
- 2.5.1 PC Action Games Market Size CAGR by Application (2017 VS 2022 VS 2028)
- 2.5.2 Global PC Action Games Market Size Market Share by Application (2017-2022)
3 PC Action Games Market Size by Player
- 3.1 PC Action Games Market Size Market Share by Players
- 3.1.1 Global PC Action Games Revenue by Players (2020-2022)
- 3.1.2 Global PC Action Games Revenue Market Share by Players (2020-2022)
- 3.2 Global PC Action Games Key Players Head office and Products Offered
- 3.3 Market Concentration Rate Analysis
- 3.3.1 Competition Landscape Analysis
- 3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
- 3.4 New Products and Potential Entrants
- 3.5 Mergers & Acquisitions, Expansion
4 PC Action Games by Regions
- 4.1 PC Action Games Market Size by Regions (2017-2022)
- 4.2 Americas PC Action Games Market Size Growth (2017-2022)
- 4.3 APAC PC Action Games Market Size Growth (2017-2022)
- 4.4 Europe PC Action Games Market Size Growth (2017-2022)
- 4.5 Middle East & Africa PC Action Games Market Size Growth (2017-2022)
5 Americas
- 5.1 Americas PC Action Games Market Size by Country (2017-2022)
- 5.2 Americas PC Action Games Market Size by Type (2017-2022)
- 5.3 Americas PC Action Games Market Size by Application (2017-2022)
- 5.4 United States
- 5.5 Canada
- 5.6 Mexico
- 5.7 Brazil
6 APAC
- 6.1 APAC PC Action Games Market Size by Region (2017-2022)
- 6.2 APAC PC Action Games Market Size by Type (2017-2022)
- 6.3 APAC PC Action Games Market Size by Application (2017-2022)
- 6.4 China
- 6.5 Japan
- 6.6 Korea
- 6.7 Southeast Asia
- 6.8 India
- 6.9 Australia
7 Europe
- 7.1 Europe PC Action Games by Country (2017-2022)
- 7.2 Europe PC Action Games Market Size by Type (2017-2022)
- 7.3 Europe PC Action Games Market Size by Application (2017-2022)
- 7.4 Germany
- 7.5 France
- 7.6 UK
- 7.7 Italy
- 7.8 Russia
8 Middle East & Africa
- 8.1 Middle East & Africa PC Action Games by Region (2017-2022)
- 8.2 Middle East & Africa PC Action Games Market Size by Type (2017-2022)
- 8.3 Middle East & Africa PC Action Games Market Size by Application (2017-2022)
- 8.4 Egypt
- 8.5 South Africa
- 8.6 Israel
- 8.7 Turkey
- 8.8 GCC Countries
9 Market Drivers, Challenges and Trends
- 9.1 Market Drivers & Growth Opportunities
- 9.2 Market Challenges & Risks
- 9.3 Industry Trends
10 Global PC Action Games Market Forecast
- 10.1 Global PC Action Games Forecast by Regions (2023-2028)
- 10.1.1 Global PC Action Games Forecast by Regions (2023-2028)
- 10.1.2 Americas PC Action Games Forecast
- 10.1.3 APAC PC Action Games Forecast
- 10.1.4 Europe PC Action Games Forecast
- 10.1.5 Middle East & Africa PC Action Games Forecast
- 10.2 Americas PC Action Games Forecast by Country (2023-2028)
- 10.2.1 United States PC Action Games Market Forecast
- 10.2.2 Canada PC Action Games Market Forecast
- 10.2.3 Mexico PC Action Games Market Forecast
- 10.2.4 Brazil PC Action Games Market Forecast
- 10.3 APAC PC Action Games Forecast by Region (2023-2028)
- 10.3.1 China PC Action Games Market Forecast
- 10.3.2 Japan PC Action Games Market Forecast
- 10.3.3 Korea PC Action Games Market Forecast
- 10.3.4 Southeast Asia PC Action Games Market Forecast
- 10.3.5 India PC Action Games Market Forecast
- 10.3.6 Australia PC Action Games Market Forecast
- 10.4 Europe PC Action Games Forecast by Country (2023-2028)
- 10.4.1 Germany PC Action Games Market Forecast
- 10.4.2 France PC Action Games Market Forecast
- 10.4.3 UK PC Action Games Market Forecast
- 10.4.4 Italy PC Action Games Market Forecast
- 10.4.5 Russia PC Action Games Market Forecast
- 10.5 Middle East & Africa PC Action Games Forecast by Region (2023-2028)
- 10.5.1 Egypt PC Action Games Market Forecast
- 10.5.2 South Africa PC Action Games Market Forecast
- 10.5.3 Israel PC Action Games Market Forecast
- 10.5.4 Turkey PC Action Games Market Forecast
- 10.5.5 GCC Countries PC Action Games Market Forecast
- 10.6 Global PC Action Games Forecast by Type (2023-2028)
- 10.7 Global PC Action Games Forecast by Application (2023-2028)
11 Key Players Analysis
- 11.1 Valve Corporation
- 11.1.1 Valve Corporation Company Information
- 11.1.2 Valve Corporation PC Action Games Product Offered
- 11.1.3 Valve Corporation PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.1.4 Valve Corporation Main Business Overview
- 11.1.5 Valve Corporation Latest Developments
- 11.2 Tencent Holdings Limited
- 11.2.1 Tencent Holdings Limited Company Information
- 11.2.2 Tencent Holdings Limited PC Action Games Product Offered
- 11.2.3 Tencent Holdings Limited PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.2.4 Tencent Holdings Limited Main Business Overview
- 11.2.5 Tencent Holdings Limited Latest Developments
- 11.3 NetEase
- 11.3.1 NetEase Company Information
- 11.3.2 NetEase PC Action Games Product Offered
- 11.3.3 NetEase PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.3.4 NetEase Main Business Overview
- 11.3.5 NetEase Latest Developments
- 11.4 Rockstar North
- 11.4.1 Rockstar North Company Information
- 11.4.2 Rockstar North PC Action Games Product Offered
- 11.4.3 Rockstar North PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.4.4 Rockstar North Main Business Overview
- 11.4.5 Rockstar North Latest Developments
- 11.5 Naughty Dog
- 11.5.1 Naughty Dog Company Information
- 11.5.2 Naughty Dog PC Action Games Product Offered
- 11.5.3 Naughty Dog PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.5.4 Naughty Dog Main Business Overview
- 11.5.5 Naughty Dog Latest Developments
- 11.6 Nintendo EPD
- 11.6.1 Nintendo EPD Company Information
- 11.6.2 Nintendo EPD PC Action Games Product Offered
- 11.6.3 Nintendo EPD PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.6.4 Nintendo EPD Main Business Overview
- 11.6.5 Nintendo EPD Latest Developments
- 11.7 SIE Santa Monica Studio
- 11.7.1 SIE Santa Monica Studio Company Information
- 11.7.2 SIE Santa Monica Studio PC Action Games Product Offered
- 11.7.3 SIE Santa Monica Studio PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.7.4 SIE Santa Monica Studio Main Business Overview
- 11.7.5 SIE Santa Monica Studio Latest Developments
- 11.8 Konami
- 11.8.1 Konami Company Information
- 11.8.2 Konami PC Action Games Product Offered
- 11.8.3 Konami PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.8.4 Konami Main Business Overview
- 11.8.5 Konami Latest Developments
- 11.9 Capcom
- 11.9.1 Capcom Company Information
- 11.9.2 Capcom PC Action Games Product Offered
- 11.9.3 Capcom PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.9.4 Capcom Main Business Overview
- 11.9.5 Capcom Latest Developments
- 11.10 Bethesda Game Studios
- 11.10.1 Bethesda Game Studios Company Information
- 11.10.2 Bethesda Game Studios PC Action Games Product Offered
- 11.10.3 Bethesda Game Studios PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.10.4 Bethesda Game Studios Main Business Overview
- 11.10.5 Bethesda Game Studios Latest Developments
- 11.11 Guerrilla Games
- 11.11.1 Guerrilla Games Company Information
- 11.11.2 Guerrilla Games PC Action Games Product Offered
- 11.11.3 Guerrilla Games PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.11.4 Guerrilla Games Main Business Overview
- 11.11.5 Guerrilla Games Latest Developments
- 11.12 EA DICE
- 11.12.1 EA DICE Company Information
- 11.12.2 EA DICE PC Action Games Product Offered
- 11.12.3 EA DICE PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.12.4 EA DICE Main Business Overview
- 11.12.5 EA DICE Latest Developments
- 11.13 FromSoftware
- 11.13.1 FromSoftware Company Information
- 11.13.2 FromSoftware PC Action Games Product Offered
- 11.13.3 FromSoftware PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.13.4 FromSoftware Main Business Overview
- 11.13.5 FromSoftware Latest Developments
- 11.14 PlatinumGames
- 11.14.1 PlatinumGames Company Information
- 11.14.2 PlatinumGames PC Action Games Product Offered
- 11.14.3 PlatinumGames PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.14.4 PlatinumGames Main Business Overview
- 11.14.5 PlatinumGames Latest Developments
- 11.15 Crystal Dynamics
- 11.15.1 Crystal Dynamics Company Information
- 11.15.2 Crystal Dynamics PC Action Games Product Offered
- 11.15.3 Crystal Dynamics PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.15.4 Crystal Dynamics Main Business Overview
- 11.15.5 Crystal Dynamics Latest Developments
- 11.16 Rocksteady Studios
- 11.16.1 Rocksteady Studios Company Information
- 11.16.2 Rocksteady Studios PC Action Games Product Offered
- 11.16.3 Rocksteady Studios PC Action Games Revenue, Gross Margin and Market Share (2020-2022)
- 11.16.4 Rocksteady Studios Main Business Overview
- 11.16.5 Rocksteady Studios Latest Developments
12 Research Findings and Conclusion
The global market for PC Action Games is estimated to increase from US$ million in 2021 to reach US$ million by 2028, exhibiting a CAGR of % during 2022-2028. Keeping in mind the uncertainties of COVID-19 and Russia-Ukraine War, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are included in the report as a major market contributor.
The APAC PC Action Games market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
The United States PC Action Games market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
The Europe PC Action Games market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
The China PC Action Games market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.
Global key PC Action Games players cover Valve Corporation, Tencent Holdings Limited, NetEase, Rockstar North and Naughty Dog, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.
Report Coverage
This latest report provides a deep insight into the global PC Action Games market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, value chain analysis, etc.
This report aims to provide a comprehensive picture of the global PC Action Games market, with both quantitative and qualitative data, to help readers understand how the PC Action Games market scenario changed across the globe during the pandemic and Russia-Ukraine War.
The base year considered for analyses is 2021, while the market estimates and forecasts are given from 2022 to 2028. The market estimates are provided in terms of revenue in USD millions.
Market Segmentation:
The study segments the PC Action Games market and forecasts the market size by Type (Online Game and Stand-alone Game,), by Application (Internet Cafe, Personal and Others,), and region (APAC, Americas, Europe, and Middle East & Africa).
Segmentation by type
Online Game
Stand-alone Game
Segmentation by application
Internet Cafe
Personal
Others
Segmentation by region
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Major companies covered
Valve Corporation
Tencent Holdings Limited
NetEase
Rockstar North
Naughty Dog
Nintendo EPD
SIE Santa Monica Studio
Konami
Capcom
Bethesda Game Studios
Guerrilla Games
EA DICE
FromSoftware
PlatinumGames
Crystal Dynamics
Rocksteady Studios
Chapter Introduction
Chapter 1: Scope of PC Action Games, Research Methodology, etc.
Chapter 2: Executive Summary, global PC Action Games market size and CAGR, PC Action Games market size by region, by type, by application, historical data from 2017 to 2022, and forecast to 2028.
Chapter 3: PC Action Games revenue, global market share, and industry ranking by company, 2017-2022
Chapter 4: Global PC Action Games revenue by region and by country. Country specific data and market value analysis for the U.S., Canada, Europe, China, Japan, South Korea, Southeast Asia, India, Latin America and Middle East & Africa.
Chapter 5, 6, 7, 8: Americas, APAC, Europe, Middle East & Africa, revenue segment by country, by type, and application.
Chapter 9: Analysis of the current market trends, market forecast, opportunities and economic trends that are affecting the future marketplace
Chapter 10: Manufacturing cost structure analysis
Chapter 11: Sales channel, distributors, and customers
Chapter 12: Global PC Action Games market size forecast by region, by country, by type, and application
Chapter 13: Comprehensive company profiles of the leading players, including Valve Corporation, Tencent Holdings Limited, NetEase, Rockstar North, Naughty Dog, Nintendo EPD, SIE Santa Monica Studio, Konami and Capcom, etc.
Chapter 14: Research Findings and Conclusion