Copyright Reports & Markets. All rights reserved.

Global Military Virtual Training Market Data Survey Report 2013-2025

Buy now

Table of Contents

    1 Global Market Overview

    • 1.1 Scope of Statistics
      • 1.1.1 Scope of Products
      • 1.1.2 Scope of Manufacturers
      • 1.1.3 Scope of Application
      • 1.1.4 Scope of Type
      • 1.1.5 Scope of Regions/Countries
    • 1.2 Global Market Size

    2 Regional Market

    • 2.1 Regional Production
    • 2.2 Regional Demand
    • 2.3 Regional Trade

    3 Key Manufacturers

    • 3.1 L-3 Link Simulation and Training
      • 3.1.1 Company Information
      • 3.1.2 Product & Services
      • 3.1.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.1.4 Recent Development
    • 3.2 Boeing
      • 3.2.1 Company Information
      • 3.2.2 Product & Services
      • 3.2.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.2.4 Recent Development
    • 3.3 CAE Inc
      • 3.3.1 Company Information
      • 3.3.2 Product & Services
      • 3.3.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.3.4 Recent Development
    • 3.4 FlightSafety International
      • 3.4.1 Company Information
      • 3.4.2 Product & Services
      • 3.4.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.4.4 Recent Development
    • 3.5 Thales
      • 3.5.1 Company Information
      • 3.5.2 Product & Services
      • 3.5.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.5.4 Recent Development
    • 3.6 Lockheed Martin
      • 3.6.1 Company Information
      • 3.6.2 Product & Services
      • 3.6.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.6.4 Recent Development
    • 3.7 Cubic Corporation
      • 3.7.1 Company Information
      • 3.7.2 Product & Services
      • 3.7.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.7.4 Recent Development
    • 3.8 Rheinmetall Defence
      • 3.8.1 Company Information
      • 3.8.2 Product & Services
      • 3.8.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.8.4 Recent Development
    • 3.9 Raytheon
      • 3.9.1 Company Information
      • 3.9.2 Product & Services
      • 3.9.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.9.4 Recent Development
    • 3.10 Rockwell Collins
      • 3.10.1 Company Information
      • 3.10.2 Product & Services
      • 3.10.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
      • 3.10.4 Recent Development
    • 3.11 Elbit Systems
      • 3.11.1 Company Information
      • 3.11.2 Product & Services
      • 3.11.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)
    • 3.12 Virtual Reality Media
      • 3.12.1 Company Information
      • 3.12.2 Product & Services
      • 3.12.3 Business Data (Capacity, Sales Revenue, Volume, Price, Cost and Margin)

    4 Major Application

    • 4.1 Flight simulation
      • 4.1.1 Overview
      • 4.1.2 Flight simulation Market Size and Forecast
    • 4.2 Battlefield simulation
      • 4.2.1 Overview
      • 4.2.2 Battlefield simulation Market Size and Forecast
    • 4.3 Medic training (battlefield)
      • 4.3.1 Overview
      • 4.3.2 Medic training (battlefield) Market Size and Forecast
    • 4.4 Vehicle simulation
      • 4.4.1 Overview
      • 4.4.2 Vehicle simulation Market Size and Forecast
    • 4.5 Virtual boot camp
      • 4.5.1 Overview
      • 4.5.2 Virtual boot camp Market Size and Forecast

    5 Market by Type

      5.By Traditional Military Virtual Training

      • 5.1 Traditional Military Virtual Training
        • 5.1.1 Overview
        • 5.1.2 Traditional Military Virtual Training Market Size and Forecast
      • 5.2 Virtual Reality Based Military Training
        • 5.2.1 Overview
        • 5.2.2 Virtual Reality Based Military Training Market Size and Forecast

      6 Price Overview

      • 6.1 Price by Manufacturers
      • 6.2 Price by Application
      • 6.3 Price by Type

      7 Conclusion

      Summary
      Traditional military virtual training is mainly flight simulators with training missions including how to fly in battle, how to recover in an emergency, how to coordinate air support with ground operations, etc. Nowadays the virtual reality technology is gradually used in the military virtual training. In virtual reality military training, a computer-generated environment simulates reality by means of interactive devices that send and receive information and are worn as goggles, headsets, gloves, or body suits. They are more cost savings.
      The global Military Virtual Training market will reach xxx Million USD in 2019 with CAGR xx% 2019-2025. The main contents of the report including:
      Global market size and forecast
      Regional market size, production data and export & import
      Key manufacturers profile, products & services, sales data of business
      Global market size by Major Application
      Global market size by Major Type
      Key manufacturers are included based on company profile, sales data and product specifications etc.:
      L-3 Link Simulation and Training
      Boeing
      CAE Inc
      FlightSafety International
      Thales
      Lockheed Martin
      Cubic Corporation
      Rheinmetall Defence
      Raytheon
      Rockwell Collins
      Elbit Systems
      Virtual Reality Media
      Major applications as follows:
      Flight simulation
      Battlefield simulation
      Medic training (battlefield)
      Vehicle simulation
      Virtual boot camp
      Major Type as follows:
      Traditional Military Virtual Training
      Virtual Reality Based Military Training
      Regional market size, production data and export & import:
      Asia-Pacific
      North America
      Europe
      South America
      Middle East & Africa

      Buy now