Global Anime Models Market Growth 2022-2028
1 Scope of the Report
- 1.1 Market Introduction
- 1.2 Years Considered
- 1.3 Research Objectives
- 1.4 Market Research Methodology
- 1.5 Research Process and Data Source
- 1.6 Economic Indicators
- 1.7 Currency Considered
2 Executive Summary
- 2.1 World Market Overview
- 2.1.1 Global Anime Models Annual Sales 2017-2028
- 2.1.2 World Current & Future Analysis for Anime Models by Geographic Region, 2017, 2022 & 2028
- 2.1.3 World Current & Future Analysis for Anime Models by Country/Region, 2017, 2022 & 2028
- 2.2 Anime Models Segment by Type
- 2.2.1 Custom Posture
- 2.2.2 Fixed Posture
- 2.3 Anime Models Sales by Type
- 2.3.1 Global Anime Models Sales Market Share by Type (2017-2022)
- 2.3.2 Global Anime Models Revenue and Market Share by Type (2017-2022)
- 2.3.3 Global Anime Models Sale Price by Type (2017-2022)
- 2.4 Anime Models Segment by Application
- 2.4.1 Online Sales
- 2.4.2 Offline Retail
- 2.5 Anime Models Sales by Application
- 2.5.1 Global Anime Models Sale Market Share by Application (2017-2022)
- 2.5.2 Global Anime Models Revenue and Market Share by Application (2017-2022)
- 2.5.3 Global Anime Models Sale Price by Application (2017-2022)
3 Global Anime Models by Company
- 3.1 Global Anime Models Breakdown Data by Company
- 3.1.1 Global Anime Models Annual Sales by Company (2020-2022)
- 3.1.2 Global Anime Models Sales Market Share by Company (2020-2022)
- 3.2 Global Anime Models Annual Revenue by Company (2020-2022)
- 3.2.1 Global Anime Models Revenue by Company (2020-2022)
- 3.2.2 Global Anime Models Revenue Market Share by Company (2020-2022)
- 3.3 Global Anime Models Sale Price by Company
- 3.4 Key Manufacturers Anime Models Producing Area Distribution, Sales Area, Product Type
- 3.4.1 Key Manufacturers Anime Models Product Location Distribution
- 3.4.2 Players Anime Models Products Offered
- 3.5 Market Concentration Rate Analysis
- 3.5.1 Competition Landscape Analysis
- 3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
- 3.6 New Products and Potential Entrants
- 3.7 Mergers & Acquisitions, Expansion
4 World Historic Review for Anime Models by Geographic Region
- 4.1 World Historic Anime Models Market Size by Geographic Region (2017-2022)
- 4.1.1 Global Anime Models Annual Sales by Geographic Region (2017-2022)
- 4.1.2 Global Anime Models Annual Revenue by Geographic Region
- 4.2 World Historic Anime Models Market Size by Country/Region (2017-2022)
- 4.2.1 Global Anime Models Annual Sales by Country/Region (2017-2022)
- 4.2.2 Global Anime Models Annual Revenue by Country/Region
- 4.3 Americas Anime Models Sales Growth
- 4.4 APAC Anime Models Sales Growth
- 4.5 Europe Anime Models Sales Growth
- 4.6 Middle East & Africa Anime Models Sales Growth
5 Americas
- 5.1 Americas Anime Models Sales by Country
- 5.1.1 Americas Anime Models Sales by Country (2017-2022)
- 5.1.2 Americas Anime Models Revenue by Country (2017-2022)
- 5.2 Americas Anime Models Sales by Type
- 5.3 Americas Anime Models Sales by Application
- 5.4 United States
- 5.5 Canada
- 5.6 Mexico
- 5.7 Brazil
6 APAC
- 6.1 APAC Anime Models Sales by Region
- 6.1.1 APAC Anime Models Sales by Region (2017-2022)
- 6.1.2 APAC Anime Models Revenue by Region (2017-2022)
- 6.2 APAC Anime Models Sales by Type
- 6.3 APAC Anime Models Sales by Application
- 6.4 China
- 6.5 Japan
- 6.6 South Korea
- 6.7 Southeast Asia
- 6.8 India
- 6.9 Australia
- 6.10 China Taiwan
7 Europe
- 7.1 Europe Anime Models by Country
- 7.1.1 Europe Anime Models Sales by Country (2017-2022)
- 7.1.2 Europe Anime Models Revenue by Country (2017-2022)
- 7.2 Europe Anime Models Sales by Type
- 7.3 Europe Anime Models Sales by Application
- 7.4 Germany
- 7.5 France
- 7.6 UK
- 7.7 Italy
- 7.8 Russia
8 Middle East & Africa
- 8.1 Middle East & Africa Anime Models by Country
- 8.1.1 Middle East & Africa Anime Models Sales by Country (2017-2022)
- 8.1.2 Middle East & Africa Anime Models Revenue by Country (2017-2022)
- 8.2 Middle East & Africa Anime Models Sales by Type
- 8.3 Middle East & Africa Anime Models Sales by Application
- 8.4 Egypt
- 8.5 South Africa
- 8.6 Israel
- 8.7 Turkey
- 8.8 GCC Countries
9 Market Drivers, Challenges and Trends
- 9.1 Market Drivers & Growth Opportunities
- 9.2 Market Challenges & Risks
- 9.3 Industry Trends
10 Manufacturing Cost Structure Analysis
- 10.1 Raw Material and Suppliers
- 10.2 Manufacturing Cost Structure Analysis of Anime Models
- 10.3 Manufacturing Process Analysis of Anime Models
- 10.4 Industry Chain Structure of Anime Models
11 Marketing, Distributors and Customer
- 11.1 Sales Channel
- 11.1.1 Direct Channels
- 11.1.2 Indirect Channels
- 11.2 Anime Models Distributors
- 11.3 Anime Models Customer
12 World Forecast Review for Anime Models by Geographic Region
- 12.1 Global Anime Models Market Size Forecast by Region
- 12.1.1 Global Anime Models Forecast by Region (2023-2028)
- 12.1.2 Global Anime Models Annual Revenue Forecast by Region (2023-2028)
- 12.2 Americas Forecast by Country
- 12.3 APAC Forecast by Region
- 12.4 Europe Forecast by Country
- 12.5 Middle East & Africa Forecast by Country
- 12.6 Global Anime Models Forecast by Type
- 12.7 Global Anime Models Forecast by Application
13 Key Players Analysis
- 13.1 Good Smile Company
- 13.1.1 Good Smile Company Company Information
- 13.1.2 Good Smile Company Anime Models Product Offered
- 13.1.3 Good Smile Company Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.1.4 Good Smile Company Main Business Overview
- 13.1.5 Good Smile Company Latest Developments
- 13.2 Max Factory
- 13.2.1 Max Factory Company Information
- 13.2.2 Max Factory Anime Models Product Offered
- 13.2.3 Max Factory Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.2.4 Max Factory Main Business Overview
- 13.2.5 Max Factory Latest Developments
- 13.3 Kotobukiya
- 13.3.1 Kotobukiya Company Information
- 13.3.2 Kotobukiya Anime Models Product Offered
- 13.3.3 Kotobukiya Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.3.4 Kotobukiya Main Business Overview
- 13.3.5 Kotobukiya Latest Developments
- 13.4 Hobbymax
- 13.4.1 Hobbymax Company Information
- 13.4.2 Hobbymax Anime Models Product Offered
- 13.4.3 Hobbymax Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.4.4 Hobbymax Main Business Overview
- 13.4.5 Hobbymax Latest Developments
- 13.5 Banpresto
- 13.5.1 Banpresto Company Information
- 13.5.2 Banpresto Anime Models Product Offered
- 13.5.3 Banpresto Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.5.4 Banpresto Main Business Overview
- 13.5.5 Banpresto Latest Developments
- 13.6 MegaHouse
- 13.6.1 MegaHouse Company Information
- 13.6.2 MegaHouse Anime Models Product Offered
- 13.6.3 MegaHouse Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.6.4 MegaHouse Main Business Overview
- 13.6.5 MegaHouse Latest Developments
- 13.7 Sideshow Collectibles
- 13.7.1 Sideshow Collectibles Company Information
- 13.7.2 Sideshow Collectibles Anime Models Product Offered
- 13.7.3 Sideshow Collectibles Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.7.4 Sideshow Collectibles Main Business Overview
- 13.7.5 Sideshow Collectibles Latest Developments
- 13.8 Solaris
- 13.8.1 Solaris Company Information
- 13.8.2 Solaris Anime Models Product Offered
- 13.8.3 Solaris Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.8.4 Solaris Main Business Overview
- 13.8.5 Solaris Latest Developments
- 13.9 Crunchyroll
- 13.9.1 Crunchyroll Company Information
- 13.9.2 Crunchyroll Anime Models Product Offered
- 13.9.3 Crunchyroll Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.9.4 Crunchyroll Main Business Overview
- 13.9.5 Crunchyroll Latest Developments
- 13.10 Tokyo Otaku Mode
- 13.10.1 Tokyo Otaku Mode Company Information
- 13.10.2 Tokyo Otaku Mode Anime Models Product Offered
- 13.10.3 Tokyo Otaku Mode Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.10.4 Tokyo Otaku Mode Main Business Overview
- 13.10.5 Tokyo Otaku Mode Latest Developments
- 13.11 Animegami Studios
- 13.11.1 Animegami Studios Company Information
- 13.11.2 Animegami Studios Anime Models Product Offered
- 13.11.3 Animegami Studios Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.11.4 Animegami Studios Main Business Overview
- 13.11.5 Animegami Studios Latest Developments
- 13.12 HOT TOYS
- 13.12.1 HOT TOYS Company Information
- 13.12.2 HOT TOYS Anime Models Product Offered
- 13.12.3 HOT TOYS Anime Models Sales, Revenue, Price and Gross Margin (2020-2022)
- 13.12.4 HOT TOYS Main Business Overview
- 13.12.5 HOT TOYS Latest Developments
14 Research Findings and Conclusion
As the global economy mends, the 2021 growth of Anime Models will have significant change from previous year. According to our (LP Information) latest study, the global Anime Models market size is USD million in 2022 from USD million in 2021, with a change of % between 2021 and 2022. The global Anime Models market size will reach USD million in 2028, growing at a CAGR of % over the analysis period 2022-2028.
The United States Anime Models market is expected at value of US$ million in 2021 and grow at approximately % CAGR during forecast period 2022-2028. China constitutes a % market for the global Anime Models market, reaching US$ million by the year 2028. As for the Europe Anime Models landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028. In APAC, the growth rates of other notable markets (Japan and South Korea) are projected to be at % and % respectively for the next 6-year period.
Global main Anime Models players cover Good Smile Company, Max Factory, Kotobukiya, and Hobbymax, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.
This report presents a comprehensive overview, market shares, and growth opportunities of Anime Models market by product type, application, key manufacturers and key regions and countries.
Segmentation by type: breakdown data from 2017 to 2022, in Section 2.3; and forecast to 2028 in section 12.6
Custom Posture
Fixed Posture
Segmentation by application: breakdown data from 2017 to 2022, in Section 2.4; and forecast to 2028 in section 12.7.
Online Sales
Offline Retail
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the prominent manufacturers in this market, include
Good Smile Company
Max Factory
Kotobukiya
Hobbymax
Banpresto
MegaHouse
Sideshow Collectibles
Solaris
Crunchyroll
Tokyo Otaku Mode
Animegami Studios
HOT TOYS