Global Guitar Effects Market Insights, Forecast to 2025
Table of Contents
1 Study Coverage
- 1.1 Guitar Effects Product
- 1.2 Market Segments
- 1.3 Key Manufacturers Covered
- 1.4 Market by Type
- 1.4.1 Global Guitar Effects Market Size Growth Rate by Product
- 1.4.2 Single Effect
- 1.4.3 Multi Effect
- 1.4.4 Rack Effects
- 1.5 Market by End User
- 1.5.1 Global Guitar Effects Market Size Growth Rate by End User
- 1.5.2 Acoustic Guitars
- 1.5.3 Electric Guitars
- 1.6 Study Objectives
- 1.7 Years Considered
2 Executive Summary
- 2.1 Global Guitar Effects Market Size
- 2.1.1 Global Guitar Effects Revenue 2014-2025
- 2.1.2 Global Guitar Effects Sales 2014-2025
- 2.2 Guitar Effects Growth Rate by Regions
- 2.2.1 Global Guitar Effects Sales by Regions
- 2.2.2 Global Guitar Effects Revenue by Regions
3 Breakdown Data by Manufacturers
- 3.1 Guitar Effects Sales by Manufacturers
- 3.1.1 Guitar Effects Sales by Manufacturers
- 3.1.2 Guitar Effects Sales Market Share by Manufacturers
- 3.1.3 Global Guitar Effects Market Concentration Ratio (CR5 and HHI)
- 3.2 Guitar Effects Revenue by Manufacturers
- 3.2.1 Guitar Effects Revenue by Manufacturers (2014-2019)
- 3.2.2 Guitar Effects Revenue Share by Manufacturers (2014-2019)
- 3.3 Guitar Effects Price by Manufacturers
- 3.4 Guitar Effects Manufacturing Base Distribution, Product Types
- 3.4.1 Guitar Effects Manufacturers Manufacturing Base Distribution, Headquarters
- 3.4.2 Manufacturers Guitar Effects Product Type
- 3.4.3 Date of International Manufacturers Enter into Guitar Effects Market
- 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Product
- 4.1 Global Guitar Effects Sales by Product
- 4.2 Global Guitar Effects Revenue by Product
- 4.3 Guitar Effects Price by Product
5 Breakdown Data by End User
- 5.1 Overview
- 5.2 Global Guitar Effects Breakdown Data by End User
6 North America
- 6.1 North America Guitar Effects by Countries
- 6.1.1 North America Guitar Effects Sales by Countries
- 6.1.2 North America Guitar Effects Revenue by Countries
- 6.1.3 United States
- 6.1.4 Canada
- 6.1.5 Mexico
- 6.2 North America Guitar Effects by Product
- 6.3 North America Guitar Effects by End User
7 Europe
- 7.1 Europe Guitar Effects by Countries
- 7.1.1 Europe Guitar Effects Sales by Countries
- 7.1.2 Europe Guitar Effects Revenue by Countries
- 7.1.3 Germany
- 7.1.4 France
- 7.1.5 UK
- 7.1.6 Italy
- 7.1.7 Russia
- 7.2 Europe Guitar Effects by Product
- 7.3 Europe Guitar Effects by End User
8 Asia Pacific
- 8.1 Asia Pacific Guitar Effects by Countries
- 8.1.1 Asia Pacific Guitar Effects Sales by Countries
- 8.1.2 Asia Pacific Guitar Effects Revenue by Countries
- 8.1.3 China
- 8.1.4 Japan
- 8.1.5 Korea
- 8.1.6 India
- 8.1.7 Australia
- 8.1.8 Indonesia
- 8.1.9 Malaysia
- 8.1.10 Philippines
- 8.1.11 Thailand
- 8.1.12 Vietnam
- 8.1.13 Singapore
- 8.2 Asia Pacific Guitar Effects by Product
- 8.3 Asia Pacific Guitar Effects by End User
9 Central & South America
- 9.1 Central & South America Guitar Effects by Countries
- 9.1.1 Central & South America Guitar Effects Sales by Countries
- 9.1.2 Central & South America Guitar Effects Revenue by Countries
- 9.1.3 Brazil
- 9.2 Central & South America Guitar Effects by Product
- 9.3 Central & South America Guitar Effects by End User
10 Middle East and Africa
- 10.1 Middle East and Africa Guitar Effects by Countries
- 10.1.1 Middle East and Africa Guitar Effects Sales by Countries
- 10.1.2 Middle East and Africa Guitar Effects Revenue by Countries
- 10.1.3 GCC Countries
- 10.1.4 Turkey
- 10.1.5 Egypt
- 10.1.6 South Africa
- 10.2 Middle East and Africa Guitar Effects by Product
- 10.3 Middle East and Africa Guitar Effects by End User
11 Company Profiles
- 11.1 BOSS
- 11.1.1 BOSS Company Details
- 11.1.2 Company Business Overview
- 11.1.3 BOSS Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.1.4 BOSS Guitar Effects Products Offered
- 11.1.5 BOSS Recent Development
- 11.2 Digitech
- 11.2.1 Digitech Company Details
- 11.2.2 Company Business Overview
- 11.2.3 Digitech Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.2.4 Digitech Guitar Effects Products Offered
- 11.2.5 Digitech Recent Development
- 11.3 Line 6
- 11.3.1 Line 6 Company Details
- 11.3.2 Company Business Overview
- 11.3.3 Line 6 Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.3.4 Line 6 Guitar Effects Products Offered
- 11.3.5 Line 6 Recent Development
- 11.4 ZOOM Corporation
- 11.4.1 ZOOM Corporation Company Details
- 11.4.2 Company Business Overview
- 11.4.3 ZOOM Corporation Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.4.4 ZOOM Corporation Guitar Effects Products Offered
- 11.4.5 ZOOM Corporation Recent Development
- 11.5 Dunlop Manufacturing, Inc
- 11.5.1 Dunlop Manufacturing, Inc Company Details
- 11.5.2 Company Business Overview
- 11.5.3 Dunlop Manufacturing, Inc Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.5.4 Dunlop Manufacturing, Inc Guitar Effects Products Offered
- 11.5.5 Dunlop Manufacturing, Inc Recent Development
- 11.6 TC Electronic
- 11.6.1 TC Electronic Company Details
- 11.6.2 Company Business Overview
- 11.6.3 TC Electronic Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.6.4 TC Electronic Guitar Effects Products Offered
- 11.6.5 TC Electronic Recent Development
- 11.7 Electro-Harmonix
- 11.7.1 Electro-Harmonix Company Details
- 11.7.2 Company Business Overview
- 11.7.3 Electro-Harmonix Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.7.4 Electro-Harmonix Guitar Effects Products Offered
- 11.7.5 Electro-Harmonix Recent Development
- 11.8 Behringer
- 11.8.1 Behringer Company Details
- 11.8.2 Company Business Overview
- 11.8.3 Behringer Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.8.4 Behringer Guitar Effects Products Offered
- 11.8.5 Behringer Recent Development
- 11.9 Korg
- 11.9.1 Korg Company Details
- 11.9.2 Company Business Overview
- 11.9.3 Korg Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.9.4 Korg Guitar Effects Products Offered
- 11.9.5 Korg Recent Development
- 11.10 Fulltone
- 11.10.1 Fulltone Company Details
- 11.10.2 Company Business Overview
- 11.10.3 Fulltone Guitar Effects Sales, Revenue and Gross Margin (2014-2019)
- 11.10.4 Fulltone Guitar Effects Products Offered
- 11.10.5 Fulltone Recent Development
- 11.11 Chase Bliss Audio
- 11.12 Ibanez
- 11.13 EarthQuaker Devices
- 11.14 Wuhan Kailing Electronic
- 11.15 Kemper
12 Future Forecast
- 12.1 Guitar Effects Market Forecast by Regions
- 12.1.1 Global Guitar Effects Sales Forecast by Regions 2019-2025
- 12.1.2 Global Guitar Effects Revenue Forecast by Regions 2019-2025
- 12.2 Guitar Effects Market Forecast by Product
- 12.2.1 Global Guitar Effects Sales Forecast by Product 2019-2025
- 12.2.2 Global Guitar Effects Revenue Forecast by Product 2019-2025
- 12.3 Guitar Effects Market Forecast by End User
- 12.4 North America Guitar Effects Forecast
- 12.5 Europe Guitar Effects Forecast
- 12.6 Asia Pacific Guitar Effects Forecast
- 12.7 Central & South America Guitar Effects Forecast
- 12.8 Middle East and Africa Guitar Effects Forecast
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
- 13.1 Market Opportunities and Drivers
- 13.2 Market Challenges
- 13.3 Market Risks/Restraints
- 13.4 Macroscopic Indicators
14 Value Chain and Sales Channels Analysis
- 14.1 Value Chain Analysis
- 14.2 Guitar Effects Customers
- 14.3 Sales Channels Analysis
- 14.3.1 Sales Channels
- 14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
- 16.1 Research Methodology
- 16.1.1 Methodology/Research Approach
- 16.1.2 Data Source
- 16.2 Author Details
An effects or pedal is an electronic or digital device that alters how a musical instrument or other audio source sounds.
The consumption volume of Guitar Effects is related to downstream industries and global economy. As there will always be some uncertain in the global economy in the following years, the growth rate of Guitar Effects industry may not keep that fast. But it is surely forecasted that the market of Guitar Effects is still promising.
The product average price declined in the past few years due to the technology development, the average price will keep the trend in the few future years due to increasing mature manufacturing technology and lowing cost of raw materials.
Although the market competition of Guitar Effects is fierce globally, there are many enterprises can obtain considerable profit form the manufacturing and marketing of Guitar Effects and that is the reason that we believe there will also be enterprises enter this market. But it is suggested that enterprises those have plans to enter this industry have careful analysis of this market and the advantages or disadvantages of themselves.
The global Guitar Effects market is valued at 300 million US$ in 2018 and will reach 370 million US$ by the end of 2025, growing at a CAGR of 3.3% during 2019-2025. The objectives of this study are to define, segment, and project the size of the Guitar Effects market based on company, product type, end user and key regions.
This report studies the global market size of Guitar Effects in key regions like North America, Europe, Asia Pacific, Central & South America and Middle East & Africa, focuses on the consumption of Guitar Effects in these regions.
This research report categorizes the global Guitar Effects market by top players/brands, region, type and end user. This report also studies the global Guitar Effects market status, competition landscape, market share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors.
The following manufacturers are covered in this report, with sales, revenue, market share for each company:
BOSS
Digitech
Line 6
ZOOM Corporation
Dunlop Manufacturing, Inc
TC Electronic
Electro-Harmonix
Behringer
Korg
Fulltone
Chase Bliss Audio
Ibanez
EarthQuaker Devices
Wuhan Kailing Electronic
Kemper
Market size by Product
Single Effect
Multi Effect
Rack Effects
Market size by End User
Acoustic Guitars
Electric Guitars
Market size by Region
North America
United States
Canada
Mexico
Asia-Pacific
China
India
Japan
South Korea
Australia
Indonesia
Singapore
Malaysia
Philippines
Thailand
Vietnam
Europe
Germany
France
UK
Italy
Spain
Russia
Central & South America
Brazil
Rest of Central & South America
Middle East & Africa
GCC Countries
Turkey
Egypt
South Africa
The study objectives of this report are:
To study and analyze the global Guitar Effects market size (value & volume) by company, key regions, products and end user, breakdown data from 2014 to 2018, and forecast to 2025.
To understand the structure of Guitar Effects market by identifying its various subsegments.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
Focuses on the key global Guitar Effects companies, to define, describe and analyze the sales volume, value, market share, market competition landscape and recent development.
To project the value and sales volume of Guitar Effects submarkets, with respect to key regions.
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
In this study, the years considered to estimate the market size of Guitar Effects are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
This report includes the estimation of market size for value (million US$) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Guitar Effects market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.