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Global Manga and Anime Licensing Market 2023 by Company, Regions, Type and Application, Forecast to 2029

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1 Market Overview

  • 1.1 Product Overview and Scope of Manga and Anime Licensing
  • 1.2 Market Estimation Caveats and Base Year
  • 1.3 Classification of Manga and Anime Licensing by Type
    • 1.3.1 Overview: Global Manga and Anime Licensing Market Size by Type: 2018 Versus 2022 Versus 2029
    • 1.3.2 Global Manga and Anime Licensing Consumption Value Market Share by Type in 2022
    • 1.3.3 Publishing License
    • 1.3.4 Digital Distribution License
    • 1.3.5 Other
  • 1.4 Global Manga and Anime Licensing Market by Application
    • 1.4.1 Overview: Global Manga and Anime Licensing Market Size by Application: 2018 Versus 2022 Versus 2029
    • 1.4.2 Large Enterprise
    • 1.4.3 SMEs
  • 1.5 Global Manga and Anime Licensing Market Size & Forecast
  • 1.6 Global Manga and Anime Licensing Market Size and Forecast by Region
    • 1.6.1 Global Manga and Anime Licensing Market Size by Region: 2018 VS 2022 VS 2029
    • 1.6.2 Global Manga and Anime Licensing Market Size by Region, (2018-2029)
    • 1.6.3 North America Manga and Anime Licensing Market Size and Prospect (2018-2029)
    • 1.6.4 Europe Manga and Anime Licensing Market Size and Prospect (2018-2029)
    • 1.6.5 Asia-Pacific Manga and Anime Licensing Market Size and Prospect (2018-2029)
    • 1.6.6 South America Manga and Anime Licensing Market Size and Prospect (2018-2029)
    • 1.6.7 Middle East and Africa Manga and Anime Licensing Market Size and Prospect (2018-2029)

2 Company Profiles

  • 2.1 VIZ Media
    • 2.1.1 VIZ Media Details
    • 2.1.2 VIZ Media Major Business
    • 2.1.3 VIZ Media Manga and Anime Licensing Product and Solutions
    • 2.1.4 VIZ Media Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.1.5 VIZ Media Recent Developments and Future Plans
  • 2.2 Funimation
    • 2.2.1 Funimation Details
    • 2.2.2 Funimation Major Business
    • 2.2.3 Funimation Manga and Anime Licensing Product and Solutions
    • 2.2.4 Funimation Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.2.5 Funimation Recent Developments and Future Plans
  • 2.3 Seven Seas Entertainment
    • 2.3.1 Seven Seas Entertainment Details
    • 2.3.2 Seven Seas Entertainment Major Business
    • 2.3.3 Seven Seas Entertainment Manga and Anime Licensing Product and Solutions
    • 2.3.4 Seven Seas Entertainment Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.3.5 Seven Seas Entertainment Recent Developments and Future Plans
  • 2.4 Kodansha
    • 2.4.1 Kodansha Details
    • 2.4.2 Kodansha Major Business
    • 2.4.3 Kodansha Manga and Anime Licensing Product and Solutions
    • 2.4.4 Kodansha Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.4.5 Kodansha Recent Developments and Future Plans
  • 2.5 Sentai Filmwork
    • 2.5.1 Sentai Filmwork Details
    • 2.5.2 Sentai Filmwork Major Business
    • 2.5.3 Sentai Filmwork Manga and Anime Licensing Product and Solutions
    • 2.5.4 Sentai Filmwork Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.5.5 Sentai Filmwork Recent Developments and Future Plans
  • 2.6 Crunchyroll
    • 2.6.1 Crunchyroll Details
    • 2.6.2 Crunchyroll Major Business
    • 2.6.3 Crunchyroll Manga and Anime Licensing Product and Solutions
    • 2.6.4 Crunchyroll Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.6.5 Crunchyroll Recent Developments and Future Plans
  • 2.7 Yen Press
    • 2.7.1 Yen Press Details
    • 2.7.2 Yen Press Major Business
    • 2.7.3 Yen Press Manga and Anime Licensing Product and Solutions
    • 2.7.4 Yen Press Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.7.5 Yen Press Recent Developments and Future Plans
  • 2.8 Panini Comics
    • 2.8.1 Panini Comics Details
    • 2.8.2 Panini Comics Major Business
    • 2.8.3 Panini Comics Manga and Anime Licensing Product and Solutions
    • 2.8.4 Panini Comics Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.8.5 Panini Comics Recent Developments and Future Plans
  • 2.9 Carlsen Comics
    • 2.9.1 Carlsen Comics Details
    • 2.9.2 Carlsen Comics Major Business
    • 2.9.3 Carlsen Comics Manga and Anime Licensing Product and Solutions
    • 2.9.4 Carlsen Comics Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.9.5 Carlsen Comics Recent Developments and Future Plans
  • 2.10 Anime Busience
    • 2.10.1 Anime Busience Details
    • 2.10.2 Anime Busience Major Business
    • 2.10.3 Anime Busience Manga and Anime Licensing Product and Solutions
    • 2.10.4 Anime Busience Manga and Anime Licensing Revenue, Gross Margin and Market Share (2018-2023)
    • 2.10.5 Anime Busience Recent Developments and Future Plans

3 Market Competition, by Players

  • 3.1 Global Manga and Anime Licensing Revenue and Share by Players (2018-2023)
  • 3.2 Market Share Analysis (2022)
    • 3.2.1 Market Share of Manga and Anime Licensing by Company Revenue
    • 3.2.2 Top 3 Manga and Anime Licensing Players Market Share in 2022
    • 3.2.3 Top 6 Manga and Anime Licensing Players Market Share in 2022
  • 3.3 Manga and Anime Licensing Market: Overall Company Footprint Analysis
    • 3.3.1 Manga and Anime Licensing Market: Region Footprint
    • 3.3.2 Manga and Anime Licensing Market: Company Product Type Footprint
    • 3.3.3 Manga and Anime Licensing Market: Company Product Application Footprint
  • 3.4 New Market Entrants and Barriers to Market Entry
  • 3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type

  • 4.1 Global Manga and Anime Licensing Consumption Value and Market Share by Type (2018-2023)
  • 4.2 Global Manga and Anime Licensing Market Forecast by Type (2024-2029)

5 Market Size Segment by Application

  • 5.1 Global Manga and Anime Licensing Consumption Value Market Share by Application (2018-2023)
  • 5.2 Global Manga and Anime Licensing Market Forecast by Application (2024-2029)

6 North America

  • 6.1 North America Manga and Anime Licensing Consumption Value by Type (2018-2029)
  • 6.2 North America Manga and Anime Licensing Consumption Value by Application (2018-2029)
  • 6.3 North America Manga and Anime Licensing Market Size by Country
    • 6.3.1 North America Manga and Anime Licensing Consumption Value by Country (2018-2029)
    • 6.3.2 United States Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 6.3.3 Canada Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 6.3.4 Mexico Manga and Anime Licensing Market Size and Forecast (2018-2029)

7 Europe

  • 7.1 Europe Manga and Anime Licensing Consumption Value by Type (2018-2029)
  • 7.2 Europe Manga and Anime Licensing Consumption Value by Application (2018-2029)
  • 7.3 Europe Manga and Anime Licensing Market Size by Country
    • 7.3.1 Europe Manga and Anime Licensing Consumption Value by Country (2018-2029)
    • 7.3.2 Germany Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 7.3.3 France Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 7.3.4 United Kingdom Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 7.3.5 Russia Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 7.3.6 Italy Manga and Anime Licensing Market Size and Forecast (2018-2029)

8 Asia-Pacific

  • 8.1 Asia-Pacific Manga and Anime Licensing Consumption Value by Type (2018-2029)
  • 8.2 Asia-Pacific Manga and Anime Licensing Consumption Value by Application (2018-2029)
  • 8.3 Asia-Pacific Manga and Anime Licensing Market Size by Region
    • 8.3.1 Asia-Pacific Manga and Anime Licensing Consumption Value by Region (2018-2029)
    • 8.3.2 China Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 8.3.3 Japan Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 8.3.4 South Korea Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 8.3.5 India Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 8.3.6 Southeast Asia Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 8.3.7 Australia Manga and Anime Licensing Market Size and Forecast (2018-2029)

9 South America

  • 9.1 South America Manga and Anime Licensing Consumption Value by Type (2018-2029)
  • 9.2 South America Manga and Anime Licensing Consumption Value by Application (2018-2029)
  • 9.3 South America Manga and Anime Licensing Market Size by Country
    • 9.3.1 South America Manga and Anime Licensing Consumption Value by Country (2018-2029)
    • 9.3.2 Brazil Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 9.3.3 Argentina Manga and Anime Licensing Market Size and Forecast (2018-2029)

10 Middle East & Africa

  • 10.1 Middle East & Africa Manga and Anime Licensing Consumption Value by Type (2018-2029)
  • 10.2 Middle East & Africa Manga and Anime Licensing Consumption Value by Application (2018-2029)
  • 10.3 Middle East & Africa Manga and Anime Licensing Market Size by Country
    • 10.3.1 Middle East & Africa Manga and Anime Licensing Consumption Value by Country (2018-2029)
    • 10.3.2 Turkey Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 10.3.3 Saudi Arabia Manga and Anime Licensing Market Size and Forecast (2018-2029)
    • 10.3.4 UAE Manga and Anime Licensing Market Size and Forecast (2018-2029)

11 Market Dynamics

  • 11.1 Manga and Anime Licensing Market Drivers
  • 11.2 Manga and Anime Licensing Market Restraints
  • 11.3 Manga and Anime Licensing Trends Analysis
  • 11.4 Porters Five Forces Analysis
    • 11.4.1 Threat of New Entrants
    • 11.4.2 Bargaining Power of Suppliers
    • 11.4.3 Bargaining Power of Buyers
    • 11.4.4 Threat of Substitutes
    • 11.4.5 Competitive Rivalry
  • 11.5 Influence of COVID-19 and Russia-Ukraine War
    • 11.5.1 Influence of COVID-19
    • 11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis

  • 12.1 Manga and Anime Licensing Industry Chain
  • 12.2 Manga and Anime Licensing Upstream Analysis
  • 12.3 Manga and Anime Licensing Midstream Analysis
  • 12.4 Manga and Anime Licensing Downstream Analysis

13 Research Findings and Conclusion

    14 Appendix

    • 14.1 Methodology
    • 14.2 Research Process and Data Source

    According to our (Global Info Research) latest study, the global Manga and Anime Licensing market size was valued at USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period.
    The Global Info Research report includes an overview of the development of the Manga and Anime Licensing industry chain, the market status of Large Enterprise (Publishing License, Digital Distribution License), SMEs (Publishing License, Digital Distribution License), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Manga and Anime Licensing.
    Regionally, the report analyzes the Manga and Anime Licensing markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Manga and Anime Licensing market, with robust domestic demand, supportive policies, and a strong manufacturing base.
    Key Features:
    The report presents comprehensive understanding of the Manga and Anime Licensing market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Manga and Anime Licensing industry.
    The report involves analyzing the market at a macro level:
    Market Sizing and Segmentation: Report collect data on the overall market size, including the revenue generated, and market share of different by Type (e.g., Publishing License, Digital Distribution License).
    Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Manga and Anime Licensing market.
    Regional Analysis: The report involves examining the Manga and Anime Licensing market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.
    Market Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Manga and Anime Licensing market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.
    The report also involves a more granular approach to Manga and Anime Licensing:
    Company Analysis: Report covers individual Manga and Anime Licensing players, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.
    Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Manga and Anime Licensing This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Large Enterprise, SMEs).
    Technology Analysis: Report covers specific technologies relevant to Manga and Anime Licensing. It assesses the current state, advancements, and potential future developments in Manga and Anime Licensing areas.
    Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Manga and Anime Licensing market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.
    Market Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.
    Market Segmentation
    Manga and Anime Licensing market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of value.
    Market segment by Type
    Publishing License
    Digital Distribution License
    Other
    Market segment by Application
    Large Enterprise
    SMEs
    Market segment by players, this report covers
    VIZ Media
    Funimation
    Seven Seas Entertainment
    Kodansha
    Sentai Filmwork
    Crunchyroll
    Yen Press
    Panini Comics
    Carlsen Comics
    Anime Busience
    Market segment by regions, regional analysis covers
    North America (United States, Canada, and Mexico)
    Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
    Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
    South America (Brazil, Argentina and Rest of South America)
    Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
    The content of the study subjects, includes a total of 13 chapters:
    Chapter 1, to describe Manga and Anime Licensing product scope, market overview, market estimation caveats and base year.
    Chapter 2, to profile the top players of Manga and Anime Licensing, with revenue, gross margin and global market share of Manga and Anime Licensing from 2018 to 2023.
    Chapter 3, the Manga and Anime Licensing competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
    Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
    Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Manga and Anime Licensing market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
    Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
    Chapter 12, the key raw materials and key suppliers, and industry chain of Manga and Anime Licensing.
    Chapter 13, to describe Manga and Anime Licensing research findings and conclusion.

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