Global AI in Games Market Report 2018
Table of Contents
Section 1 AI in Games Definition
Section 2 Global AI in Games Market Major Player Share and Market Overview
- 2.1 Global Major Player AI in Games Business Revenue
- 2.2 Global AI in Games Market Overview
Section 3 Major Player AI in Games Business Introduction
- 3.1 Google AI in Games Business Introduction
- 3.1.1 Google AI in Games Revenue, Growth Rate and Gross profit 2014-2017
- 3.1.2 Google AI in Games Business Distribution by Region
- 3.1.3 Google Interview Record
- 3.1.4 Google AI in Games Business Profile
- 3.1.5 Google AI in Games Specification
- 3.2 Ibm AI in Games Business Introduction
- 3.2.1 Ibm AI in Games Revenue, Growth Rate and Gross profit 2014-2017
- 3.2.2 Ibm AI in Games Business Distribution by Region
- 3.2.3 Interview Record
- 3.2.4 Ibm AI in Games Business Overview
- 3.2.5 Ibm AI in Games Specification
- 3.3 Pearson AI in Games Business Introduction
- 3.3.1 Pearson AI in Games Revenue, Growth Rate and Gross profit 2014-2017
- 3.3.2 Pearson AI in Games Business Distribution by Region
- 3.3.3 Interview Record
- 3.3.4 Pearson AI in Games Business Overview
- 3.3.5 Pearson AI in Games Specification
- 3.4 Microsoft AI in Games Business Introduction
- 3.5 Aws AI in Games Business Introduction
- 3.6 Nuance Communications AI in Games Business Introduction
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Section 4 Global AI in Games Market Segmentation (Region Level)
- 4.1 North America Country
- 4.1.1 United States AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.1.2 Canada AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.2 South America Country
- 4.2.1 South America AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.3 Asia Country
- 4.3.1 China AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.3.2 Japan AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.3.3 India AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.3.4 Korea AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.4 Europe Country
- 4.4.1 Germany AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.4.2 UK AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.4.3 France AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.4.4 Italy AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.4.5 Europe AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.5 Other Country and Region
- 4.5.1 Middle East AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.5.2 Africa AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.5.3 GCC AI in Games Market Size and Market Segmentation (Industry Level) 2014-2017
- 4.6 Global AI in Games Market Segmentation (Region Level) Analysis 2014-2017
- 4.7 Global AI in Games Market Segmentation (Region Level) Analysis
Section 5 Global AI in Games Market Segmentation (Type Level)
- 5.1 Global AI in Games Market Segmentation (Type Level) Market Size 2014-2017
- 5.2 Different AI in Games Market Segmentation (Type Level) Market Size Growth Rate 2014-2017
- 5.3 Global AI in Games Market Segmentation (Type Level) Analysis
Section 6 Global AI in Games Market Segmentation (Industry Level)
- 6.1 Global AI in Games Market Segmentation (Industry Level) Market Size 2014-2017
- 6.2 Different Industry Trend 2014-2017
- 6.3 Global AI in Games Market Segmentation (Industry Level) Analysis
Section 7 AI in Games Market Forecast 2018-2022
- 7.1 AI in Games Segmentation Market Forecast (Region Level)
- 7.2 AI in Games Segmentation Market Forecast (Type Level)
- 7.3 AI in Games Segmentation Market Forecast (Industry Level)
Section 8 AI in Games Segmentation Type
- 8.1 Machine Learning And Deep Learning Introduction
- 8.2 Natural Language Processing Introduction
Section 9 AI in Games Segmentation Industry
- 9.1 Virtual Facilitators And Learning Environments Clients
- 9.2 Intelligent Tutoring Systems Clients
- 9.3 Content Delivery Systems Clients
- 9.4 Fraud And Risk Management Clients
Section 10 AI in Games Cost Analysis
- 10.1 Technology Cost Analysis
- 10.2 Labor Cost Analysis
- 10.3 Cost Overview
Section 11 Conclusion
Chart and Figure
Figure AI in Games from Google
Chart 2014-2017 Global Major Player AI in Games Business Revenue (Million USD)
Chart 2014-2017 Global Major Player AI in Games Business Revenue Share
Chart Google AI in Games Revenue, Growth Rate and Gross profit 2014-2017
Chart Google AI in Games Business Distribution
Chart Google Interview Record (Partly)
Figure Google AI in Games Picture
Chart Google AI in Games Business Profile
Table Google AI in Games Specification
Chart Ibm AI in Games Revenue, Growth Rate and Gross profit 2014-2017
Chart Ibm AI in Games Business Distribution
Chart Ibm Interview Record (Partly)
Figure Ibm AI in Games Picture
Chart Ibm AI in Games Business Overview
Table Ibm AI in Games Specification
Chart Pearson AI in Games Revenue, Growth Rate and Gross profit 2014-2017
Chart Pearson AI in Games Business Distribution
Chart Pearson Interview Record (Partly)
Figure Pearson AI in Games Picture
Chart Pearson AI in Games Business Overview
Table Pearson AI in Games Specification
…
Chart United States AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart United States AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Canada AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Canada AI in Games Market Segmentation (Industry Level) 2014-2017
Chart South America AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart South America AI in Games Market Segmentation (Industry Level) 2014-2017
Chart China AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart China AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Japan AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Japan AI in Games Market Segmentation (Industry Level) 2014-2017
Chart India AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart India AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Korea AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Korea AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Germany AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Germany AI in Games Market Segmentation (Industry Level) 2014-2017
Chart UK AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart UK AI in Games Market Segmentation (Industry Level) 2014-2017
Chart France AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart France AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Italy AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Italy AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Europe AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Europe AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Middle East AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Middle East AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Africa AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart Africa AI in Games Market Segmentation (Industry Level) 2014-2017
Chart GCC AI in Games Market Size (Million $) and Growth Rate 2014-2017
Chart GCC AI in Games Market Segmentation (Industry Level) 2014-2017
Chart Global AI in Games Market Segmentation (Region Level) Market size 2014-2017
Chart AI in Games Market Segmentation (Type Level) Market Size (Million $) 2014-2017
Chart Different AI in Games Market Segmentation (Type Level) Market Size Growth Rate 2014-2017
Chart AI in Games Market Segmentation (Industry Level) Market Size (Million $) 2014-2017
Chart AI in Games Market Segmentation (Industry Level) Market Size (Value) Growth Rate 2014-2017
Chart AI in Games Segmentation Market Forecast (Region Level) Market Size 2018-2022
Chart AI in Games Segmentation Market Forecast (Type Level) Market Size 2018-2022
Chart AI in Games Segmentation Market Forecast (Industry Level) Market Size 2018-2022
Chart Machine Learning And Deep Learning Figure
Chart Machine Learning And Deep Learning Advantage and Disadvantage Comparison
Chart Natural Language Processing Figure
Chart Natural Language Processing Advantage and Disadvantage Comparison
Chart Virtual Facilitators And Learning Environments Clients
Chart Intelligent Tutoring Systems Clients
Chart Content Delivery Systems Clients
Chart Fraud And Risk Management Clients
Global AI in Games Market Report 2018
Full Report: 2350 USD
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Page: 115
Chart and Figure: 124
Publisher: BisReport
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With the slowdown in world economic growth, the AI in Games industry has also suffered a certain impact, but still maintained a relatively optimistic growth, the past four years, AI in Games market size to maintain the average annual growth rate of 38.88% from 140 million $ in 2014 to 375 million $ in 2017, BisReport analysts believe that in the next few years, AI in Games market size will be further expanded, we expect that by 2022, The market size of the AI in Games will reach 2580 million $.
This Report covers the Major Players’ data, including: shipment, revenue, gross profit, interview record, business distribution etc., these data help the consumer know about the competitors better. This report also covers all the regions and countries of the world, which shows a regional development status, including market size.
Besides, the report also covers segment data, including: type segment, industry segment etc. cover different segment market size. Also cover different industries clients’ information, which is very important for the Major Players. If you need more information, please contact BisReport
Section 1: Free——Definition
Section (2 3): 1200 USD——Major Player Detail
Google
Ibm
Pearson
Microsoft
Aws
Nuance Communications
Cognizant
Osmo
Quantum Adaptive Learning
Querium Corporation
Third Space Learning
Aleks
Blackboard
Bridgeu
Carnegie Learning
Century
Cognii
Dreambox Learning
Elemental Path
Fishtree
Jellynote
Jenzabar
Knewton
Luilishuo
Metacog
Section 4: 900 USD——Region Segmentation
North America Country (United States, Canada)
South America
Asia Country (China, Japan, India, Korea)
Europe Country (Germany, UK, France, Italy)
Other Country (Middle East, Africa, GCC)
Section (5 6): 500 USD——
—Product Type Segmentation
Machine Learning And Deep Learning
Natural Language Processing
—Industry Segmentation
Virtual Facilitators And Learning Environments
Intelligent Tutoring Systems
Content Delivery Systems
Fraud And Risk Management
Section 7: 400 USD——Trend (2018-2022)
Section 8: 300 USD—— Type Detail
Section 9: 700 USD——Downstream Consumer
Section 10: 200 USD——Cost Structure
Section 11: 500 USD——Conclusion