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Global Mobile Augmented Reality Market Size, Status and Forecast 2019-2025

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Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered: Ranking by Mobile Augmented Reality Revenue
    • 1.4 Market Analysis by Type
      • 1.4.1 Global Mobile Augmented Reality Market Size Growth Rate by Type: 2020 VS 2026
      • 1.4.2 Tag Type AR
      • 1.4.3 Unlabeled Based AR
    • 1.5 Market by Application
      • 1.5.1 Global Mobile Augmented Reality Market Share by Application: 2020 VS 2026
      • 1.5.2 Smartphones
      • 1.5.3 Tablets
      • 1.5.4 Personal Digital Assistants
      • 1.5.5 Smart Glasses
      • 1.5.6 Wearables
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Global Growth Trends by Regions

    • 2.1 Mobile Augmented Reality Market Perspective (2015-2026)
    • 2.2 Mobile Augmented Reality Growth Trends by Regions
      • 2.2.1 Mobile Augmented Reality Market Size by Regions: 2015 VS 2020 VS 2026
      • 2.2.2 Mobile Augmented Reality Historic Market Share by Regions (2015-2020)
      • 2.2.3 Mobile Augmented Reality Forecasted Market Size by Regions (2021-2026)
    • 2.3 Industry Trends and Growth Strategy
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers
      • 2.3.3 Market Challenges
      • 2.3.4 Porter’s Five Forces Analysis
      • 2.3.5 Mobile Augmented Reality Market Growth Strategy
      • 2.3.6 Primary Interviews with Key Mobile Augmented Reality Players (Opinion Leaders)

    3 Competition Landscape by Key Players

    • 3.1 Global Top Mobile Augmented Reality Players by Market Size
      • 3.1.1 Global Top Mobile Augmented Reality Players by Revenue (2015-2020)
      • 3.1.2 Global Mobile Augmented Reality Revenue Market Share by Players (2015-2020)
      • 3.1.3 Global Mobile Augmented Reality Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
    • 3.2 Global Mobile Augmented Reality Market Concentration Ratio
      • 3.2.1 Global Mobile Augmented Reality Market Concentration Ratio (CR5 and HHI)
      • 3.2.2 Global Top 10 and Top 5 Companies by Mobile Augmented Reality Revenue in 2019
    • 3.3 Mobile Augmented Reality Key Players Head office and Area Served
    • 3.4 Key Players Mobile Augmented Reality Product Solution and Service
    • 3.5 Date of Enter into Mobile Augmented Reality Market
    • 3.6 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type (2015-2026)

    • 4.1 Global Mobile Augmented Reality Historic Market Size by Type (2015-2020)
    • 4.2 Global Mobile Augmented Reality Forecasted Market Size by Type (2021-2026)

    5 Mobile Augmented Reality Breakdown Data by Application (2015-2026)

    • 5.1 Global Mobile Augmented Reality Market Size by Application (2015-2020)
    • 5.2 Global Mobile Augmented Reality Forecasted Market Size by Application (2021-2026)

    6 North America

    • 6.1 North America Mobile Augmented Reality Market Size (2015-2020)
    • 6.2 Mobile Augmented Reality Key Players in North America (2019-2020)
    • 6.3 North America Mobile Augmented Reality Market Size by Type (2015-2020)
    • 6.4 North America Mobile Augmented Reality Market Size by Application (2015-2020)

    7 Europe

    • 7.1 Europe Mobile Augmented Reality Market Size (2015-2020)
    • 7.2 Mobile Augmented Reality Key Players in Europe (2019-2020)
    • 7.3 Europe Mobile Augmented Reality Market Size by Type (2015-2020)
    • 7.4 Europe Mobile Augmented Reality Market Size by Application (2015-2020)

    8 China

    • 8.1 China Mobile Augmented Reality Market Size (2015-2020)
    • 8.2 Mobile Augmented Reality Key Players in China (2019-2020)
    • 8.3 China Mobile Augmented Reality Market Size by Type (2015-2020)
    • 8.4 China Mobile Augmented Reality Market Size by Application (2015-2020)

    9 Japan

    • 9.1 Japan Mobile Augmented Reality Market Size (2015-2020)
    • 9.2 Mobile Augmented Reality Key Players in Japan (2019-2020)
    • 9.3 Japan Mobile Augmented Reality Market Size by Type (2015-2020)
    • 9.4 Japan Mobile Augmented Reality Market Size by Application (2015-2020)

    10 Southeast Asia

    • 10.1 Southeast Asia Mobile Augmented Reality Market Size (2015-2020)
    • 10.2 Mobile Augmented Reality Key Players in Southeast Asia (2019-2020)
    • 10.3 Southeast Asia Mobile Augmented Reality Market Size by Type (2015-2020)
    • 10.4 Southeast Asia Mobile Augmented Reality Market Size by Application (2015-2020)

    11 India

    • 11.1 India Mobile Augmented Reality Market Size (2015-2020)
    • 11.2 Mobile Augmented Reality Key Players in India (2019-2020)
    • 11.3 India Mobile Augmented Reality Market Size by Type (2015-2020)
    • 11.4 India Mobile Augmented Reality Market Size by Application (2015-2020)

    12 Central & South America

    • 12.1 Central & South America Mobile Augmented Reality Market Size (2015-2020)
    • 12.2 Mobile Augmented Reality Key Players in Central & South America (2019-2020)
    • 12.3 Central & South America Mobile Augmented Reality Market Size by Type (2015-2020)
    • 12.4 Central & South America Mobile Augmented Reality Market Size by Application (2015-2020)

    13 Key Players Profiles

    • 13.1 Google
      • 13.1.1 Google Company Details
      • 13.1.2 Google Business Overview and Its Total Revenue
      • 13.1.3 Google Mobile Augmented Reality Introduction
      • 13.1.4 Google Revenue in Mobile Augmented Reality Business (2015-2020))
      • 13.1.5 Google Recent Development
    • 13.2 Qualcomm
      • 13.2.1 Qualcomm Company Details
      • 13.2.2 Qualcomm Business Overview and Its Total Revenue
      • 13.2.3 Qualcomm Mobile Augmented Reality Introduction
      • 13.2.4 Qualcomm Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.2.5 Qualcomm Recent Development
    • 13.3 Microsoft
      • 13.3.1 Microsoft Company Details
      • 13.3.2 Microsoft Business Overview and Its Total Revenue
      • 13.3.3 Microsoft Mobile Augmented Reality Introduction
      • 13.3.4 Microsoft Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.3.5 Microsoft Recent Development
    • 13.4 Infinity Augmented Reality
      • 13.4.1 Infinity Augmented Reality Company Details
      • 13.4.2 Infinity Augmented Reality Business Overview and Its Total Revenue
      • 13.4.3 Infinity Augmented Reality Mobile Augmented Reality Introduction
      • 13.4.4 Infinity Augmented Reality Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.4.5 Infinity Augmented Reality Recent Development
    • 13.5 Samsung Electronics
      • 13.5.1 Samsung Electronics Company Details
      • 13.5.2 Samsung Electronics Business Overview and Its Total Revenue
      • 13.5.3 Samsung Electronics Mobile Augmented Reality Introduction
      • 13.5.4 Samsung Electronics Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.5.5 Samsung Electronics Recent Development
    • 13.6 Blippar
      • 13.6.1 Blippar Company Details
      • 13.6.2 Blippar Business Overview and Its Total Revenue
      • 13.6.3 Blippar Mobile Augmented Reality Introduction
      • 13.6.4 Blippar Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.6.5 Blippar Recent Development
    • 13.7 Daqri
      • 13.7.1 Daqri Company Details
      • 13.7.2 Daqri Business Overview and Its Total Revenue
      • 13.7.3 Daqri Mobile Augmented Reality Introduction
      • 13.7.4 Daqri Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.7.5 Daqri Recent Development
    • 13.8 Wikitude
      • 13.8.1 Wikitude Company Details
      • 13.8.2 Wikitude Business Overview and Its Total Revenue
      • 13.8.3 Wikitude Mobile Augmented Reality Introduction
      • 13.8.4 Wikitude Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.8.5 Wikitude Recent Development
    • 13.9 Metaio
      • 13.9.1 Metaio Company Details
      • 13.9.2 Metaio Business Overview and Its Total Revenue
      • 13.9.3 Metaio Mobile Augmented Reality Introduction
      • 13.9.4 Metaio Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.9.5 Metaio Recent Development
    • 13.10 Catchoom Technologies
      • 13.10.1 Catchoom Technologies Company Details
      • 13.10.2 Catchoom Technologies Business Overview and Its Total Revenue
      • 13.10.3 Catchoom Technologies Mobile Augmented Reality Introduction
      • 13.10.4 Catchoom Technologies Revenue in Mobile Augmented Reality Business (2015-2020)
      • 13.10.5 Catchoom Technologies Recent Development
    • 13.11 Atheer
      • 10.11.1 Atheer Company Details
      • 10.11.2 Atheer Business Overview and Its Total Revenue
      • 10.11.3 Atheer Mobile Augmented Reality Introduction
      • 10.11.4 Atheer Revenue in Mobile Augmented Reality Business (2015-2020)
      • 10.11.5 Atheer Recent Development
    • 13.12 Aurasma
      • 10.12.1 Aurasma Company Details
      • 10.12.2 Aurasma Business Overview and Its Total Revenue
      • 10.12.3 Aurasma Mobile Augmented Reality Introduction
      • 10.12.4 Aurasma Revenue in Mobile Augmented Reality Business (2015-2020)
      • 10.12.5 Aurasma Recent Development

    14 Analyst's Viewpoints/Conclusions

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
        • 15.1.2 Data Source
      • 15.2 Disclaimer

      This report focuses on the global Mobile Augmented Reality status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Mobile Augmented Reality development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

      The key players covered in this study
      Google
      Qualcomm
      Microsoft
      Infinity Augmented Reality
      Samsung Electronics
      Blippar
      Daqri
      Wikitude
      Metaio
      Catchoom Technologies
      Atheer
      Aurasma

      Market segment by Type, the product can be split into
      Tag Type AR
      Unlabeled Based AR
      Market segment by Application, split into
      Smartphones
      Tablets
      Personal Digital Assistants
      Smart Glasses
      Wearables

      Market segment by Regions/Countries, this report covers
      North America
      Europe
      China
      Japan
      Southeast Asia
      India
      Central & South America

      The study objectives of this report are:
      To analyze global Mobile Augmented Reality status, future forecast, growth opportunity, key market and key players.
      To present the Mobile Augmented Reality development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
      To strategically profile the key players and comprehensively analyze their development plan and strategies.
      To define, describe and forecast the market by type, market and key regions.

      In this study, the years considered to estimate the market size of Mobile Augmented Reality are as follows:
      History Year: 2015-2019
      Base Year: 2019
      Estimated Year: 2020
      Forecast Year 2020 to 2026
      For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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