Global Digital Home Entertainment Market Insights and Forecast to 2026
1 Study Coverage
- 1.1 Digital Home Entertainment Product Introduction
- 1.2 Market Segments
- 1.3 Key Digital Home Entertainment Manufacturers Covered: Ranking by Revenue
- 1.4 Market by Type
- 1.4.1 Global Digital Home Entertainment Market Size Growth Rate by Type
- 1.4.2 Audio Equipment
- 1.4.3 Video Devices
- 1.4.4 Gaming Consoles
- 1.5 Market by Application
- 1.5.1 Global Digital Home Entertainment Market Size Growth Rate by Application
- 1.5.2 Home Theater
- 1.5.3 Home Entertainment
- 1.6 Study Objectives
- 1.7 Years Considered
2 Executive Summary
- 2.1 Global Digital Home Entertainment Market Size, Estimates and Forecasts
- 2.1.1 Global Digital Home Entertainment Revenue 2015-2026
- 2.1.2 Global Digital Home Entertainment Sales 2015-2026
- 2.2 Global Digital Home Entertainment, Market Size by Producing Regions: 2015 VS 2020 VS 2026
- 2.2.1 Global Digital Home Entertainment Retrospective Market Scenario in Sales by Region: 2015-2020
- 2.2.2 Global Digital Home Entertainment Retrospective Market Scenario in Revenue by Region: 2015-2020
3 Global Digital Home Entertainment Competitor Landscape by Players
- 3.1 Digital Home Entertainment Sales by Manufacturers
- 3.1.1 Digital Home Entertainment Sales by Manufacturers (2015-2020)
- 3.1.2 Digital Home Entertainment Sales Market Share by Manufacturers (2015-2020)
- 3.2 Digital Home Entertainment Revenue by Manufacturers
- 3.2.1 Digital Home Entertainment Revenue by Manufacturers (2015-2020)
- 3.2.2 Digital Home Entertainment Revenue Share by Manufacturers (2015-2020)
- 3.2.3 Global Digital Home Entertainment Market Concentration Ratio (CR5 and HHI) (2015-2020)
- 3.2.4 Global Top 10 and Top 5 Companies by Digital Home Entertainment Revenue in 2019
- 3.2.5 Global Digital Home Entertainment Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
- 3.3 Digital Home Entertainment Price by Manufacturers
- 3.4 Digital Home Entertainment Manufacturing Base Distribution, Product Types
- 3.4.1 Digital Home Entertainment Manufacturers Manufacturing Base Distribution, Headquarters
- 3.4.2 Manufacturers Digital Home Entertainment Product Type
- 3.4.3 Date of International Manufacturers Enter into Digital Home Entertainment Market
- 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
- 4.1 Global Digital Home Entertainment Market Size by Type (2015-2020)
- 4.1.1 Global Digital Home Entertainment Sales by Type (2015-2020)
- 4.1.2 Global Digital Home Entertainment Revenue by Type (2015-2020)
- 4.1.3 Digital Home Entertainment Average Selling Price (ASP) by Type (2015-2026)
- 4.2 Global Digital Home Entertainment Market Size Forecast by Type (2021-2026)
- 4.2.1 Global Digital Home Entertainment Sales Forecast by Type (2021-2026)
- 4.2.2 Global Digital Home Entertainment Revenue Forecast by Type (2021-2026)
- 4.2.3 Digital Home Entertainment Average Selling Price (ASP) Forecast by Type (2021-2026)
- 4.3 Global Digital Home Entertainment Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Market Size by Application (2015-2026)
- 5.1 Global Digital Home Entertainment Market Size by Application (2015-2020)
- 5.1.1 Global Digital Home Entertainment Sales by Application (2015-2020)
- 5.1.2 Global Digital Home Entertainment Revenue by Application (2015-2020)
- 5.1.3 Digital Home Entertainment Price by Application (2015-2020)
- 5.2 Digital Home Entertainment Market Size Forecast by Application (2021-2026)
- 5.2.1 Global Digital Home Entertainment Sales Forecast by Application (2021-2026)
- 5.2.2 Global Digital Home Entertainment Revenue Forecast by Application (2021-2026)
- 5.2.3 Global Digital Home Entertainment Price Forecast by Application (2021-2026)
6 North America
- 6.1 North America Digital Home Entertainment by Country
- 6.1.1 North America Digital Home Entertainment Sales by Country
- 6.1.2 North America Digital Home Entertainment Revenue by Country
- 6.1.3 U.S.
- 6.1.4 Canada
- 6.2 North America Digital Home Entertainment Market Facts & Figures by Type
- 6.3 North America Digital Home Entertainment Market Facts & Figures by Application
7 Europe
- 7.1 Europe Digital Home Entertainment by Country
- 7.1.1 Europe Digital Home Entertainment Sales by Country
- 7.1.2 Europe Digital Home Entertainment Revenue by Country
- 7.1.3 Germany
- 7.1.4 France
- 7.1.5 U.K.
- 7.1.6 Italy
- 7.1.7 Russia
- 7.2 Europe Digital Home Entertainment Market Facts & Figures by Type
- 7.3 Europe Digital Home Entertainment Market Facts & Figures by Application
8 Asia Pacific
- 8.1 Asia Pacific Digital Home Entertainment by Region
- 8.1.1 Asia Pacific Digital Home Entertainment Sales by Region
- 8.1.2 Asia Pacific Digital Home Entertainment Revenue by Region
- 8.1.3 China
- 8.1.4 Japan
- 8.1.5 South Korea
- 8.1.6 India
- 8.1.7 Australia
- 8.1.8 Taiwan
- 8.1.9 Indonesia
- 8.1.10 Thailand
- 8.1.11 Malaysia
- 8.1.12 Philippines
- 8.1.13 Vietnam
- 8.2 Asia Pacific Digital Home Entertainment Market Facts & Figures by Type
- 8.3 Asia Pacific Digital Home Entertainment Market Facts & Figures by Application
9 Latin America
- 9.1 Latin America Digital Home Entertainment by Country
- 9.1.1 Latin America Digital Home Entertainment Sales by Country
- 9.1.2 Latin America Digital Home Entertainment Revenue by Country
- 9.1.3 Mexico
- 9.1.4 Brazil
- 9.1.5 Argentina
- 9.2 Central & South America Digital Home Entertainment Market Facts & Figures by Type
- 9.3 Central & South America Digital Home Entertainment Market Facts & Figures by Application
10 Middle East and Africa
- 10.1 Middle East and Africa Digital Home Entertainment by Country
- 10.1.1 Middle East and Africa Digital Home Entertainment Sales by Country
- 10.1.2 Middle East and Africa Digital Home Entertainment Revenue by Country
- 10.1.3 Turkey
- 10.1.4 Saudi Arabia
- 10.1.5 U.A.E
- 10.2 Middle East and Africa Digital Home Entertainment Market Facts & Figures by Type
- 10.3 Middle East and Africa Digital Home Entertainment Market Facts & Figures by Application
11 Company Profiles
- 11.1 Sony
- 11.1.1 Sony Corporation Information
- 11.1.2 Sony Description and Business Overview
- 11.1.3 Sony Sales, Revenue and Gross Margin (2015-2020)
- 11.1.4 Sony Digital Home Entertainment Products Offered
- 11.1.5 Sony Related Developments
- 11.2 Neusoft
- 11.2.1 Neusoft Corporation Information
- 11.2.2 Neusoft Description and Business Overview
- 11.2.3 Neusoft Sales, Revenue and Gross Margin (2015-2020)
- 11.2.4 Neusoft Digital Home Entertainment Products Offered
- 11.2.5 Neusoft Related Developments
- 11.3 Panasonic
- 11.3.1 Panasonic Corporation Information
- 11.3.2 Panasonic Description and Business Overview
- 11.3.3 Panasonic Sales, Revenue and Gross Margin (2015-2020)
- 11.3.4 Panasonic Digital Home Entertainment Products Offered
- 11.3.5 Panasonic Related Developments
- 11.4 LG Electronics
- 11.4.1 LG Electronics Corporation Information
- 11.4.2 LG Electronics Description and Business Overview
- 11.4.3 LG Electronics Sales, Revenue and Gross Margin (2015-2020)
- 11.4.4 LG Electronics Digital Home Entertainment Products Offered
- 11.4.5 LG Electronics Related Developments
- 11.5 Sennheiser Electronic
- 11.5.1 Sennheiser Electronic Corporation Information
- 11.5.2 Sennheiser Electronic Description and Business Overview
- 11.5.3 Sennheiser Electronic Sales, Revenue and Gross Margin (2015-2020)
- 11.5.4 Sennheiser Electronic Digital Home Entertainment Products Offered
- 11.5.5 Sennheiser Electronic Related Developments
- 11.6 Microsoft
- 11.6.1 Microsoft Corporation Information
- 11.6.2 Microsoft Description and Business Overview
- 11.6.3 Microsoft Sales, Revenue and Gross Margin (2015-2020)
- 11.6.4 Microsoft Digital Home Entertainment Products Offered
- 11.6.5 Microsoft Related Developments
- 11.7 Siemens
- 11.7.1 Siemens Corporation Information
- 11.7.2 Siemens Description and Business Overview
- 11.7.3 Siemens Sales, Revenue and Gross Margin (2015-2020)
- 11.7.4 Siemens Digital Home Entertainment Products Offered
- 11.7.5 Siemens Related Developments
- 11.8 Mitsubishi Electric
- 11.8.1 Mitsubishi Electric Corporation Information
- 11.8.2 Mitsubishi Electric Description and Business Overview
- 11.8.3 Mitsubishi Electric Sales, Revenue and Gross Margin (2015-2020)
- 11.8.4 Mitsubishi Electric Digital Home Entertainment Products Offered
- 11.8.5 Mitsubishi Electric Related Developments
- 11.9 NXP Semiconductors
- 11.9.1 NXP Semiconductors Corporation Information
- 11.9.2 NXP Semiconductors Description and Business Overview
- 11.9.3 NXP Semiconductors Sales, Revenue and Gross Margin (2015-2020)
- 11.9.4 NXP Semiconductors Digital Home Entertainment Products Offered
- 11.9.5 NXP Semiconductors Related Developments
- 11.10 NetSpeed Systems
- 11.10.1 NetSpeed Systems Corporation Information
- 11.10.2 NetSpeed Systems Description and Business Overview
- 11.10.3 NetSpeed Systems Sales, Revenue and Gross Margin (2015-2020)
- 11.10.4 NetSpeed Systems Digital Home Entertainment Products Offered
- 11.10.5 NetSpeed Systems Related Developments
- 11.1 Sony
- 11.1.1 Sony Corporation Information
- 11.1.2 Sony Description and Business Overview
- 11.1.3 Sony Sales, Revenue and Gross Margin (2015-2020)
- 11.1.4 Sony Digital Home Entertainment Products Offered
- 11.1.5 Sony Related Developments
- 11.12 Sonodyne
- 11.12.1 Sonodyne Corporation Information
- 11.12.2 Sonodyne Description and Business Overview
- 11.12.3 Sonodyne Sales, Revenue and Gross Margin (2015-2020)
- 11.12.4 Sonodyne Products Offered
- 11.12.5 Sonodyne Related Developments
- 11.13 Harman Kardon
- 11.13.1 Harman Kardon Corporation Information
- 11.13.2 Harman Kardon Description and Business Overview
- 11.13.3 Harman Kardon Sales, Revenue and Gross Margin (2015-2020)
- 11.13.4 Harman Kardon Products Offered
- 11.13.5 Harman Kardon Related Developments
- 11.14 Klipsch
- 11.14.1 Klipsch Corporation Information
- 11.14.2 Klipsch Description and Business Overview
- 11.14.3 Klipsch Sales, Revenue and Gross Margin (2015-2020)
- 11.14.4 Klipsch Products Offered
- 11.14.5 Klipsch Related Developments
- 11.15 Samsung
- 11.15.1 Samsung Corporation Information
- 11.15.2 Samsung Description and Business Overview
- 11.15.3 Samsung Sales, Revenue and Gross Margin (2015-2020)
- 11.15.4 Samsung Products Offered
- 11.15.5 Samsung Related Developments
- 11.16 Huawei
- 11.16.1 Huawei Corporation Information
- 11.16.2 Huawei Description and Business Overview
- 11.16.3 Huawei Sales, Revenue and Gross Margin (2015-2020)
- 11.16.4 Huawei Products Offered
- 11.16.5 Huawei Related Developments
- 11.17 Bose Corporation
- 11.17.1 Bose Corporation Corporation Information
- 11.17.2 Bose Corporation Description and Business Overview
- 11.17.3 Bose Corporation Sales, Revenue and Gross Margin (2015-2020)
- 11.17.4 Bose Corporation Products Offered
- 11.17.5 Bose Corporation Related Developments
12 Future Forecast by Regions (Countries) (2021-2026)
- 12.1 Digital Home Entertainment Market Estimates and Projections by Region
- 12.1.1 Global Digital Home Entertainment Sales Forecast by Regions 2021-2026
- 12.1.2 Global Digital Home Entertainment Revenue Forecast by Regions 2021-2026
- 12.2 North America Digital Home Entertainment Market Size Forecast (2021-2026)
- 12.2.1 North America: Digital Home Entertainment Sales Forecast (2021-2026)
- 12.2.2 North America: Digital Home Entertainment Revenue Forecast (2021-2026)
- 12.2.3 North America: Digital Home Entertainment Market Size Forecast by Country (2021-2026)
- 12.3 Europe Digital Home Entertainment Market Size Forecast (2021-2026)
- 12.3.1 Europe: Digital Home Entertainment Sales Forecast (2021-2026)
- 12.3.2 Europe: Digital Home Entertainment Revenue Forecast (2021-2026)
- 12.3.3 Europe: Digital Home Entertainment Market Size Forecast by Country (2021-2026)
- 12.4 Asia Pacific Digital Home Entertainment Market Size Forecast (2021-2026)
- 12.4.1 Asia Pacific: Digital Home Entertainment Sales Forecast (2021-2026)
- 12.4.2 Asia Pacific: Digital Home Entertainment Revenue Forecast (2021-2026)
- 12.4.3 Asia Pacific: Digital Home Entertainment Market Size Forecast by Region (2021-2026)
- 12.5 Latin America Digital Home Entertainment Market Size Forecast (2021-2026)
- 12.5.1 Latin America: Digital Home Entertainment Sales Forecast (2021-2026)
- 12.5.2 Latin America: Digital Home Entertainment Revenue Forecast (2021-2026)
- 12.5.3 Latin America: Digital Home Entertainment Market Size Forecast by Country (2021-2026)
- 12.6 Middle East and Africa Digital Home Entertainment Market Size Forecast (2021-2026)
- 12.6.1 Middle East and Africa: Digital Home Entertainment Sales Forecast (2021-2026)
- 12.6.2 Middle East and Africa: Digital Home Entertainment Revenue Forecast (2021-2026)
- 12.6.3 Middle East and Africa: Digital Home Entertainment Market Size Forecast by Country (2021-2026)
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
- 13.1 Market Opportunities and Drivers
- 13.2 Market Challenges
- 13.3 Market Risks/Restraints
- 13.4 Porter's Five Forces Analysis
- 13.5 Primary Interviews with Key Digital Home Entertainment Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
- 14.1 Value Chain Analysis
- 14.2 Digital Home Entertainment Customers
- 14.3 Sales Channels Analysis
- 14.3.1 Sales Channels
- 14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
- 16.1 Research Methodology
- 16.1.1 Methodology/Research Approach
- 16.1.2 Data Source
- 16.2 Author Details
Digital Home Entertainment market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Digital Home Entertainment market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Type and by Application for the period 2015-2026.
Segment by Type, the Digital Home Entertainment market is segmented into
Audio Equipment
Video Devices
Gaming Consoles
Segment by Application, the Digital Home Entertainment market is segmented into
Home Theater
Home Entertainment
Regional and Country-level Analysis
The Digital Home Entertainment market is analysed and market size information is provided by regions (countries).
The key regions covered in the Digital Home Entertainment market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.
Competitive Landscape and Digital Home Entertainment Market Share Analysis
Digital Home Entertainment market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Digital Home Entertainment business, the date to enter into the Digital Home Entertainment market, Digital Home Entertainment product introduction, recent developments, etc.
The major vendors covered:
Sony
Neusoft
Panasonic
LG Electronics
Sennheiser Electronic
Microsoft
Siemens
Mitsubishi Electric
NXP Semiconductors
NetSpeed Systems
Jinpeng
Sonodyne
Harman Kardon
Klipsch
Samsung
Huawei
Bose Corporation