Global Animation Industry Market Size, Status and Forecast 2019-2025
Table of Contents
1 Report Overview
- 1.1 Study Scope
- 1.2 Key Market Segments
- 1.3 Players Covered
- 1.4 Market Analysis by Type
- 1.4.1 Global Animation Industry Market Size Growth Rate by Type (2014-2025)
- 1.4.2 Animation
- 1.4.3 Caricature
- 1.4.4 Other
- 1.5 Market by Application
- 1.5.1 Global Animation Industry Market Share by Application (2014-2025)
- 1.5.2 Clothes
- 1.5.3 Toys
- 1.5.4 Electronic Games
- 1.5.5 Film and Television
- 1.5.6 Other
- 1.6 Study Objectives
- 1.7 Years Considered
2 Global Growth Trends
- 2.1 Animation Industry Market Size
- 2.2 Animation Industry Growth Trends by Regions
- 2.2.1 Animation Industry Market Size by Regions (2014-2025)
- 2.2.2 Animation Industry Market Share by Regions (2014-2019)
- 2.3 Industry Trends
- 2.3.1 Market Top Trends
- 2.3.2 Market Drivers
- 2.3.3 Market Opportunities
3 Market Share by Key Players
- 3.1 Animation Industry Market Size by Manufacturers
- 3.1.1 Global Animation Industry Revenue by Manufacturers (2014-2019)
- 3.1.2 Global Animation Industry Revenue Market Share by Manufacturers (2014-2019)
- 3.1.3 Global Animation Industry Market Concentration Ratio (CR5 and HHI)
- 3.2 Animation Industry Key Players Head office and Area Served
- 3.3 Key Players Animation Industry Product/Solution/Service
- 3.4 Date of Enter into Animation Industry Market
- 3.5 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type and Application
- 4.1 Global Animation Industry Market Size by Type (2014-2019)
- 4.2 Global Animation Industry Market Size by Application (2014-2019)
5 United States
- 5.1 United States Animation Industry Market Size (2014-2019)
- 5.2 Animation Industry Key Players in United States
- 5.3 United States Animation Industry Market Size by Type
- 5.4 United States Animation Industry Market Size by Application
6 Europe
- 6.1 Europe Animation Industry Market Size (2014-2019)
- 6.2 Animation Industry Key Players in Europe
- 6.3 Europe Animation Industry Market Size by Type
- 6.4 Europe Animation Industry Market Size by Application
7 China
- 7.1 China Animation Industry Market Size (2014-2019)
- 7.2 Animation Industry Key Players in China
- 7.3 China Animation Industry Market Size by Type
- 7.4 China Animation Industry Market Size by Application
8 Japan
- 8.1 Japan Animation Industry Market Size (2014-2019)
- 8.2 Animation Industry Key Players in Japan
- 8.3 Japan Animation Industry Market Size by Type
- 8.4 Japan Animation Industry Market Size by Application
9 Southeast Asia
- 9.1 Southeast Asia Animation Industry Market Size (2014-2019)
- 9.2 Animation Industry Key Players in Southeast Asia
- 9.3 Southeast Asia Animation Industry Market Size by Type
- 9.4 Southeast Asia Animation Industry Market Size by Application
10 India
- 10.1 India Animation Industry Market Size (2014-2019)
- 10.2 Animation Industry Key Players in India
- 10.3 India Animation Industry Market Size by Type
- 10.4 India Animation Industry Market Size by Application
11 Central & South America
- 11.1 Central & South America Animation Industry Market Size (2014-2019)
- 11.2 Animation Industry Key Players in Central & South America
- 11.3 Central & South America Animation Industry Market Size by Type
- 11.4 Central & South America Animation Industry Market Size by Application
12 International Players Profiles
- 12.1 Disney
- 12.1.1 Disney Company Details
- 12.1.2 Company Description and Business Overview
- 12.1.3 Animation Industry Introduction
- 12.1.4 Disney Revenue in Animation Industry Business (2014-2019)
- 12.1.5 Disney Recent Development
- 12.2 Dreamworks Studios
- 12.2.1 Dreamworks Studios Company Details
- 12.2.2 Company Description and Business Overview
- 12.2.3 Animation Industry Introduction
- 12.2.4 Dreamworks Studios Revenue in Animation Industry Business (2014-2019)
- 12.2.5 Dreamworks Studios Recent Development
- 12.3 Blue Sky Studios
- 12.3.1 Blue Sky Studios Company Details
- 12.3.2 Company Description and Business Overview
- 12.3.3 Animation Industry Introduction
- 12.3.4 Blue Sky Studios Revenue in Animation Industry Business (2014-2019)
- 12.3.5 Blue Sky Studios Recent Development
- 12.4 Studioghibli
- 12.4.1 Studioghibli Company Details
- 12.4.2 Company Description and Business Overview
- 12.4.3 Animation Industry Introduction
- 12.4.4 Studioghibli Revenue in Animation Industry Business (2014-2019)
- 12.4.5 Studioghibli Recent Development
- 12.5 Bones
- 12.5.1 Bones Company Details
- 12.5.2 Company Description and Business Overview
- 12.5.3 Animation Industry Introduction
- 12.5.4 Bones Revenue in Animation Industry Business (2014-2019)
- 12.5.5 Bones Recent Development
- 12.6 Sunrise
- 12.6.1 Sunrise Company Details
- 12.6.2 Company Description and Business Overview
- 12.6.3 Animation Industry Introduction
- 12.6.4 Sunrise Revenue in Animation Industry Business (2014-2019)
- 12.6.5 Sunrise Recent Development
- 12.7 Gainax
- 12.7.1 Gainax Company Details
- 12.7.2 Company Description and Business Overview
- 12.7.3 Animation Industry Introduction
- 12.7.4 Gainax Revenue in Animation Industry Business (2014-2019)
- 12.7.5 Gainax Recent Development
- 12.8 Gonzo
- 12.8.1 Gonzo Company Details
- 12.8.2 Company Description and Business Overview
- 12.8.3 Animation Industry Introduction
- 12.8.4 Gonzo Revenue in Animation Industry Business (2014-2019)
- 12.8.5 Gonzo Recent Development
- 12.9 Warner Bros. Entertainment, Inc
- 12.9.1 Warner Bros. Entertainment, Inc Company Details
- 12.9.2 Company Description and Business Overview
- 12.9.3 Animation Industry Introduction
- 12.9.4 Warner Bros. Entertainment, Inc Revenue in Animation Industry Business (2014-2019)
- 12.9.5 Warner Bros. Entertainment, Inc Recent Development
- 12.10 Akom
- 12.10.1 Akom Company Details
- 12.10.2 Company Description and Business Overview
- 12.10.3 Animation Industry Introduction
- 12.10.4 Akom Revenue in Animation Industry Business (2014-2019)
- 12.10.5 Akom Recent Development
- 12.11 Vooz Club
- 12.12 The Walt Disney company
- 12.13 Dreamworks Animation Animation Skg, Inc
- 12.14 Toei Animation Co
- 12.15 Shanda Games Ltd
- 12.16 Global Digital Creations Holdings
13 Market Forecast 2019-2025
- 13.1 Market Size Forecast by Regions
- 13.2 United States
- 13.3 Europe
- 13.4 China
- 13.5 Japan
- 13.6 Southeast Asia
- 13.7 India
- 13.8 Central & South America
- 13.9 Market Size Forecast by Product (2019-2025)
- 13.10 Market Size Forecast by Application (2019-2025)
14 Analyst's Viewpoints/Conclusions
15 Appendix
- 15.1 Research Methodology
- 15.1.1 Methodology/Research Approach
- 15.1.1.1 Research Programs/Design
- 15.1.1.2 Market Size Estimation
- 12.1.1.3 Market Breakdown and Data Triangulation
- 15.1.2 Data Source
- 15.1.2.1 Secondary Sources
- 15.1.2.2 Primary Sources
- 15.1.1 Methodology/Research Approach
- 15.2 Disclaimer
In 2018, the global Animation Industry market size was million US$ and it is expected to reach million US$ by the end of 2025, with a CAGR of during 2019-2025.
This report focuses on the global Animation Industry status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Animation Industry development in United States, Europe and China.
The key players covered in this study
Disney
Dreamworks Studios
Blue Sky Studios
Studioghibli
Bones
Sunrise
Gainax
Gonzo
Warner Bros. Entertainment, Inc
Akom
Vooz Club
The Walt Disney company
Dreamworks Animation Animation Skg, Inc
Toei Animation Co
Shanda Games Ltd
Global Digital Creations Holdings
Market segment by Type, the product can be split into
Animation
Caricature
Other
Market segment by Application, split into
Clothes
Toys
Electronic Games
Film and Television
Other
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
The study objectives of this report are:
To analyze global Animation Industry status, future forecast, growth opportunity, key market and key players.
To present the Animation Industry development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.
In this study, the years considered to estimate the market size of Animation Industry are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.