COVID-19 Impact on Global Toys and Games Product Market Insights, Forecast to 2026
1 Study Coverage
- 1.1 Toys and Games Product Product Introduction
- 1.2 Market Segments
- 1.3 Key Toys and Games Product Manufacturers Covered: Ranking by Revenue
- 1.4 Market by Type
- 1.4.1 Global Toys and Games Product Market Size Growth Rate by Type
- 1.4.2 Games and Puzzles
- 1.4.3 Activity and Construction Toys
- 1.4.4 Dolls and Action Figures
- 1.4.5 Vehicle Toys and Ride-Ons
- 1.4.6 Soft/Plush Toys
- 1.4.7 Others
- 1.5 Market by Application
- 1.5.1 Global Toys and Games Product Market Size Growth Rate by Application
- 1.5.2 Under 3 Years Old
- 1.5.3 3-6 Years Old
- 1.5.4 6-12 Years Old
- 1.5.5 Above 12 Years Old
- 1.6 Coronavirus Disease 2019 (Covid-19): Toys and Games Product Industry Impact
- 1.6.1 How the Covid-19 is Affecting the Toys and Games Product Industry
- 1.6.1.1 Toys and Games Product Business Impact Assessment - Covid-19
- 1.6.1.2 Supply Chain Challenges
- 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
- 1.6.2 Market Trends and Toys and Games Product Potential Opportunities in the COVID-19 Landscape
- 1.6.3 Measures / Proposal against Covid-19
- 1.6.3.1 Government Measures to Combat Covid-19 Impact
- 1.6.3.2 Proposal for Toys and Games Product Players to Combat Covid-19 Impact
- 1.6.1 How the Covid-19 is Affecting the Toys and Games Product Industry
- 1.7 Study Objectives
- 1.8 Years Considered
2 Executive Summary
- 2.1 Global Toys and Games Product Market Size Estimates and Forecasts
- 2.1.1 Global Toys and Games Product Revenue 2015-2026
- 2.1.2 Global Toys and Games Product Sales 2015-2026
- 2.2 Toys and Games Product Market Size by Region: 2020 Versus 2026
- 2.2.1 Global Toys and Games Product Retrospective Market Scenario in Sales by Region: 2015-2020
- 2.2.2 Global Toys and Games Product Retrospective Market Scenario in Revenue by Region: 2015-2020
3 Global Toys and Games Product Competitor Landscape by Players
- 3.1 Toys and Games Product Sales by Manufacturers
- 3.1.1 Toys and Games Product Sales by Manufacturers (2015-2020)
- 3.1.2 Toys and Games Product Sales Market Share by Manufacturers (2015-2020)
- 3.2 Toys and Games Product Revenue by Manufacturers
- 3.2.1 Toys and Games Product Revenue by Manufacturers (2015-2020)
- 3.2.2 Toys and Games Product Revenue Share by Manufacturers (2015-2020)
- 3.2.3 Global Toys and Games Product Market Concentration Ratio (CR5 and HHI) (2015-2020)
- 3.2.4 Global Top 10 and Top 5 Companies by Toys and Games Product Revenue in 2019
- 3.2.5 Global Toys and Games Product Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
- 3.3 Toys and Games Product Price by Manufacturers
- 3.4 Toys and Games Product Manufacturing Base Distribution, Product Types
- 3.4.1 Toys and Games Product Manufacturers Manufacturing Base Distribution, Headquarters
- 3.4.2 Manufacturers Toys and Games Product Product Type
- 3.4.3 Date of International Manufacturers Enter into Toys and Games Product Market
- 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
- 4.1 Global Toys and Games Product Market Size by Type (2015-2020)
- 4.1.1 Global Toys and Games Product Sales by Type (2015-2020)
- 4.1.2 Global Toys and Games Product Revenue by Type (2015-2020)
- 4.1.3 Toys and Games Product Average Selling Price (ASP) by Type (2015-2026)
- 4.2 Global Toys and Games Product Market Size Forecast by Type (2021-2026)
- 4.2.1 Global Toys and Games Product Sales Forecast by Type (2021-2026)
- 4.2.2 Global Toys and Games Product Revenue Forecast by Type (2021-2026)
- 4.2.3 Toys and Games Product Average Selling Price (ASP) Forecast by Type (2021-2026)
- 4.3 Global Toys and Games Product Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Breakdown Data by Application (2015-2026)
- 5.1 Global Toys and Games Product Market Size by Application (2015-2020)
- 5.1.1 Global Toys and Games Product Sales by Application (2015-2020)
- 5.1.2 Global Toys and Games Product Revenue by Application (2015-2020)
- 5.1.3 Toys and Games Product Price by Application (2015-2020)
- 5.2 Toys and Games Product Market Size Forecast by Application (2021-2026)
- 5.2.1 Global Toys and Games Product Sales Forecast by Application (2021-2026)
- 5.2.2 Global Toys and Games Product Revenue Forecast by Application (2021-2026)
- 5.2.3 Global Toys and Games Product Price Forecast by Application (2021-2026)
6 North America
- 6.1 North America Toys and Games Product by Country
- 6.1.1 North America Toys and Games Product Sales by Country
- 6.1.2 North America Toys and Games Product Revenue by Country
- 6.1.3 U.S.
- 6.1.4 Canada
- 6.2 North America Toys and Games Product Market Facts & Figures by Type
- 6.3 North America Toys and Games Product Market Facts & Figures by Application
7 Europe
- 7.1 Europe Toys and Games Product by Country
- 7.1.1 Europe Toys and Games Product Sales by Country
- 7.1.2 Europe Toys and Games Product Revenue by Country
- 7.1.3 Germany
- 7.1.4 France
- 7.1.5 U.K.
- 7.1.6 Italy
- 7.1.7 Russia
- 7.2 Europe Toys and Games Product Market Facts & Figures by Type
- 7.3 Europe Toys and Games Product Market Facts & Figures by Application
8 Asia Pacific
- 8.1 Asia Pacific Toys and Games Product by Region
- 8.1.1 Asia Pacific Toys and Games Product Sales by Region
- 8.1.2 Asia Pacific Toys and Games Product Revenue by Region
- 8.1.3 China
- 8.1.4 Japan
- 8.1.5 South Korea
- 8.1.6 India
- 8.1.7 Australia
- 8.1.8 Taiwan
- 8.1.9 Indonesia
- 8.1.10 Thailand
- 8.1.11 Malaysia
- 8.1.12 Philippines
- 8.1.13 Vietnam
- 8.2 Asia Pacific Toys and Games Product Market Facts & Figures by Type
- 8.3 Asia Pacific Toys and Games Product Market Facts & Figures by Application
9 Latin America
- 9.1 Latin America Toys and Games Product by Country
- 9.1.1 Latin America Toys and Games Product Sales by Country
- 9.1.2 Latin America Toys and Games Product Revenue by Country
- 9.1.3 Mexico
- 9.1.4 Brazil
- 9.1.5 Argentina
- 9.2 Central & South America Toys and Games Product Market Facts & Figures by Type
- 9.3 Central & South America Toys and Games Product Market Facts & Figures by Application
10 Middle East and Africa
- 10.1 Middle East and Africa Toys and Games Product by Country
- 10.1.1 Middle East and Africa Toys and Games Product Sales by Country
- 10.1.2 Middle East and Africa Toys and Games Product Revenue by Country
- 10.1.3 Turkey
- 10.1.4 Saudi Arabia
- 10.1.5 U.A.E
- 10.2 Middle East and Africa Toys and Games Product Market Facts & Figures by Type
- 10.3 Middle East and Africa Toys and Games Product Market Facts & Figures by Application
11 Company Profiles
- 11.1 Mattel
- 11.1.1 Mattel Corporation Information
- 11.1.2 Mattel Description, Business Overview and Total Revenue
- 11.1.3 Mattel Sales, Revenue and Gross Margin (2015-2020)
- 11.1.4 Mattel Toys and Games Product Products Offered
- 11.1.5 Mattel Recent Development
- 11.2 Hasbro
- 11.2.1 Hasbro Corporation Information
- 11.2.2 Hasbro Description, Business Overview and Total Revenue
- 11.2.3 Hasbro Sales, Revenue and Gross Margin (2015-2020)
- 11.2.4 Hasbro Toys and Games Product Products Offered
- 11.2.5 Hasbro Recent Development
- 11.3 The LEGO Group
- 11.3.1 The LEGO Group Corporation Information
- 11.3.2 The LEGO Group Description, Business Overview and Total Revenue
- 11.3.3 The LEGO Group Sales, Revenue and Gross Margin (2015-2020)
- 11.3.4 The LEGO Group Toys and Games Product Products Offered
- 11.3.5 The LEGO Group Recent Development
- 11.4 Bandai Namco Holdings
- 11.4.1 Bandai Namco Holdings Corporation Information
- 11.4.2 Bandai Namco Holdings Description, Business Overview and Total Revenue
- 11.4.3 Bandai Namco Holdings Sales, Revenue and Gross Margin (2015-2020)
- 11.4.4 Bandai Namco Holdings Toys and Games Product Products Offered
- 11.4.5 Bandai Namco Holdings Recent Development
- 11.5 Ravensburger
- 11.5.1 Ravensburger Corporation Information
- 11.5.2 Ravensburger Description, Business Overview and Total Revenue
- 11.5.3 Ravensburger Sales, Revenue and Gross Margin (2015-2020)
- 11.5.4 Ravensburger Toys and Games Product Products Offered
- 11.5.5 Ravensburger Recent Development
- 11.6 Simba Dickie Group
- 11.6.1 Simba Dickie Group Corporation Information
- 11.6.2 Simba Dickie Group Description, Business Overview and Total Revenue
- 11.6.3 Simba Dickie Group Sales, Revenue and Gross Margin (2015-2020)
- 11.6.4 Simba Dickie Group Toys and Games Product Products Offered
- 11.6.5 Simba Dickie Group Recent Development
- 11.7 Dream International
- 11.7.1 Dream International Corporation Information
- 11.7.2 Dream International Description, Business Overview and Total Revenue
- 11.7.3 Dream International Sales, Revenue and Gross Margin (2015-2020)
- 11.7.4 Dream International Toys and Games Product Products Offered
- 11.7.5 Dream International Recent Development
- 11.8 TOMY
- 11.8.1 TOMY Corporation Information
- 11.8.2 TOMY Description, Business Overview and Total Revenue
- 11.8.3 TOMY Sales, Revenue and Gross Margin (2015-2020)
- 11.8.4 TOMY Toys and Games Product Products Offered
- 11.8.5 TOMY Recent Development
- 11.9 JAKKS Pacific
- 11.9.1 JAKKS Pacific Corporation Information
- 11.9.2 JAKKS Pacific Description, Business Overview and Total Revenue
- 11.9.3 JAKKS Pacific Sales, Revenue and Gross Margin (2015-2020)
- 11.9.4 JAKKS Pacific Toys and Games Product Products Offered
- 11.9.5 JAKKS Pacific Recent Development
- 11.10 MGA Entertainment
- 11.10.1 MGA Entertainment Corporation Information
- 11.10.2 MGA Entertainment Description, Business Overview and Total Revenue
- 11.10.3 MGA Entertainment Sales, Revenue and Gross Margin (2015-2020)
- 11.10.4 MGA Entertainment Toys and Games Product Products Offered
- 11.10.5 MGA Entertainment Recent Development
- 11.1 Mattel
- 11.1.1 Mattel Corporation Information
- 11.1.2 Mattel Description, Business Overview and Total Revenue
- 11.1.3 Mattel Sales, Revenue and Gross Margin (2015-2020)
- 11.1.4 Mattel Toys and Games Product Products Offered
- 11.1.5 Mattel Recent Development
- 11.12 Vivid Imaginations
- 11.12.1 Vivid Imaginations Corporation Information
- 11.12.2 Vivid Imaginations Description, Business Overview and Total Revenue
- 11.12.3 Vivid Imaginations Sales, Revenue and Gross Margin (2015-2020)
- 11.12.4 Vivid Imaginations Products Offered
- 11.12.5 Vivid Imaginations Recent Development
- 11.13 VTech Holdings
- 11.13.1 VTech Holdings Corporation Information
- 11.13.2 VTech Holdings Description, Business Overview and Total Revenue
- 11.13.3 VTech Holdings Sales, Revenue and Gross Margin (2015-2020)
- 11.13.4 VTech Holdings Products Offered
- 11.13.5 VTech Holdings Recent Development
- 11.14 Spin Master
- 11.14.1 Spin Master Corporation Information
- 11.14.2 Spin Master Description, Business Overview and Total Revenue
- 11.14.3 Spin Master Sales, Revenue and Gross Margin (2015-2020)
- 11.14.4 Spin Master Products Offered
- 11.14.5 Spin Master Recent Development
- 11.15 Playgo Toys Enterprises
- 11.15.1 Playgo Toys Enterprises Corporation Information
- 11.15.2 Playgo Toys Enterprises Description, Business Overview and Total Revenue
- 11.15.3 Playgo Toys Enterprises Sales, Revenue and Gross Margin (2015-2020)
- 11.15.4 Playgo Toys Enterprises Products Offered
- 11.15.5 Playgo Toys Enterprises Recent Development
- 11.16 Integrity Toys
- 11.16.1 Integrity Toys Corporation Information
- 11.16.2 Integrity Toys Description, Business Overview and Total Revenue
- 11.16.3 Integrity Toys Sales, Revenue and Gross Margin (2015-2020)
- 11.16.4 Integrity Toys Products Offered
- 11.16.5 Integrity Toys Recent Development
- 11.17 Famosa Toys
- 11.17.1 Famosa Toys Corporation Information
- 11.17.2 Famosa Toys Description, Business Overview and Total Revenue
- 11.17.3 Famosa Toys Sales, Revenue and Gross Margin (2015-2020)
- 11.17.4 Famosa Toys Products Offered
- 11.17.5 Famosa Toys Recent Development
- 11.18 Kids II
- 11.18.1 Kids II Corporation Information
- 11.18.2 Kids II Description, Business Overview and Total Revenue
- 11.18.3 Kids II Sales, Revenue and Gross Margin (2015-2020)
- 11.18.4 Kids II Products Offered
- 11.18.5 Kids II Recent Development
- 11.19 K'NEX Industries
- 11.19.1 K'NEX Industries Corporation Information
- 11.19.2 K'NEX Industries Description, Business Overview and Total Revenue
- 11.19.3 K'NEX Industries Sales, Revenue and Gross Margin (2015-2020)
- 11.19.4 K'NEX Industries Products Offered
- 11.19.5 K'NEX Industries Recent Development
- 11.20 Sanrio Company Ltd
- 11.20.1 Sanrio Company Ltd Corporation Information
- 11.20.2 Sanrio Company Ltd Description, Business Overview and Total Revenue
- 11.20.3 Sanrio Company Ltd Sales, Revenue and Gross Margin (2015-2020)
- 11.20.4 Sanrio Company Ltd Products Offered
- 11.20.5 Sanrio Company Ltd Recent Development
- 11.21 Tarata Toys
- 11.21.1 Tarata Toys Corporation Information
- 11.21.2 Tarata Toys Description, Business Overview and Total Revenue
- 11.21.3 Tarata Toys Sales, Revenue and Gross Margin (2015-2020)
- 11.21.4 Tarata Toys Products Offered
- 11.21.5 Tarata Toys Recent Development
- 11.22 Tenyo
- 11.22.1 Tenyo Corporation Information
- 11.22.2 Tenyo Description, Business Overview and Total Revenue
- 11.22.3 Tenyo Sales, Revenue and Gross Margin (2015-2020)
- 11.22.4 Tenyo Products Offered
- 11.22.5 Tenyo Recent Development
- 11.23 Buffalo Games
- 11.23.1 Buffalo Games Corporation Information
- 11.23.2 Buffalo Games Description, Business Overview and Total Revenue
- 11.23.3 Buffalo Games Sales, Revenue and Gross Margin (2015-2020)
- 11.23.4 Buffalo Games Products Offered
- 11.23.5 Buffalo Games Recent Development
- 11.24 Hape
- 11.24.1 Hape Corporation Information
- 11.24.2 Hape Description, Business Overview and Total Revenue
- 11.24.3 Hape Sales, Revenue and Gross Margin (2015-2020)
- 11.24.4 Hape Products Offered
- 11.24.5 Hape Recent Development
- 11.25 Guangdong Hayidai Toys
- 11.25.1 Guangdong Hayidai Toys Corporation Information
- 11.25.2 Guangdong Hayidai Toys Description, Business Overview and Total Revenue
- 11.25.3 Guangdong Hayidai Toys Sales, Revenue and Gross Margin (2015-2020)
- 11.25.4 Guangdong Hayidai Toys Products Offered
- 11.25.5 Guangdong Hayidai Toys Recent Development
12 Future Forecast by Regions (Countries) (2021-2026)
- 12.1 Toys and Games Product Market Estimates and Projections by Region
- 12.1.1 Global Toys and Games Product Sales Forecast by Regions 2021-2026
- 12.1.2 Global Toys and Games Product Revenue Forecast by Regions 2021-2026
- 12.2 North America Toys and Games Product Market Size Forecast (2021-2026)
- 12.2.1 North America: Toys and Games Product Sales Forecast (2021-2026)
- 12.2.2 North America: Toys and Games Product Revenue Forecast (2021-2026)
- 12.2.3 North America: Toys and Games Product Market Size Forecast by Country (2021-2026)
- 12.3 Europe Toys and Games Product Market Size Forecast (2021-2026)
- 12.3.1 Europe: Toys and Games Product Sales Forecast (2021-2026)
- 12.3.2 Europe: Toys and Games Product Revenue Forecast (2021-2026)
- 12.3.3 Europe: Toys and Games Product Market Size Forecast by Country (2021-2026)
- 12.4 Asia Pacific Toys and Games Product Market Size Forecast (2021-2026)
- 12.4.1 Asia Pacific: Toys and Games Product Sales Forecast (2021-2026)
- 12.4.2 Asia Pacific: Toys and Games Product Revenue Forecast (2021-2026)
- 12.4.3 Asia Pacific: Toys and Games Product Market Size Forecast by Region (2021-2026)
- 12.5 Latin America Toys and Games Product Market Size Forecast (2021-2026)
- 12.5.1 Latin America: Toys and Games Product Sales Forecast (2021-2026)
- 12.5.2 Latin America: Toys and Games Product Revenue Forecast (2021-2026)
- 12.5.3 Latin America: Toys and Games Product Market Size Forecast by Country (2021-2026)
- 12.6 Middle East and Africa Toys and Games Product Market Size Forecast (2021-2026)
- 12.6.1 Middle East and Africa: Toys and Games Product Sales Forecast (2021-2026)
- 12.6.2 Middle East and Africa: Toys and Games Product Revenue Forecast (2021-2026)
- 12.6.3 Middle East and Africa: Toys and Games Product Market Size Forecast by Country (2021-2026)
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
- 13.1 Market Opportunities and Drivers
- 13.2 Market Challenges
- 13.3 Market Risks/Restraints
- 13.4 Porter’s Five Forces Analysis
- 13.5 Primary Interviews with Key Toys and Games Product Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
- 14.1 Value Chain Analysis
- 14.2 Toys and Games Product Customers
- 14.3 Sales Channels Analysis
- 14.3.1 Sales Channels
- 14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
- 16.1 Research Methodology
- 16.1.1 Methodology/Research Approach
- 16.1.2 Data Source
Toys and Games Product market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Toys and Games Product market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Type and by Application for the period 2015-2026.
Segment by Type, the Toys and Games Product market is segmented into
Games and Puzzles
Activity and Construction Toys
Dolls and Action Figures
Vehicle Toys and Ride-Ons
Soft/Plush Toys
Others
Segment by Application, the Toys and Games Product market is segmented into
Under 3 Years Old
3-6 Years Old
6-12 Years Old
Above 12 Years Old
Regional and Country-level Analysis
The Toys and Games Product market is analysed and market size information is provided by regions (countries).
The key regions covered in the Toys and Games Product market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.
Competitive Landscape and Toys and Games Product Market Share Analysis
Toys and Games Product market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Toys and Games Product business, the date to enter into the Toys and Games Product market, Toys and Games Product product introduction, recent developments, etc.
The major vendors covered:
Mattel
Hasbro
The LEGO Group
Bandai Namco Holdings
Ravensburger
Simba Dickie Group
Dream International
TOMY
JAKKS Pacific
MGA Entertainment
Playmates Toys
Vivid Imaginations
VTech Holdings
Spin Master
Playgo Toys Enterprises
Integrity Toys
Famosa Toys
Kids II
K'NEX Industries
Sanrio Company Ltd
Tarata Toys
Tenyo
Buffalo Games
Hape
Guangdong Hayidai Toys